I was positive that once Luddic cells are on you, there is no going back. Also I saw a ton of posts here with people saying how they're such a pain since they can't be removed and the only thing you can do is keep destroying their bases. First time I saw this in who knows how many runs since this was implemented. For the record this is a vanilla playthrough, I haven't changed anything about my colonies, was just randomly flying around in hyperspace.Spoiler(https://i.imgur.com/NRG5Wr5.png)[close]
I basically ordered a Base Strength with 300 + points over the strength of the Luddic Path's base every single time they popped up. After doing this like six times, the Luddic Cells become so disrupted that they scatter, dissolving.Do you need to keep killing every last base while they are disrupted?
Basically if they don't get supplies to do their terrorist acts for long periods of time, they stop existing.
Do Pather bases respawn immediately like Pirate bases? I mean, if you kill one, does another one pop up immediately and torment everyone else, then you a year later?
Hegemony has pristine nanoforge at Chicomoztoc. The one in Valhalla has nothing!
I basically ordered a Base Strength with 300 + points
When I have multiple planets with luddic path activity, they usually all link to the same base. When the next base they link to appears, it's usually in exactly the same system as the last one. Pirates usually split up by region, meaning planets/systems in one area will be affected by one nearby pirate base, while planets halfway across the sector will be affected by another. LP might be the same, but if so their effect radius is much larger.Do Pather bases respawn immediately like Pirate bases? I mean, if you kill one, does another one pop up immediately and torment everyone else, then you a year later?
Hegemony has pristine nanoforge at Chicomoztoc. The one in Valhalla has nothing!
From my understanding, they don't respawn immediately like pirate bases, but they do spawn for every luddic path cell there is; aka if there are multiple planets with Luddic interest, there are multiple bases. You don't figure this out unless a bounty is placed on a base (usually when they annoy a faction enough) or if you go to a planet with Luddic Cell activity and go to the bar.
I basically ordered a Base Strength with 300 + points
sorry for the newbie question but what does this mean?
I basically ordered a Base Strength with 300 + points
sorry for the newbie question but what does this mean?