Fractal Softworks Forum
Starsector => Bug Reports & Support => Topic started by: Embolism on December 04, 2018, 06:15:33 AM
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I was wondering why my own ships are so cavalier about flying right into friendly mine range and die. Then I noticed they don't collide with friendly mines, much as they don't with friendly missiles - except mines can explode on a timer instead of on enemy contact, which messes with friendly AI.
As an aside, I was hoping Missile Specialization levels 2 and 3 would affect mines. Alas, they don't.
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Thank you for the report! They were actually aware, but only leaving themselves a second to react, which wasn't enough much of the time. Increased that to 3; seems to work pretty well.
As an aside, I was hoping Missile Specialization levels 2 and 3 would affect mines. Alas, they don't.
Ah, interesting - level 2 was applying, but level 3 wasn't. Turns out this was a two-fold bug - 1) bonus missile damage not applying to mines in general, and 2) bonus missile damage not applying to explosions from missiles, with affected both mines and torpedoes. Fixed both of these.