A small humble ship pack mod of questionable quality and state of being finished.
This mod aims to be relatively in line with vanilla balance and lore, as well as fix drastic lack of asymmetric and broadside ships(which contradicts first half of the sentence).
You can get this shipack here: https://drive.google.com/file/d/1msfVgD1Wp-rwwrZWUDKDxgV0t1QWRViF/view?usp=sharing
I wanna look at ship sprites
Frigates
(https://i.imgur.com/gTowA4N.png)(https://i.imgur.com/vJMXlz8.png)(https://i.imgur.com/vRBUn37.png)(https://i.imgur.com/M4Mi8Jh.png)
Bumblebee. A formidable attack frigate with double med hardpoint at a cost of... high cost and being exposed from anywhere except front. Convoy. A more military focused version of the shepherd, good as a support vessel. Clayfish. Front focused frigate with flexible mounts and built in micro missile platform to pressure their target. Philoctetes. "Artilery" frigate, built to survive in bigger fleets, but might struggle in smaller ones.
Destroyers
(https://i.imgur.com/NeBuSH5.png)(https://i.imgur.com/E302PfA.png) (https://i.imgur.com/scPAjAf.png) (https://i.imgur.com/Mp7mhj2.png) (https://i.imgur.com/ZxvzS8Z.png)(https://i.imgur.com/WVLxY0T.png)(https://i.imgur.com/tb9TcCE.png)
Deadfish. Competitor to the Mule in terms of role, but relies on maneuverability and slightly more armaments to keep cargo intact. Headache. A fairly small destroyer, able to carry more guns than it can handle. Truth. Destroyer, which thinks he's a frigate. Good at pressuring and chasing down, not very good at handling being pressured and chased down. Tarsus Mk2 (LP). Pathers never ending quest to weaponize every civilian ship continues. Gemini Mk2(LP). Seriously, someone stop them. Shark. Nimble and packing a bite, good for picking opportune fights, but completely harmless from "backside". Shark(LP). Modified by pathers to remove absolutely blasphemous rear mount and add necessities like SO
Cruisers
(https://i.imgur.com/uMgIroH.png)(https://i.imgur.com/RIhJLDF.png)(https://i.imgur.com/9rPQyH7.png)(https://i.imgur.com/2f5SerR.png) (https://i.imgur.com/U1uVNp7.png)
Knife. Cuts one way though. Starliner mk2 (LP). A engineering challenge for pathers, but they manage to turn flimsy transportship into an actual gun platform, even has spare space for a hangar! Conquistador. Ship for bold and decisive captains, very small mount focused thus can struggle on long range exchanges, but has a bite up-close. Pangolin. A military design optimized for relatively cheap mass production(for cruisers at least) and solid survivability. Has limited firepower in exchange. Pangolin(P). While pirates really love to pilot pangolin, they find original layout too... cowardly. So they modified it have extra front firepower and modified shield generator to have a flux shunt, though at significant cost of shield arc and efficiency.
Capital ships
(https://i.imgur.com/OFQdTkj.png)(https://i.imgur.com/uyqWL8a.png)
Ludds Wrath. This is exactly what it looks like. Highlander. Jack of all trades "light" capital ship, with expected downsides. Relies on ammo feeder to have respectable DPS, so applies pressure in bursts.
Mod isn't exactly fully implemented since i havent fine tuned the balance or put in majority of ship descriptions. But i've decided to put it out as is due few requests and finish whenever i get energy\time. I'm curious feedback on balance and other mistakes i might've made.
Okay, here's my notes after looking at your ships:
My notes, beware these are first impressions
All the Ships
- Why so much Hybrid? If you are trying to be close to the core game, these should be rare but you've made them almost common.
- Combat ships aren't normally designed to have such a slim margin between required crew and max crew.
- - On the other hand, is this a design choice for this mod? If so, make it known and go with it. It will make support ships more important
- Your shield range tends to be on the tight side.
Bumblebee
- love the design - why are the medium turrets invisible on the sprite?
- 2 Med mounts is a lot for frigate - pick either Ballistic or Energy, not Hybrid
Conquistador
- love the broadside design
- too many mounts / flux / flux vents - so much good stuff is a bit too strong for vanilla
- again, Hybrids, make yourself choose one - PDs are basically all going to be Ballistic anyways because frag PD is best PD
Convoy
- 2 bays is extreme for a frigate - replenish rates already eat into their small Peak time
- like the new drones
- consider removing bay 2 and changing the ship system to "create drone mk2" like the old days
Crayfish
- love the unique design
- make the force field a bit bigger or OMNI, this one's a little too easy to hit
- the 4 Groms should probably have 700 range b/c they need to switchback all the time - love the sound effect
- assault variant should probably go with single autocannons instead of duals b/c flux
Gemini Mk2 - Genius! should have (LP) added to the name & should have a Pirate skin (Red lightning paint)
- armor 300 / hull 5400 (20% increases instead of whatever you did there)
- shields don't go from omni to front & get worse, they are supposed to get better
- the small ballistic mounts should not arc over the hull as much as they do, they should only arc over by a fraction
Headache - yes, this is a confused bird for sure so the name fits
- unique design with built in anti-synergy, I'll allow it as long as the ship system stays
Highlander
- Cap class with AAF, its a good one
- Would drop the Hybrid smalls & replace with Ballistic
- some of the variants have unused flux & could do better with more hullmods & less vents
Knife - love the design, Artillery variant misspelled (as Artilery )
Ludd's Wrath - oh, hell yes
- Crew Max needs to be bigger - they expect kamakazi attacks by all those Talons
- Standard variant has missing Med Missile slot
- Widen the central HAG arcs to match the width of the HAC arcs in front of them
- Universal L hardpoint should be Composite
Philoctetes - love the design
Shark
- Two of the variants have missing weapons
- Choose hybrid on either the small turrets or the Med turrets but not both
Starliner Mk2 - should have (LP) added to the name & should have a Pirate skin (Red lightning paint)
- armor 270 / Hull 6600 (20% increases instead of whatever)
- build in Heavy Armor to the hull if you want to (it won't matter much these aren't supposed to be 'good' ships, right?)
Tarsus Mk2 - should have (LP) added to the name & should have a Pirate skin (Red lightning paint)
- armor 480 Hull 5100 (20% increases)
Truth - no core variant
- probably too vulnerable to be good
- Either go Hybrid on the small mounts or the large one
Yoni - eeeh. that name..
- Either go Hybrid on the small mounts or the medium one
I have no idea what yoni means, because its random 4 letters which sounded vaguely Japanese to me.
Well, like I said, some might have an issue. Beware, is what I'm getting at.
A small update to ship pack. Includes some new ships.
Is it save compatible? I have no idea!
(https://i.imgur.com/2f5SerR.png)
Pangolin. A military design optimized for relatively cheap mass production(for cruisers at least) and solid survivability. Has limited firepower in exchange.
(https://i.imgur.com/U1uVNp7.png)
Pangolin(P). While pirates really love to pilot pangolin, they find original layout too... cowardly. So they modified it have extra front firepower and modified shield generator to have a flux shunt, though at significant cost of shield arc and efficiency.
(https://i.imgur.com/tb9TcCE.png)
Shark(LP). This ship actually was already in the mod, but lacked variants to be spawned in the world. Pathers see no point in rear facing mount, so moved it in front, build in SO will make it go even faster, though ship loses all hybrids to ballistics.
Other balance changes
Yoni:
-Now is named Deadfish because people had problem with the name. ShipIDs are unchanged.
-Side and rear small mounts are now energy.
Shark:
-All small mounts are now ballistic
Highlander:
-All small mounts are now ballistic
Gimini, Tarsus, Starliner Mk2:
-Hull and armor values are adjusted to numbers suggested, though starliner armor stays original so it can perform its role without exploding.
Conquistador:
-Replaced most of small mounts with either energy or ballistic except nose mount.
Ludds wrath:
-Fixed DP
-upped crew requirements and capacity
-Large hardpoint is now composite
-adjusted arcs a bit
(https://i.imgur.com/2f5SerR.png)Pangolin. A military design optimized for relatively cheap mass production(for cruisers at least) and solid survivability. Has limited firepower in exchange.
The Pangolin looks like the Magellan Protectorate style : https://fractalsoftworks.com/forum/index.php?topic=21733
I added some burn & color to try to give a little more depth
(https://i.ibb.co/cTvfkJL/2f5SerR.png)