Fractal Softworks Forum
Starsector => General Discussion => Topic started by: Hyluse on January 14, 2020, 09:21:26 AM
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^Title, includes for the Ai and myself in a current save.
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If you mean modifying settings.json, then yes.
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Cool, thanks! I'm looking to make larger and more interesting battles (:
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In that case you want to modify the deployment values. The default is 300 cap for the everyone combined and can be raised to 500 in game. Not sure if it cam be raised higher in the json, but fighter heavy fleets start to lag even at 500.
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Does this increase the 30 ship limit of the fleet?
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The 30 ships with you limit is in the settings file. Each ship you deploy into a fight has a deployment value which has a total of 300 points by default for both fleets. After which neither side can deploy anything else until ships start to die. That 300 can be raised to 500 in the in game settings menu. Unless you are only using frigates and maybe destroyers the deployment limit is going to stop you well short of having 30 ships at once in a fight.
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I'm perfectly ok with that since since I sometimes need restrictions to force creative actions. I just don't want my salvage opportunities to be limited by it.
I'm in an odd but entertaining position of having 2 mothballed Onslaughts (one standard and one 14th) being pulled along in my fleet but at 25 ships(1 fast carrier, 3 droves, several hammerheads and an assortment of frigates and support ships for fuel/storage. It's bound to make it difficult to jump at opportunities until I can obtain a colony and access to personal storage that wouldn't become a drain.
Edit: Thank You!