Fractal Softworks Forum
Starsector => Bug Reports & Support => Bug Reports & Support (modded) => Topic started by: No_Chance on December 21, 2017, 02:24:05 PM
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Hello, I have updated starsector for the first time since (0.65a?) and the campaign is curretly umplayable due to very frequent crashes while saving.
I can usally save at the very start of the campaign. This problem happens after playing for a few minutes, anyway, this should prove it is not an issue with the save process in itself. When it does save the sounds cuts out and return a lot of times though.
I run a lot of mods but I managed close to the same ammount previously with no issues.
I changed the vmparams file to "-Xms8192m -Xmx8192m" but if I run the .bat file, the show values are still 1536, this does not seem right to me.
Hopefully the logs were attached correctly. I'm available to provide any more useful information.
My starsector.log file is way over the size limit, I'll copy the used mods and the ending here, as seen in starsector.log.
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.8.1a-RC8 launcher
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in E:\Jogos\Starsector\starsector-core
1 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 7 6.1
1 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
17 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: audio_plus [E:\Jogos\Starsector\starsector-core\..\mods\Audio Plus]
18 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: lw_autosave [E:\Jogos\Starsector\starsector-core\..\mods\Autosave]
19 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: blackrock_driveyards [E:\Jogos\Starsector\starsector-core\..\mods\Blackrock Drive Yards]
20 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: chatter [E:\Jogos\Starsector\starsector-core\..\mods\Combat Chatter]
21 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: lw_radar [E:\Jogos\Starsector\starsector-core\..\mods\Common Radar]
21 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: lw_console [E:\Jogos\Starsector\starsector-core\..\mods\Console Commands]
22 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: istl_dam [E:\Jogos\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering]
23 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: diableavionics [E:\Jogos\Starsector\starsector-core\..\mods\DIABLEAVIONICS]
23 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: DisassembleReassemble [E:\Jogos\Starsector\starsector-core\..\mods\DisassembleReassemble_v0.9]
24 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: dynasector [E:\Jogos\Starsector\starsector-core\..\mods\DynaSector]
24 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: GKSec [E:\Jogos\Starsector\starsector-core\..\mods\GKSec]
25 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: shaderLib [E:\Jogos\Starsector\starsector-core\..\mods\GraphicsLib]
25 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: GMDA [E:\Jogos\Starsector\starsector-core\..\mods\GrytpypeMoriarty]
26 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: Imperium [E:\Jogos\Starsector\starsector-core\..\mods\Interstellar Imperium]
26 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: junk_pirates_release [E:\Jogos\Starsector\starsector-core\..\mods\JP_RC]
27 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: lw_lazylib [E:\Jogos\Starsector\starsector-core\..\mods\LazyLib]
27 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: $$$_lightshowSWP [E:\Jogos\Starsector\starsector-core\..\mods\Lightshow_with_SWP]
28 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: metelson_release [E:\Jogos\Starsector\starsector-core\..\mods\Metelson]
28 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: Neutrino [E:\Jogos\Starsector\starsector-core\..\mods\Neutrino corp]
29 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: new_galactic_order [E:\Jogos\Starsector\starsector-core\..\mods\New Galactic Order 1.06b]
29 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: nexerelin [E:\Jogos\Starsector\starsector-core\..\mods\Nexerelin]
30 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: ORA [E:\Jogos\Starsector\starsector-core\..\mods\ORA]
31 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: saveTransfer [E:\Jogos\Starsector\starsector-core\..\mods\Save Transfer]
32 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: SCY [E:\Jogos\Starsector\starsector-core\..\mods\SCY]
33 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: shadow_ships [E:\Jogos\Starsector\starsector-core\..\mods\Shadowyards]
34 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: swp [E:\Jogos\Starsector\starsector-core\..\mods\Ship and Weapon Pack]
35 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: lw_asirb [E:\Jogos\Starsector\starsector-core\..\mods\Simulator Overhaul]
35 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: nomads [E:\Jogos\Starsector\starsector-core\..\mods\ss-nom]
36 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: Templars [E:\Jogos\Starsector\starsector-core\..\mods\Templars]
37 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: TS_Coalition [E:\Jogos\Starsector\starsector-core\..\mods\Tyrador Safeguard Coalition]
37 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: underworld [E:\Jogos\Starsector\starsector-core\..\mods\Underworld]
38 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: US [E:\Jogos\Starsector\starsector-core\..\mods\UnknownSkies]
38 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: URW [E:\Jogos\Starsector\starsector-core\..\mods\UpgradedRotaryWeapons]
39 [main] INFO com.fs.starfarer.launcher.ModManager - Found mod: lw_version_checker [E:\Jogos\Starsector\starsector-core\..\mods\Version Checker]
46 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
47 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
....
209296 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving progress: 0.98250103
209313 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving progress: 0.9918582
209329 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving progress: 1.0
209329 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Releasing context
209329 [Thread-12] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Released context
214775 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 3
214775 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 4
214775 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 6
214775 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 7
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 8
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 9
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 10
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 11
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 12
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 13
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 14
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 15
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 16
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Finished saving
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 9 (exception)
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 10 (exception)
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 11 (exception)
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 12 (exception)
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 13 (exception)
214776 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 14 (exception)
214777 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 15 (exception)
214777 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Loading stage 16 (exception)
216208 [Thread-8] INFO sound.oo0O - Cleaning up music with id [miscallenous_main_menu.ogg]
216214 [Thread-10] INFO sound.oo0O - Creating streaming player for music with id [DysonSphere.ogg]
216214 [Thread-10] INFO sound.OooO - Playing music with id [DysonSphere.ogg]
231039 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving to ..\\saves/save_TheEGG_8407861596336858500...
231040 [Thread-4] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving stage 1
Thanks in advance for your help.
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Hi there! Two quick notes:
1) If you're running via the .bat file, you want to edit the memory allocation in the bat file rather than in vmparams. The bat file does not use vmparams.
2) You probably want 6g memory at most, maybe 4g. 8g is overkill and can cause problems.
Finally, probably goes without saying, but make sure all the mods you're using are updated for the latest version of the game.
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Hello Alex, thanks for the quick answer!
I don't usually run the game throught the bat file, I just thought it might have been useful information. Anyway, I changed the memory to 6gb but the problem persists. I attached the error log that happened after saving with the changed memory alocation (7776).
It's obviously not the best time of the year to be looking at this, so I completely understand if it takes some time to get to this.
I've disabled all the faction mods and the saves are working correctly, so that narrows it down to either an issue with the cheer amount of mods or a specific faction one.
I'll start some testing by adding the remaining mods one by one and see how that pans out, I'll post if I manage to get to the bottom of this.
In the meantime I'd appreciate it if some knowleadgeable eyes could take a look at the error logs in case it's in reality a simple fix or a conflict between some of the mods.
Thank you for your time.
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It's obviously not the best time of the year to be looking at this, so I completely understand if it takes some time to get to this.
Thanks for your understanding! No worries :)
As far as the error log, that looks like a crash in the graphics driver. If you disable GraphicsLib though its settings file (but still leave it enabled, so the mods that depend on it work) then that might resolve it. Another thing to try would be updating your graphics drivers (or, rolling them back to an older version, if they're already up-to-date).
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Spent the day fiddling with the amount of mods and graphical settings to varying degrees of sucess, it seems it simply is a problem of the PC not being able to handle all of it. Since the game itself ran perfectly fine and the crash only happens when saving I expected the issue to come from somewhere else.
Finally played for about an hour with stable and (for testing purposes) constant saving.
The only change I ended up needing was setting "enableshaders" to false on GraphicsLib, kept all the mods I listed on the first post. Not the answer I wanted but I'm glad I can enjoy a conquest the universe campaign anyway. :)
If i don't update the post it means I kept running it with no issues.
Thanks again for the help!
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Cool! Yeah, that makes sense - looks like your graphics drivers aren't liking something about what GraphicsLib is doing.
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One thing: Are you making sure that SS is actually USING your real card and not the integrated one?