Fractal Softworks Forum

Starsector => Bug Reports & Support => Bug Reports & Support (modded) => Topic started by: Danku-Chan on December 04, 2019, 02:03:35 PM

Title: Custom Production Issue
Post by: Danku-Chan on December 04, 2019, 02:03:35 PM
Playing on a save with Nexerelin, just in case that's the problem.
My colonies seem to be producing utter tonnes of supplies, fuel, and crew, without me asking. Normally I'd be fine with this, but the purchases are costing me 2.4 million credits a month.
(https://cursed-images.xyz/i/46y0.png)
Title: Re: Custom Production Issue
Post by: Histidine on December 05, 2019, 03:31:39 AM
This looks like the bug where mod ships that don't have a variant specified in data/world/factions/default_ship_roles.json get stuck in the construction queue consuming credits forever. (The crew, fuel and supplies are those automatically sent to the gathering point along with the completed ship, only the ship isn't being completed here)

If you know which ship it is, you can cancel the construction or (advanced) add a variant in the ship roles file so it can be built.