Fractal Softworks Forum

Starsector => Suggestions => Topic started by: SomethingOrOther on November 13, 2020, 12:33:02 PM

Title: Idea: Combat Doctrine
Post by: SomethingOrOther on November 13, 2020, 12:33:02 PM
Refit screen -> select a ship -> Combat Doctrine button:

#my nearby allied OP - nearby enemy OP; modified by officer personality (if any)
#if greater, try to fall back towards more allies unless we're given an eliminate command
#eliminate command multiplies this limit, modified by officer personality (Reckless increases it a lot, timid reduces it a lot)
Disadvantage Tolerance: <number of Ordinance Points>

#If we're within Disadvantage Tolerance, try to maintain this distance; modified by officer personality (if any)
#overridden by an eliminate command
Engage Distance: <slider of min weapon range to max weapon range>

#the absolute max distance we'll fall back from a received order (enemy unit or otherwise) regardless of circumstances
#modified by officer personality (if any)
Command Adherence: <number of units>