Fractal Softworks Forum

Starsector => Mods => Topic started by: Biohazard041 on April 10, 2021, 10:33:29 AM

Title: [0.95a] Controllable Domain Mothership
Post by: Biohazard041 on April 10, 2021, 10:33:29 AM
Adds in a custom ship that mimics the Domain Mothership.
Ship is not automated, and needs crew and human captain/officer.
Currently it is only available via console command and/or blueprint.
DOWNLOAD (https://www.mediafire.com/file/whsny8vt1l000b0/Controllable_Domain_Mothership.zip/file)
(No dependencies needed, I think.)
Spoiler
(https://i.imgur.com/FMojEXP.png)
[close]

Positives-
Incredible amount of hull integrity, and great armor.
Targeting Supercomputer built in. (Increases ballistic and energy weapons range by 250%, however Point Defense only gets a 60% bonus)
8 Fighter bays

Negatives-
Only 4 medium weapons for it's size (2 energy, 2 ballistic), and 12 small energy weapon slots.
Abysmal Turn speed
Top speed of 28
Massive
No shields

Overall,
S-Tier tanking, potential PD capability, and fighter bay amount,
F-Tier *** for everything else.

I got most of the numbers from adding the mothership and all of the attachments together and accounting for the guidelines, so let me know if bits are too OP or anything.
Spoiler
hullid= contdomainmothership
[close]

First mod, feedback greatly appreciated. Again, let me know about anything.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Jet Black on April 10, 2021, 01:53:22 PM
Cool! Going to try this out right now.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Jet Black on April 10, 2021, 01:55:36 PM
Do you think it would be possible to turn an actual station into a ship and move a colony around? While keeping its functions as a station but be able to add it to a fleet and move it around wherever?
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Biohazard041 on April 10, 2021, 02:11:23 PM
I think it's possible to turn a station into a ship, but I don't think functionality would be kept. If a station was in your fleet, how would you interact with it to enter it? normally you'd have to land on it, but how can you land on something in your fleet?
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Maethendias on April 10, 2021, 02:15:04 PM
I think it's possible to turn a station into a ship, but I don't think functionality would be kept. If a station was in your fleet, how would you interact with it to enter it? normally you'd have to land on it, but how can you land on something in your fleet?

maybe an ability
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Biohazard041 on April 10, 2021, 02:25:09 PM
Yea, maybe. I don't know much on how stations are handled ingame, so I can't really say.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Vherkin on April 12, 2021, 08:17:37 PM
well in theory, it could be easy i think since console command does something like this.
If you type storage, it open the abandoned terraforming station anywhere you are.

Now, the problem would be the balance and being able to leave it around a planet to exploit.

Title: Re: [0.95a] Controllable Domain Mothership
Post by: megabot on April 16, 2021, 11:57:27 AM
"F tier *** for everything else"
true and funny
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Roka on April 16, 2021, 12:19:15 PM
Could give it a few fighter bays, could be the low tech equivalent of the astral. Other than that though i've been wantign somthing like this xD
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Biohazard041 on April 16, 2021, 12:58:16 PM
Yea, I've been thinking about buffing the turn, nerfing accel, and adding a few fighter bays. Thanks for the feedback!
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Biohazard041 on April 17, 2021, 11:41:06 AM
UPDATE 1.1
Major Changes-
-Added Fighter bays
-Nerfed acceleration
-Nerfed Flux Dissipation
-Added Survey Equipment hullmod

Full Changelist:
Spoiler
Nerfed Fleet points
Added Fighter bays
Buffed Turn Rate & Turn Accel
Nerfed Accel & Decel
Buffed Ordnance Points
Buffed Flux Dissipation
Nerfed Max Crew
Nerfed Cargo
Nerfed Fuel
Nerfed Cr%/day
Nerfed Cr Loss/sec
Added Survey Equipment Hullmod
[close]
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Biohazard041 on April 17, 2021, 11:55:00 AM
I don't usually have carriers, so let me know if 8 fighter bays is way too much. It just makes sense to me since it's so massive, it would have the space for them.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Captain Draco on April 17, 2021, 01:03:58 PM
Nice would be nice to have the old girl in Hegemony, Church and Pirate Colors as well.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Vherkin on April 17, 2021, 01:30:39 PM
It could be a good idea to also have salvage gantry since the mothership was created to be self-sufficient for thousand of year and create probe.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Nicegye00 on June 29, 2021, 06:27:39 PM
I seem to have missed the bit of it being something that needs console command spawned in and I feel a tad dumb for only now noticing. Either way I feel that perhaps making it also have a chance as spawning in as a random Derelict would be a nice help along.

It's just a thought with the only flavor lore I can think of off the top of my head being a "A redesign of the Domain Mothership that would take on a crew rather than being purely automated, the vessel seems entirely abandoned for unknown reason's." and probably have a few D mods to make it not a broken as could be fine spawn ontop of it as well.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Biohazard041 on June 29, 2021, 07:41:53 PM
I would like to make it obtainable by methods other than spawning it in, but I don't know how to code it being obtainable via salvaging the Domain Mothership in Starsector.
I'll eventually look in the modding help guides and find out how, but for now you'll have to spawn it in.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: Nicegye00 on September 09, 2021, 10:02:09 PM
I would like to make it obtainable by methods other than spawning it in, but I don't know how to code it being obtainable via salvaging the Domain Mothership in Starsector.
I'll eventually look in the modding help guides and find out how, but for now you'll have to spawn it in.

I think a good idea would be to make it something you can find in salvage, or more accurately, give it a small percent chance (thinking like painfully small like 1% to 2%) per searching either an orbital habitat or research station. This would also include making it a blueprint. As I can tell, the domain mothership in this mod ends up being it's own ship all together and should be treated as such. Think of giving it it's own class name and specification (the later you already did) under the concept that this version of the mothership was controlled by actual crew that used cryosleep to operate. After that it would end up docking at research stations to resupply, as well as giving it it's own name and classifications and you have yourself a controllable domain mothership, that is vanilla friendly. Obviously this can be harder than I would expect but it's better in my opinion to attempt to simply make it an independant ship apart from the regular domain motherships and coding in some normal derelict spawn chances, kind of like finding random paragons and onslaughts, or pulling them from a station that would have one docked.
Title: Re: [0.95a] Controllable Domain Mothership
Post by: dcong89 on September 09, 2021, 10:46:57 PM
i wonder why this beast Domain-era sporeship not avalaible anymore when i use console to summon all ships.And This(domain-mothership) half of the ship came out lol


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Title: Re: [0.95a] Controllable Domain Mothership
Post by: hydremajor on September 09, 2021, 11:50:02 PM
that could be real cool as a sort of themed playthrough

Your character manages to get a Domain ship and in turn the REDACTED stop attacking you, even let you dock at stations to repair/get supplies/fuel and weapons, but the catch is you have to buy thoses with materials instead of credits

MAN would that be a riot to just go on a huge tear and rip the sector apart