Greetings, Human.
This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship.
I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships.
- Definitely a human
Greetings, Human.
This mod does not allow a captain to assume command of a remnant ship if the AI core is integrated into the ship.
I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships.
- Definitely a human
As far as I can tell, the effects of integrating an AI core are handled through obfuscated classes, so I don't think there's a way for me to modify them. I'll ask, though, I might be missing something.
Edit: after checking, unfortunately the code that handles integrating an AI core is obfuscated, and thus not moddable.
Why would anyone obfuscate a code like that... Is there any way to have a workaround? How about allowing AI cores pilot other ships?
Why would anyone obfuscate a code like that... Is there any way to have a workaround? How about allowing AI cores pilot other ships?
Why would anyone obfuscate a code like that... Is there any way to have a workaround? How about allowing AI cores pilot other ships?Because Alex would probably not like it if people stole his code and started distributing Starsector without the key check to see if you've actually purchased a copy. Obfuscating the code makes it extremely difficult (though not technically impossible) to do so. Most of Starsector's core classes (the non-API stuff) is obfuscated, probably for that reason. There's no workaround.
You CAN have a remnant flagship but the work around is a pain in the backside
Make sure you have said ship in fleet and save game and quit
Go into the ships data file, example radiant
remove the automated built in hull mod, you'll likely need to potentially swap it with something else, like advancedcore
reload game
Now remnant ships can have human officers, yourself included in said ship but AI cores no longer
If you aquire a second radiant, simply reverse said process, your original flagship witll remain under the control of said officer until you move him outof the officers chair, so to speak
This could also mean that you could AI human ships, like a paragon.....
You CAN have a remnant flagship but the work around is a pain in the backside
Make sure you have said ship in fleet and save game and quit
Go into the ships data file, example radiant
remove the automated built in hull mod, you'll likely need to potentially swap it with something else, like advancedcore
reload game
Now remnant ships can have human officers, yourself included in said ship but AI cores no longer
If you aquire a second radiant, simply reverse said process, your original flagship witll remain under the control of said officer until you move him outof the officers chair, so to speak
This could also mean that you could AI human ships, like a paragon.....
I actually use this method to make me in command of my own Tesseract for my recent playthrough. Thank you for this!
You CAN have a remnant flagship but the work around is a pain in the backside
Make sure you have said ship in fleet and save game and quit
Go into the ships data file, example radiant
remove the automated built in hull mod, you'll likely need to potentially swap it with something else, like advancedcore
reload game
Now remnant ships can have human officers, yourself included in said ship but AI cores no longer
If you aquire a second radiant, simply reverse said process, your original flagship witll remain under the control of said officer until you move him outof the officers chair, so to speak
This could also mean that you could AI human ships, like a paragon.....
really need a mod to let you use the radiant as a flagship cause honestly i don't see a point to this mod having to swap ships mid battle in every battle is a waste of time.