i have noticed a while ago that beams completely ignore the existence of shields if shot at/through the "inner" part of the shield
like shown on screenshots:
Spoiler
(https://i.imgur.com/Q5V9SFW.png)
(https://i.imgur.com/K6cXcsr.png)
(https://i.imgur.com/pOvkSek.png)
are there any plans to change this behavior? especially in 0.95? is this an intended feature?
I would say it's an intended feature considering you're shooting from the inside out of the shield and not directly into it.
as someone who's making a faction mod centered around using inner shield as main blocking surface, i strongly disagree with that sentiment. it either blocks both ways, or doesn't block both ways, at which point it stops being a shield and becomes a pretty hologram.
furthermore, it is inconsistent. projectiles and missiles are blocked by inner shield.
so i'd like to know for sure in which way this inconsistency will be solved and whether i should abandon the whole idea entirely and do something more productive with my time
Spoiler
(https://i.imgur.com/VwfSGby.png)
(https://i.imgur.com/Sy3Ksut.png)