(https://i.imgur.com/nQ4idlh.png) | (https://i.imgur.com/3CDuNzv.png) | |
(https://i.imgur.com/U0M1PLj.png) | (https://i.imgur.com/nHq9BNZ.png) | (https://i.imgur.com/kkAGSAg.png) |
(https://i.imgur.com/KSL81wd.png) | (https://i.imgur.com/jH1VnQu.png) | (https://i.imgur.com/Lj9V8Cq.png) |
2019/1/18/0.2.4 RC3
-Changed the icon of Ceremonial Workshop, and each additional hullmod will decrease the capacity of cargo and fuel.
-Increased Halo Microwave Cannon MK.III,MK.VI damage per shot from 550 to 600.
-Added new ship: Ammutseba-class, salvaging ship.
=2019/1/12/0.2.4 RC2
-Increased Plasmoid ASC MK.III dph from 180 to 200.
-Decreased Halo Microwave Cannon MK.III,MK.VI flux per shot from 800 to 750.
-Decreased Nyogtha's supplies per deploy and month from 32 to 30.
-Decreased Polyps's supplies per deploy and month from 28 to 25.
-Fixed the exceeded damage of Touch of Niggurath.
-Twice the ammo of FixG-M & FixG-L.
-Fixed some bugs.
=2019/1/9/0.2.4 RC1
-Temporary support 0.9aRC10. Temporary deleted Peaceful Evolution mission.
-Improved armor effect and required MagicLib now.
-Decreased Halo Microwave Cannon MK.VI OP by 4.
-Added new large energy weapon, Touch of Niggurath.
=2018/10/27/0.2.3 RC4
-Support Gladiator Society, and add 2 bounties(for test).
-Fixed a bug of Peaceful Evolution.
-Increased Skorka AAC damage per hit and flux.
=2018/8/17/0.2.3 RC3
-Nerfed Shuddemell-class's weapons arcs of two large and two medium weapon mounts.
=2018/7/20/0.2.3 RC2
->Void Shambler Shell couldn't launch missile slot weapons' projectiles anymore.(and reduce the quantity)
->Chaugnar-class OP decreased from 235 to 160.
->Shoggoth-class OP decreased from 90 to 80.
->Tweaked some sound files.
=2018/6/20/0.2.3 RC1
->Move data/config/pch to data/config/fob/pch.
->Modder could override the start relationship with FOB by data/config/fob/start_relation.csv
->Buffed Hound Core Array's extra speed for 10% and tweaked extra damage.
->Removed the armor buff after fob ships' phase. Added new buff to A.O.O.I: Take 25% more kinetic damage, 25% less high-explosive damage.
->The rate of AOOI's adaptive recovering armor reduced from 50%~80% to 40%~70%.
->Added Mental Healers in Borken's market who could change Officers' personality.
->Added new light cruiser: Old God Scholar. Ship system: Shadow Dash, built in weapon: The Breath of Cthugha.
->Smoothed the tentacles' animation.
=2018/5/22/0.2.2 RC3
->Increased the time of Peaceful Evolution's generation.
->Chthonian-class removed 4 small turrets. OP decreased from 110 to 95.
=2018/5/18/0.2.2 RC2
->Decreased Peaceful Evolution 's profit, fixed some visual bug.
=2018/5/17/0.2.2 RC1
->Add Weapon series 'Sine Repeater'.
->All ships' sprites improved.
->Debuffed Void Shambler Shell's cooldown by 5 seconds.
->AOOI: All armor buffs which are not come from FOB will be reduced by 50%.
->New campaign mission: Peaceful Evolution.
->All Borken freighter gained 'Ceremony Workshop' hullmod.
=2018/2/17/0.2.1 RC4
->Tweaked 'Void Shambler Shell'.
=2018/2/16/0.2.1 RC3
->Now A.O.O.I armor's recovered amount will be based on armor rating, and the recovering time rises to 2.5 seconds.
->Changed Basatan-Class's system from 'Cthulasus Fever' to 'Void Shambler Shell'.
=2018/2/13/0.2.1 RC2
->Optimized tentacles' scripts.
->Buffed some weapons:
Skorka AAC OP 30 -> 28
Halo Microwave Cannon (All types) Add 50 range
=2018/2/6/0.2.1 RC1
->Added Nex Support.
->More tentacles.
->Now armors turn red while it's restoring.
->Added normal/surface/material maps for most of ships.
->Tweaked Deepspace Navigation.
2018/1/16
0.2.0a Translated
Very nice work to the team! I was very much looking forward to add them to my mod list.
Very sleek ship design, nice work.Thanks!
(https://i.imgur.com/1vrPuZF.jpg)(https://i.imgur.com/3h5cGsq.jpg)heh, it's really like a face
they have found each other...
Hmm, maybe the Borken are remnants of the alien enemies of Domain of Man that people in sector know only from legends?
Hmm, maybe the Borken are remnants of the alien enemies of Domain of Man that people in sector know only from legends?
Nope, they are a peaceful race and only interested in trade.
Old Gods
Cthulasus
How do i make them selectable from the start?
Nexerelin support coming sometime later?
The basatan system will get adjustments to scale the damage in the future, so enjoy it while it lasts.Understandable. I was one-shoting the [redacted] battlestation with one of the loadouts I tested while having a very short cooldown, so it didn't fair using it
well if you wanna have some fun, just slap the basatan's system on the SWP arcade hyperion and uhOh...My...Jesus...I declare Victory Abuse!yeahSpoiler(http://puu.sh/A0Ac3/0de7cc3fdd.gif)[close]
This mod is great! I am also curious if you guys have a plan to add some boss ship into the IBB system. The idea of able to hunt down a God and take their ship would be really cool.Well that's not a bug but I could fix it. Those commodities like Agent are actually 'commodity', couldn't be recognized as 'crew'.
In addition, it seem that in PCR system you can't put crews in the PCR but you can put Agent, Saboteur and High value prisoner in there, which may be a bug?
So not to be a debby downer, but I think the freighters need a bit of a nerf.These freighters' strength is based on the FOB's business strength. Well, they should be powerful at any aspect. Anyway, they will be nerfed by higher maintenance cost and need more crew in the future.
I have 10+ different ship sets installed, and Foundation freighters generally surpass the very largest modded freighters by a significant margin (40-50% larger cargo than the next largest one in the class). And that's keeping in mind these modded freighters are already a lot better than vanilla ones in the first place.
As far as I can tell, it's not like Foundation freighters have any weakness to offset this (very high maintenance costs, fuel consumption, CR deployment, or combat fragility). In fact, some of them tend to be even more powerful in combat than some combat freighters, which normally have especially low cargo to offset their increased firepower. I know it's not my place to tell you how to write your own mods... but for the sake of balance, I would at least consider adding some sort of drawback if they're going to be so much better than everyone else's ships.
well if you wanna have some fun, just slap the basatan's system on the SWP arcade hyperion and uhthat was disgusting! i approve.yeahSpoiler(http://puu.sh/A0Ac3/0de7cc3fdd.gif)[close]
Can someone please tell me how i supposed to join them?
I dont understand that Evolver part, when i accept that i dont get any new ship or anything, and fighting alongside them is also out of question because in that star system there are no enemies for them to fight (tried in several star systems, managed to get into system where they got one of two planets but luddic church did not have fleets already).
An that PMC? Didnt try that one (only about 2 hours in game - started as single frigate captain - independent)
17275233 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.systems.OOoO.advanceEvenIfPaused(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.coreui.refit.oOOO.ôoO000(Unknown Source)
at com.fs.starfarer.coreui.refit.oOOO.Ò00000(Unknown Source)
at com.fs.starfarer.coreui.refit.Stringsuper.o00000(Unknown Source)
at com.fs.starfarer.coreui.refit.G.dialogDismissed(Unknown Source)
at com.fs.starfarer.coreui.refit.G.o00000(Unknown Source)
at com.fs.starfarer.coreui.refit.G.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.j.o00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.j.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.Oo0o$Oo.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0o.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.coreui.refit.G.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.D.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.J.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher17275233 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.combat.systems.OOoO.advanceEvenIfPaused(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.coreui.refit.oOOO.ôoO000(Unknown Source)
at com.fs.starfarer.coreui.refit.oOOO.Ò00000(Unknown Source)
at com.fs.starfarer.coreui.refit.Stringsuper.o00000(Unknown Source)
at com.fs.starfarer.coreui.refit.G.dialogDismissed(Unknown Source)
at com.fs.starfarer.coreui.refit.G.o00000(Unknown Source)
at com.fs.starfarer.coreui.refit.G.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.j.o00000(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.j.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.Oo0o$Oo.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0o.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.coreui.refit.G.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.D.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.Oo0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.J.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.OO00OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.interface.processInput(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
we need it. now
2019/1/18/0.2.4 RC3
-Changed the icon of Ceremonial Workshop, and each additional hullmod will decrease the capacity of cargo and fuel.
-Increased Halo Microwave Cannon MK.III,MK.VI damage per shot from 550 to 600.
-Added new ship: Ammutseba-class, salvaging ship.
=2019/1/12/0.2.4 RC2
-Increased Plasmoid ASC MK.III dph from 180 to 200.
-Decreased Halo Microwave Cannon MK.III,MK.VI flux per shot from 800 to 750.
-Decreased Nyogtha's supplies per deploy and month from 32 to 30.
-Decreased Polyps's supplies per deploy and month from 28 to 25.
-Fixed the exceeded damage of Touch of Niggurath.
-Twice the ammo of FixG-M & FixG-L.
-Fixed some bugs.
=2019/1/9/0.2.4 RC1
-Temporary support 0.9aRC10. Temporary deleted Peaceful Evolution mission.
-Improved armor effect and required MagicLib now.
-Decreased Halo Microwave Cannon MK.VI OP by 4.
-Added new large energy weapon, Touch of Niggurath.
=2018/10/27/0.2.3 RC4
-Support Gladiator Society, and add 2 bounties(for test).
-Fixed a bug of Peaceful Evolution.
-Increased Skorka AAC damage per hit and flux.
=2018/8/17/0.2.3 RC3
-Nerfed Shuddemell-class's weapons arcs of two large and two medium weapon mounts.
=2018/7/20/0.2.3 RC2
->Void Shambler Shell couldn't launch missile slot weapons' projectiles anymore.(and reduce the quantity)
->Chaugnar-class OP decreased from 235 to 160.
->Shoggoth-class OP decreased from 90 to 80.
->Tweaked some sound files.
we need it. now
I'm not a content creator but I can tell you what we need. People to patiently wait for a mod author to do their thing. Messaging a thread saying "WE NEED IT WE NEED IT." believe it or not will not assist in getting a mod ready for release faster. If you have a criticism like balance, or ships ect thats fine but stop with all this WE NEED IT ***. Mods are like a gift. You don't get to ask to for them. There is a ton of effort that goes into a mod and its not like the creators get payed. I will acquiesces that modders have a voice to and I should probably not say *** like this but come the *** on people stop with the childish begging. It will be done when its done and not before then.
we need it. now
I'm not a content creator but I can tell you what we need. People to patiently wait for a mod author to do their thing. Messaging a thread saying "WE NEED IT WE NEED IT." believe it or not will not assist in getting a mod ready for release faster. If you have a criticism like balance, or ships ect thats fine but stop with all this WE NEED IT ***. Mods are like a gift. You don't get to ask to for them. There is a ton of effort that goes into a mod and its not like the creators get payed. I will acquiesces that modders have a voice to and I should probably not say *** like this but come the *** on people stop with the childish begging. It will be done when its done and not before then.
I'm pretty sure the post you are calling out was just a lighthearted reference to the "Enjoy yourself, now." statement in the mod's description post.
Might be. Might be someone who's first language isn't English (no offense intended) or a lot of things. But to me its just strange. Modder's put tons of work in and on nearly every single thread I see complaints, whining and overall just people being demanding. Overall it just struck me the wrong way but I think that was me just being an immature *** projecting other feelings outward. I honestly think I overreacted and for that I'm apologetic. Like I said modder's have their on voice so I really honestly shouldn't comment on things that frankly probably aren't my business. I do however still think that there are many people who are to demanding of people who make free content for games they love. The worst part is for me is that I'm seeing thing from all sides, I've been the user of a mod, the maker of a mod for a different game, and lastly the person making demands of the modder. I think in the end I'm just ashamed that I even posted such but also not feeling completely in the wrong.
Why so many "?? ?? ??"
Am I missing some fonts?
2.1 rc4 for 8.1 i have if yo needYep, I still did not manage to find it
136595 [Thread-4] ERROR data.scripts.FOBModPlugin - Unable to load faction relationorg.json.JSONException: JSONObject["factionid"] not found.
also i'm trying to figure out what is this errorIts missing a row, which reads the factionid. If you look into FobmodPlugin.java there should be global variable that needs to be loaded from outside of the code -> from the json fileCode136595 [Thread-4] ERROR data.scripts.FOBModPlugin - Unable to load faction relationorg.json.JSONException: JSONObject["factionid"] not found.
if it's problem or not
p.s. great work on the mod, really enjoying it
eyoo, does anyone know if this works fully in the latest 0.9.1a rc8? and/or if not, what is broken? is it badly broken or just a bit but still playable?
gonna be trying it either way shortly but i'd still very much appreciate an answer from anyone who already knows or has a good idea of what might be broken if anything.
nevermind just used the category index thing,, forgot how lovely that thing is :q ain't played or modded starsector for that matter for a couple years now it think :q cheers!!
a kind soul PMed me a link that contains newer and translated FoB files as well as a file with adjusted shipprizes.
there are several other mods in there that could be interresting to.
i have no idea why this is not on the official forum, if its not supposed to be here for some reason, please have a mod delete this post.
until then, here you go:
https://zerobin.net/?eafefd6e1a067fdf#ncmuOfeJjAbnabi9Q1lMMB78i1REFn0vGEBxwgRvz44=
i have played with these borken files for a few days now and it works fine, my antivirus didnt find anything either, so it seems to be save.
I seem to have a problem downloading the mod in the first place
it says "cant expand file invalid argument 22"
is there a fix???
Guys and Gals, Is this mod still getting updated? Cause if it is I'll just wait until most/all these bugs I keep seeing are fixed before downloading... If not, oh well I liked the ship designs, but not enough to bork my save over it!
Namely these lines from the gamelog gave me the clue:To prevent that error from happening again though, you have to edit '\data\variants\FOB_gnophkeh_Standard.variant' and change:
'Caused by: javax.xml.stream.XMLStreamException: ParseError at [row,col]:[477107,80]
Message: An invalid XML character (Unicode: 0x{2}) was found in the value of attribute "{1}" and element is "13".'
So, I've opened up the savegame with Notepad and found the corresponding line causing the error:
'<savedVariant z="197766" hId="FOB_gnophkeh" v="18" c="0" hVId="70a6ae_23" vDN="Standard" s="REFIT" mAAW="true" gV="false">'
And that's basically it - that little '' was crashing my game. All you have to do to fix YOUR savefile is to use the search&change option (ctrl+h) and choose the as item to search leaving the 'change to' line empty. Click change all and save. Enjoy!
Namely these lines from the gamelog gave me the clue:
'Caused by: javax.xml.stream.XMLStreamException: ParseError at [row,col]:[477107,80]
Message: An invalid XML character (Unicode: 0x{2}) was found in the value of attribute "{1}" and element is "13".'
So, I've opened up the savegame with Notepad and found the corresponding line causing the error:
'<savedVariant z="197766" hId="FOB_gnophkeh" v="18" c="0" hVId="70a6ae_23" vDN="Standard" s="REFIT" mAAW="true" gV="false">'
And that's basically it - that little '' was crashing my game. All you have to do to fix YOUR savefile is to use the search&change option (ctrl+h) and choose the as item to search leaving the 'change to' line empty. Click change all and save. Enjoy!
Thank you TimeDiver!
I was looking for that damn character in config files :D
To prevent that error from happening again though, you have to edit '\data\variants\FOB_gnophkeh_Standard.variant' and change:
"displayName": "\u0013Standard"
to
"displayName": "Standard"
Otherwise, you will eventually get that save-breaking error again, as it is one of the ship variants used by the Borken mod.
Hello Originem,
will you be bringing your updated 0.3.1-RC1 over here ?
or is there a translation available ?
cheers
Hello Originem,
will you be bringing your updated 0.3.1-RC1 over here ?
or is there a translation available ?
cheers
I translated directly from Chinese to English, I don't know if it's allowed to post it here.
because I didn’t contact any of the dev for that, I just did it for me to use
Can we get a future update of this mod without the "PCR"? or at least give some option to us to disable it in config?
Btw, really nice ship mods ))
185029 [Thread-3] ERROR com.fs.starfarer.loading.SpecStore - Ship system [FOB_test] not found in ship_systems.csv
185139 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Fatal: ship_systems.csv is missing systems
java.lang.RuntimeException: Fatal: ship_systems.csv is missing systems
at com.fs.starfarer.loading.SpecStore.O0000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
Does this mod work for 0.96?I think it has custom tool tips and will need to be patched. I'm missing my Chinasector mods.