Capital Ship (https://i.imgur.com/ebKSjby.png) (https://i.imgur.com/MGfR6Nc.png) (https://i.imgur.com/3bNghPL.png) | Cruiser (https://i.imgur.com/c7JmPAh.png) (https://i.imgur.com/vosBS07.png) (https://i.imgur.com/Edt7fqu.png) | Destoryer (https://i.imgur.com/4szNeQp.png) (https://i.imgur.com/83LN700.png) (https://i.imgur.com/NtGx1ZN.png) | Frigate (https://imgur.com/4NMWvaH.png) | Funnel (https://i.imgur.com/tYzQXFe.png) |
Wow, those ships look gorgeous. Are the funnels mentioned in the OP fighter bays? Pretty neat, if so -- might have to give this a try soon.Funnels are just built-in fighters which don't need crew.
I like the idea of a learner mod a lot. You've made something really helpful for new modders; good stuff.Thanks, though I am also thinking about such "specific" features which somewhat violate modding guidelines will affect modders' understanding of game.
No medium weapon mounts is an interesting choice, do they have more large or small weapons to compensate.Their funnels are their "medium mounts".
This looks good. Ill be adding it to the mod list on my next restart. The having no medium mounts means these guys will be great to fight/farm during the midgame to get some of those large mount weapons I like. I don't really have time for a SS play through or I would check myself but what kind of weapons does the mod offer? Midline/midtech? Speaking of the weapons, do you have plans to add screenshots of them?Maybe I will, though there are only 3 weapons now.
Is this mod compatible with Nexerelin and 'Vayra's Sector'?Compatible with Nex. But other one I'm not sure.
(https://64.media.tumblr.com/f2b2fe3435b13b6d92f44cced9dd9c08/tumblr_nomr17FFSt1tym3lfo1_400.gifv);D