Looks great man! Just one question:
If it replaces the original portraits does that mean I will need to make a backup of the old ones before I install your mod?
Looks great man! Just one question:
If it replaces the original portraits does that mean I will need to make a backup of the old ones before I install your mod?
No, thankfully, that's not how StarSector mods work.
If you have a portrait in starsector-core called "bla" and a mod also has a portrait called "bla", the mod's "bla" portrait will be preferred, if you disable the mod, it goes back to the default.
They look really nice! Good for you for making what I think is the first black starsector character. I have one small critique, you should probably remove the Stellaris art.
They look really nice! Good for you for making what I think is the first black starsector character.
SCY actually has two black character portraits.Vanilla also has its fair share of black portraits as well. I was kinda curious exactly how many, so I went and counted. There's 16 of them in the current version.
Looks great man! Just one question:Yeah, my wording is not the best... I will add some kind of disclaimer to address this.
If it replaces the original portraits does that mean I will need to make a backup of the old ones before I install your mod?
They look really nice! Good for you for making what I think is the first black starsector character. I have one small critique, you should probably remove the Stellaris art.Thanks!
I more love Vanilla style. When game build in one style and mod put in game something from different style it looks realy not good.Yeah I actually agree with you, but it was a compromise:
Hey, that's a nice border! Did you make that yourself?Nope didn't do it myself, im pretty sure its freewhere as ive seen it on several dnd token makers/card making free programs... been using it for so long i dont recall exactly from where.
I'd like to get that so I can add some portraits of my own.
{
"portraits":{
"standard_male":[
"graphics/portraits/prt_2.png",
"graphics/portraits/prt_3.png",
"graphics/portraits/prt_4.png",
"graphics/portraits/prt_5.png",
],
"standard_female":[
"graphics/portraits/prt_1.png",
"graphics/portraits/prt_25.png",
"graphics/portraits/prt_35.png",
"graphics/portraits/prt_36.png",
],
},
},
From what I understand, you'd have to "whitelist" portraits for every faction, instead of "blacklisting" them.
An example of how this is done is HELMUT's own portrait pack (http://fractalsoftworks.com/forum/index.php?topic=10836.0 (http://fractalsoftworks.com/forum/index.php?topic=10836.0)).
If you navigate to data > world > factions, you'll see that he has defined a .faction file for every faction ID (vanilla or modded).
The contents of each file is pretty straightforward:Code{
"portraits":{
"standard_male":[
"graphics/portraits/prt_2.png",
"graphics/portraits/prt_3.png",
"graphics/portraits/prt_4.png",
"graphics/portraits/prt_5.png",
],
"standard_female":[
"graphics/portraits/prt_1.png",
"graphics/portraits/prt_25.png",
"graphics/portraits/prt_35.png",
"graphics/portraits/prt_36.png",
],
},
},
It's tedious, but here you can specify the paths of the PNGs that should be allowed for NPCs of a certain faction/gender.
Making a PNG available for both genders is as simple as just having the path under both "standard_male" and "standard_female".
So yeah, if you have the patience to go through and do this for every faction (vanilla, and potentially some of your favorite modded ones), you're good to go.
So wait a second, let me get this straight. Not only are you creating a mod using stolen art from God knows how many sources... You also are now adding this stolen art to the pool of portraits in other mods without asking first too!
But wait there is more, you are even modifying and overwriting the art from some of those mods that add their own original not stolen art. Man the stones on you, and I don't mean that in a good way.
For the most part it just adds additional stolen content, or frames it a blue circle. Oh also replaces all the BRDY portraits with stolen ones not just modifying them with a circle that bit is important too.
Stolen art work is one thing - I am not really knowledgeable about such things, but in my opinion, obtaining permission to use content owned by other person should be done first.
As for modifying other mods - it's a big no from me. From my experience, a lot of people don't even know what each mod adds ("Is this vanilla?", while content is from Ship/Weapons Pack and other similar mods) which leads to my next point.
By modifying portraits added by other mods, you can cause issues for other modders, because stuff added by you to their mod can be assumed to be added by mod's author.
Yeah, please remove me from the list of mods yours affects. I don't want to be associated with this, and I don't want anyone to think I was responsible for your copyright violations.Erm Sure...?
...If we are theory crafting here, then let me also give you a scenario. A streamer, being a responsible adult running a business. Wont add content clearly marked as "stolen art" to a commercial product.
Let me give you a scenario:
...
Also, most people get portrait packs to EXPAND the pool of portraits, not to override it. And overriding MOD content as well is a pretty d*** move in my opinion. You are replacing portraits that these modders worked hard on with your ripped pics/ artwork. Not cool man, not cool.This is a somewhat valid point.
Yeah, please remove me from the list of mods yours affects. I don't want to be associated with this, and I don't want anyone to think I was responsible for your copyright violations.Erm Sure...?
You actually had no art that i replaced (you dont have portraits in your mod, i double checked)... other then vanilla assets - which this mod changes. It was just the most detailed example (since you have the most .faction files), in case someone wanted to change existing mods.
Purely theoretical.
Anyway i removed the instructions on how to add portraits to your mod, along with my recommendation of which portraits form my collection will best fit with your faction.
What if you actually made DME portraits? What then?
Earlier in the thread Soren said he would rather not be affected by the mod. What if you actually made DME portraits? What then? Probably be taking down the mod temporarily. This is also not including the fact that the other modders involved have not caught wind of this mod yet.I did, and already removed those optional recommendations. No issues what-so-ever.
Although yeah, if he's using another modders work? I can see why those modders would be upset. I'm lazy though and so I haven't dug around in any files, I've just used the 0.9 version stock.You are welcome to dig, and find out i in fact do not. Unless you count adding blue circles to SCY, but thats something general my mod does.
If the non-modders who won't mind.... never look. Then at the same time the modders with the the interest to look are unhappy. It's pretty much a win-win to remove those files.That was my initial statement, as soon as i understood this is not common practice in this modding community.
Oh my God, this is just LOL. You seem to think I took your mod as a personal attack? LOL, you sir are a hilarious dirtbag.You are literally calling me names... both here and on PM's. English is not my native language, but i think i can spot an insult if its thrown in my face repeatedly.
I also have done very few portraits for anyone else (others have done far more in this community), if you are gonna do a call out maybe try doing a good job of it.No one other than you, and the people you activelly rallied behind you, had problmes with this mod.
I don't care if someone makes a Warhammer or EVE or Star Trek mod, but I don't think it would be any good; if the people who want one could make anything at all, they would have made something by now (feel free to make one and prove me wrong, though).I actually agree with you, i also dont think these examples would be any FUN for me. And i probably wont use, in my game.
You are literally calling me names... both here and on PM's. English is not my native language, but i think i can spot an insult if its thrown in my face repeatedly.
Could you clarify this a bit better? Does this mean IP mods are not allowed? And does this mean all other portrait mods should be deleted? Let's face it, it's unlikely they obtained permission from every single artist. And I doubt Square Enix gave permission to use Front Mission portraits. This also means DA needs a new logo.
Personally, I've never seen a dev get in trouble for allowing these kind of mods before, but you make the rules.
So IP mods are generally fine, I understand that now.
For IP mods and portrait packs, you would need to either get permission to use the art, use public domain/abandonware art, or do your own art - this hasn't changed. This ruling is in line with the previous removal of the Galatia Complete music mod for including unauthorized content, for example. :D
The mod didn't get taken down because it modified other mods, it got taken down because it contained copyright-infringing content as in he did not have permission from the IP owners of the portrait images. I thought Alex was pretty clear on this. And same should apply to every mod then, no?It should, but no one else was forced to remove or change their portrait mod. This is the only portrait mod that somewhat fits the game: http://fractalsoftworks.com/forum/index.php?topic=10836.0 According to the reasoning given earlier, it should be deleted because it uses portraits from Front Mission 2. Portrait mods are basically banned now. Well, unless there's a mad man out there who is willing to draw everything or get permission from dozens of artists.