Fractal Softworks Forum
Starsector => Mods => Modding => Topic started by: Alex on March 23, 2012, 11:09:32 AM
-
In dev mode, while in combat, you can press F8 to reload all the ship and weapon data. This is helpful if you want to avoid re-running the game.
It also has the side effect of turning off the AI for all ships, restocking their ammo & repairing them, and causing occasional crashes considerably later in the same session. (So, if you've pressed F8, don't report a subsequent crash as a bug :D)
-
Oh, awesome, thanks for letting us know!
Is there any way for the game to reload the mission files? I know it compiles them so I'm not terribly optimistic. I ask because balancing custom missions atm does involve a decent amount of reloading the game.
-
Oh, awesome, thanks for letting us know!
Is there any way for the game to reload the mission files? I know it compiles them so I'm not terribly optimistic. I ask because balancing custom missions atm does involve a decent amount of reloading the game.
Not at the moment, no, though it's on my longer-term "to look at" list.
-
Wait, i don't get this. Is it mission only, or for devs of mods who want to test their things out? And is it only for reloading data files?
-
It is, as near as I can tell, for exactly the sort of thing I was doing last night: testing a weapon, adjusting damage parameters, and then testing it again, to try and get the balance right between damage, range, flux generation, etc.
As a dev mode function, it's not supposed to even be available in normal play; it's a development tool. And a really useful one too. At least if you care about fine-tuning weapon balance.
-
This is going to make the end phase of modding so much easier ;D.