Fractal Softworks Forum
Starsector => Suggestions => Topic started by: Klokinator on December 04, 2020, 02:22:33 AM
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Right now, the game does this one really annoying thing I don't like.
This is what the UI normally looks like.
(https://i.imgur.com/uwbB68j.png)
This is what the UI looks like when you're flying around.
(https://i.imgur.com/zArt9D1.png)
It hides the personnel, the crew, the marines, and the cargo hold. You can see it if you open up the inventory or something, but still. I don't ever want it hidden, yet when I asked on the discord I found that the UI elements are hardcoded so I can't even mod this change in.
Can you add some sort of a toggle so this bit of the UI doesn't auto-hide? Many thanks!
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I would even expand the suggestion as such: allow 3 modes where the player can manually cycle through using a keyboard shortcut,
- (existing) full UI
- (existing) small UI
- (new when flying) no UI
I understand the existing automatic behaviour is here to free precious screen estate on low resolution screen. Letting players choose how much UI they want could be a "simple" way so satisfy everybody.
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Also, another place/situation where I find this annoying: go to a planet, enter the "Establish colony" menu ... the bottom left UI disappear ... then you don't have a clear view on your crew situation anymore. The strange thing is, the game tells this is the "Crew/Cargo (I)" tab but that's not really the case. If you switch to the "Fleet" tab, then bottom left UI comes back. Going back to the false "Crew/Cargo (I)" tab lets you then proceed or not with the colony business.
Summary:
- having the bottom left UI disappear when you might need it to establish a colony is unfortunate, suggestion: keep the full bottom left UI visible in that view? or let the user change UI mode as suggested above? or expand the information displayed in the "establish a colony" view to include the minimum crew requirement for your fleet
- having a "establish a colony" view inside a "Crew/Cargo (I)" tab is needlessly confusing, suggestion: transform the "Refit" tab into a temporary "New Colony (R)" tab