Cari's Minimal UI 1.0.3
Hello! I noticed a dearth of UI mods, especially my favorite: minimalist UIs. I decided to create my own!
Features
Tripads are evil. I removed every trace I could of that blasted Tri-tachyon Teal. I've also removed much of the framing, allowing you to see the combat/area you're in around the edges.
Samples
(http://studiospryte.com/cariui/flight.png)
(http://studiospryte.com/cariui/econ.png)
(http://studiospryte.com/cariui/combat.png)
Current Issues/To Do
1) There are a few things that seem to be hard-coded as far as the UI colors and scheme go. The first being the outermost, pixel wide green border that appears on some menus.
2) I had to disable the menu "static" animation on load. It also appears to be hard-coded that god awful teal.
I am open to suggestions and ideas! Feel free to reply here, or poke me directly on discord CariTheKitty#2054!
Downloads
(http://studiospryte.com/cariui/versions.png)
Purple (https://eemfoo.org/cariui/%5B0.95%5DCari%20UI%20Purple%201.0.3.zip)
Grey (https://eemfoo.org/cariui/%5B0.95%5DCari%20UI%20Grey%201.0.3.zip)
Green (https://eemfoo.org/cariui/%5B0.95%5DCari%20UI%20Green%201.0.3.zip)
Orange (https://eemfoo.org/cariui/%5B0.95%5DCari%20UI%20Orange%201.0.3.zip)
Crimson (https://eemfoo.org/cariui/%5B0.95%5DCari%20UI%20Crimson%201.0.3.zip)
Lite (https://eemfoo.org/cariui/%5B0.95%5DCari%20UI%20Lite%201.0.3.zip)
CHANGELOG
0.1 Initial Release - 0.9.1a compatible (tested on RC8)
0.1a - Fix with versioning. Forgot to update the csv.
1.0.1 (A big jump! Last one I promise)
- Added Orange theme
- Added Green theme
- Added Grey theme
- Added Lite theme
- Fixed Version Checker support
- Added themed loading bars
1.0.2
- Now properly marked as a utility mod
- Added flags for each color theme (they're bland right now, but better flags to come)
- Restored unused player flag to former glory
1.0.3
so great, so neat, nifty cool
btw. while fixed that nexerelin crash vs version.csv
(you already fixed, yet for some reason it was downloading old file)
i did some manual edits to
.\StarSector\mods\Cariui\data\config\version\version_files.csv
Spoiler
version file
cariui.version
.\StarSector\mods\Cariui\cariui.version
Spoiler
{
"masterVersionFile":"localhost",
"modName":"Cari's Minimalist UI",
"modThreadId":16490,
"modVersion":
{
"major":0,
"minor":1,
"patch":a
},
}
.\StarSector\mods\Cariui\mod_info.json
Spoiler
{
"id":"aaCari UI", # internal id
"name":"Cari's Minimalist UI", # displayed to the player
"author":"CariTheKitty",
"version":"0.1a",
"description":"Minimalist UI",
"gameVersion":"0.9.1a",
"totalConversion":false,
}
just to make it pretty as everything else
ofcourse the 'localhost' part needs to be replaced by path to online version file when possible
great release of various colors, testing the Lite variant now
i've also idea how improve the 'usability' of the UI mod,
as atm. picking/removing the mod causes loads/saves to be incompatible
yet, there is quality of life tweak - solution, add this line
"utility": "true",
into file `mod_info.json`
e.g.
{
"id":"aaCari UIl", # internal id
"name":"Cari's UI(Lite)", # displayed to the player
"version":"v1.0.1",
"description":"Minimalist UI.",
"gameVersion":"0.9.1a",
"utility": "true",
}
My word, it's soh phewtteh
Spoiler
(https://i.imgur.com/lVekPZn.png)
Will report on eventual bugs and issues but it's looking mighty fine so far ;D
Edit:
I've tried Orange so far and it looks very good, but it makes it kind of complicated to see stuff properly in the tactical screen during battle:
Spoiler
(https://i.imgur.com/MyYccfr.png)
Namely the fact the fog of war is the same intense shade of orange as everything else and the fact allies, enemies, allied fighters and enemy fighters all come in the same shade of orange as the fog of war too!
Switching to a different version to see if there's a color palette that both makes is easier to see what's going on in battle and is a bit easier on the eye, since I can see my two pupils getting as overloaded on that orange as Enforcer Shields pelted with Sabots overtime :P