Fractal Softworks Forum

Starsector => Mods => Modding Resources => Topic started by: xenoargh on August 04, 2017, 10:23:06 AM

Title: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 04, 2017, 10:23:06 AM
This thread is meant to provide artists with a place to put free-to-use art assets they wish for the Starsector community.

If people provide direct links to images, I am willing to host them, basically forever, so that your work's not lost over time.

I would like this collection of pixel-art to stay online for everybody for as long as possible, so I'm willing to provide the bandwidth.

Policy Regarding Copyright Concerns And AI Art Tools
Please keep this thread drama-free. This is where artists choose to share their work, and you should respect the time they've invested. As for me, I've spent hours and money maintaining this thread's contents, making this work available years after it was posted, and I do so because I think it's helpful to the community.

With some known exceptions (noteably, DrakonST and some HELMUT reworks) these works are free to use in Starsector mods, without permission (but credit is always appreciated!).

1. Many of the works here are kitbashes of David's original work on Starsector, and are therefore derivative works to be used for modding purposes only. If you're looking through this thread for work to use outside of Starsector, you'll want to contact the artists cited and Alex / David. Don't assume that any work here is 100% original to the artist, or that it may be used freely outside this modding scene. I hate to have to spell that out so bluntly, but we've had a few cases where work here was appropriated by outside parties, which is not the intent.

2. If you are kitbashing using another person's artwork (say, you're combining art from two mods and a Vanilla sprite, because it felt cool) please get explicit permission from the original authors before submitting work here.  The objective of the thread is to provide as much free-of-copyright-concerns art as we can, so that modders have a vast resource to draw upon; when people feel like their hard work has been stolen, it leads to Drama, and this is supposed to be a Drama-free thread.

3. If anybody sees work here that they feel is theirs, report it to me via PM. This may sometimes mean a delay of weeks, or even months, before I can resolve it for you. In an emergency (say, somebody parks the entire content of a mod here without asking), ask for Moderation to intervene.

4. AI-generated works are permitted here, so long as they've been turned into sprites for people to use in their mods. This does not mean that you may use AI to infringe upon other people's copyrights, but original works made with AI technologies are permitted here.

5. Drama in the thread will not be tolerated. I've maintained this thread for years now, at my own expense in time and money. If you have a problem with a poster here, either PM me directly or talk to Moderation about it, if it's extreme or an emergency. Do not post here to complain, criticize, etc. Flame-wars started in this thread will be met with a prompt report to Moderation; if that doesn't fix the problems, the thread will be closed.




If any artists, mod developers etc., see any issues or need corrections made to the main collection here, please PM me and I'll get it straightened out ASAP.

If notified of new works via PM, I'll update artists' portfolios in the OP's as time permits.

Special Section:  Medikohl
...because without these, we'd never have started this collection...

(http://www.wolfegames.com/TA_Section/SpiralArms/plus_parrot.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_zeus.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_mammoth.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/plus_amy.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_anarchist.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_antagonist.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_architect.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_argon.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_armory.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_armory2.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_axehead.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_ballast.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_banshee.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_barnacle.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_barracuda.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_beagle.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_bloodhawk2.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_bludgeon.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_brawler2.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_buckler.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_chiron.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_death.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_driver.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_epitaph.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_exsorcist.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_feral.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_flamberge.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_frigginhell.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_hhyperion.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_horsefly.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_jester.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_leopard.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_lillith.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_lsword.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_maria.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_mastiff.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_maxime.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_merde.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_moth.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_mynar.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_nameless.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_nevermore.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_norwest.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_nova.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_osprey.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_ostrich.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_outcast.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_pestilence.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_phalanx.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_pitbull.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_puma.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_raven.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_razor.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_saintbernard.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_scarab.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_scythe.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_seagull.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_sheperd.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_slaughter.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_spearhead.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_starflier.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_stilletto.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_tachy.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_taurus.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_templar.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_tinderbox.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_tipi.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_torment.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_typhoon.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_vulture.png)(http://www.wolfegames.com/TA_Section/SpiralArms/plus_wrath.png)(http://www.wolfegames.com/TA_Section/SpiralArms/medikohl_vamp.png)
This is a single PNG file, below.
(http://www.wolfegames.com/TA_Section/SpiralArms/medikohl_001.png)
[close]
Title: Re: Spiral Arms II
Post by: xenoargh on August 04, 2017, 10:49:38 AM
Artists:  A-L

Archibalde
(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_hawk.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_aurora_mk2.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_aurorion.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_boomer.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_devourer.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_dronart.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_pow_a.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_rounder.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_spliter.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_swarmer.png)(https://www.wolfegames.com/TA_Section/SpiralArms/archibalde_wider.png)
[close]

Aron0621
(https://www.wolfegames.com/TA_Section/SpiralArms/aron0621_ship01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/aron0621_ship02.png)

Axlemc131
(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_009.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_012.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_013.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_014.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_015.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_016.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_017.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_018.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_019.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_020.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_021.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_022.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_023.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_024.png)(https://www.wolfegames.com/TA_Section/SpiralArms/axlemc131_ship_025.png)

Bananana
(https://www.wolfegames.com/TA_Section/SpiralArms/bananana_ship_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/bananana_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bananana_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bananana_ship_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bananana_ship_005.png)
[close]

BigBeans
(https://www.wolfegames.com/TA_Section/SpiralArms/bigbeans_ship_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/bigbeans_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bigbeans_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bigbeans_ship_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bigbeans_ship_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bigbeans_ship_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/bigbeans_ship_007.png)
[close]

Charmingthree
(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_009.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_012.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_013.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_014.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_015.png)(https://www.wolfegames.com/TA_Section/SpiralArms/charmingthree_ship_016.png)
[close]

Connortron
(https://www.wolfegames.com/TA_Section/SpiralArms/connortron_001.png)

Dandilion
(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_009.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/dandilion_012.png)

DarkAlbino
(https://www.wolfegames.com/TA_Section/SpiralArms/darkalbino_skate.png)

DrakonST
(https://www.wolfegames.com/TA_Section/SpiralArms/drakonst_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/drakonst_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/drakonst_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/drakonst_004.png)
[close]

Eomdor
(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_009.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_012.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_013.png)(https://www.wolfegames.com/TA_Section/SpiralArms/eomdor_ship_014.png)
[close]

Foxer
(https://www.wolfegames.com/TA_Section/SpiralArms/foxer_misfit.png)

Gary0076
(https://www.wolfegames.com/TA_Section/SpiralArms/gary0076_ship_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/gary0076_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/gary0076_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/gary0076_ship_004.png)
[close]

Gotcha
(https://www.wolfegames.com/TA_Section/SpiralArms/gotcha_bashbash.png)

Inventor Racoon
(https://www.wolfegames.com/TA_Section/SpiralArms/inventor_racoon_001.png)

Janitor101
(https://www.wolfegames.com/TA_Section/SpiralArms/janitor101_ship_001.png)

KWBR
(https://www.wolfegames.com/TA_Section/SpiralArms/kwbr_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/kwbr_002.png)


Levik
(https://www.wolfegames.com/TA_Section/SpiralArms/levik_ship01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/levik_ship02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/levik_ship03.png)

Lind
(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship01.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship03.png)(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship04.png)(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship05.png)(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship06.png)(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship07.png)(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship08.png)(https://www.wolfegames.com/TA_Section/SpiralArms/lind_ship09.png)
[close]

LordOctopus
(https://www.wolfegames.com/TA_Section/SpiralArms/lordoctopus_firefly.png)

Title: Re: Spiral Arms II
Post by: xenoargh on August 04, 2017, 10:50:06 AM
Artists:  M-S

Makina - Ships
(https://www.wolfegames.com/TA_Section/SpiralArms/makina_andromeda.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/makina_acrux.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_aquila.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_arietides.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_bellatrix.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_capella.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_comet.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_draconides.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_dubb.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_equuleus.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_errakis.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_fidis.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gemini.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_geminides.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gnosia.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_horologium.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_hydor.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_juza.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_kheze.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_lyrides.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_magellanic_clouds.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_magichorn.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_milkyway.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_monoceros.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_nemesis.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_pinwheel.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_sagittarius.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_sagittarius2.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_scorpio.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_taurus.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_ursides.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_whirlpool.png)
[close]


Makina - Guns
(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gung2_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gung2_recoil.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gung1_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gung1_recoil.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunl1_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunl1_recoil.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunl2_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunl2_recoil.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunm1_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunm1_recoil.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunm2_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_gunm2_recoil.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_guns1_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_guns1_recoil.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_guns2_base.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_guns2_recoil.png)
(https://www.wolfegames.com/TA_Section/SpiralArms/makina_laserg1.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_laserl1.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_laserm1.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_lasers1.png)

(https://www.wolfegames.com/TA_Section/SpiralArms/makina_missile1.png)
(https://www.wolfegames.com/TA_Section/SpiralArms/makina_missileg1.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_missilel1.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_missilem1.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_missiles1.png)

(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcang_hp_base00.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcang_hp_base01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcang_hp_base02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcang_hp_base03.png)

(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanl_base00.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanl_base01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanl_base02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanl_base03.png)

(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanm_base00.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanm_base01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanm_base02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/makina_vulcanm_base03.png)
[close]

Originem
(https://www.wolfegames.com/TA_Section/SpiralArms/originem_ship01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/originem_ship02.png)

Passwalker's Huge Kitbash Pile
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_blobbinator.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_031.png)
Spoiler
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_009.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_010_glow01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_010_glow02.png)
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_012.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_013.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_014.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_015.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_016.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_017.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_018.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_019.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_020.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_021.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_022.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_023.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_024.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_025.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_026.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_027.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_028.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_029.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_030.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_031.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_032.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_033.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_034.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_035.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_036.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_037.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_038.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_039.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_040.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_041.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_042.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_043.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_044.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_045.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_046.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_047.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_048.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_049.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_050.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_051.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_052.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_053.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_054.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_055.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_056.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_057.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_058.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_059.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_060.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_061.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_062.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_063.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_064.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_065.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_066.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_067.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_068.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_069.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_070.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_071.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_072.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_073.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_074.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_075.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_076.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_077.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_078.png)
[close]

Passwalker - Terraforming Station
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_017.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_009.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_012.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_013.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_014.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_015.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_016.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_018.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_019.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_020.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_021.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_022.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_023.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_024.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_025.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_026.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_027.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_028.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_029.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_030.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_031.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_032.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_033.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_034.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_035.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_036.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_037.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_038.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_039.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_040.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_041.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_terraformer_042.png)
[close]

Passwalker - Armored
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_009.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_012.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_013.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_014.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_015.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_016.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_017.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_018.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_armored_019.png)
[close]

Passwalker - Ghoul
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_ghoul_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_ghoul_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_ghoul_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_ghoul_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_ghoul_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_ghoul_006.png)
[close]

Passwalker - Weapons
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_weapon_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/passwalker_weapon_002.png)
[close]
[close]

Pogre
(https://www.wolfegames.com/TA_Section/SpiralArms/pogre_ship_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/pogre_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/pogre_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/pogre_ship_004.png)
[close]

Protonus
(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship01.jpg)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship02.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship03.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship04.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship05.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship06.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship07.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship08.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship09.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship010.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship011.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship012.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship013.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship014.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship015.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship016.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship017.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship018.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship019.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship020.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship021.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship022.jpg)
(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship023.jpg)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship024.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship025.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship026.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship027.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship028.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship029.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship030.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship031.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship032.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship033.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship034.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship035.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship036.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship037.png)(https://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship038.png)
[close]

Shellster
(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship01.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship03.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship04.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship05.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship06.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship07.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship08.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship09.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship010.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship011.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship012.png)(https://www.wolfegames.com/TA_Section/SpiralArms/shellster_ship013.png)
[close]

Silentstormpt
(https://www.wolfegames.com/TA_Section/SpiralArms/silentstormpt_atlas_carrier.png)(https://www.wolfegames.com/TA_Section/SpiralArms/silentstormpt_broadsword_bomber.png)(https://www.wolfegames.com/TA_Section/SpiralArms/silentstormpt_garthog_flagship.png)

Silus44
(https://www.wolfegames.com/TA_Section/SpiralArms/silus44_giant_round_thing.png)

Snrasha
(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_001.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_003.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_004.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_005.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_006.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_007.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_008.png)(https://www.wolfegames.com/TA_Section/SpiralArms/snrasha_ship_009.png)

Sproginator
(https://www.wolfegames.com/TA_Section/SpiralArms/sproginator_scythe2.png)

Sundog
(https://www.wolfegames.com/TA_Section/SpiralArms/sundog_phase_ca.png)


Title: Re: Spiral Arms II
Post by: xenoargh on August 04, 2017, 10:50:31 AM
Artists:  T-W

Tecris
(http://www.wolfegames.com/TA_Section/SpiralArms/tecrys_crabby.png)

Thule - Farscope
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_farscope_image.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_farscope_logo.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_farscope_ship01.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_farscope_ship02.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_farscope_ship03.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_farscope_ship04.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_farscope_ship05.png)

Thule - PunkJunkers
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_punkjunkers_image.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_punkjunkers_ship01.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_punkjunkers_ship02.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_punkjunkers_ship03.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_punkjunkers_ship04.png)

Thule - Yellowjackets Mining Conglomerate
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_ymc_anvil.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_ymc_hornet.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_ymc_ogre.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_ymc_termite.png)

Thule - Tritach Alt Faction
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_tritach_alt_logo.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_tempest.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_medusa.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_strike_ff.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_phase_ca.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_aurora.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_assault_ff.png)

Thule - Painted Faction
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_collection_logo.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_condor.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_dominator.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_enforcer.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_lasher.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_painted_onslaught01.png)

Thule - Misc Works
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_white_aurora.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_white_onslaught.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_snow_camo_onslaught.png)

Toopok4k3
(https://www.wolfegames.com/TA_Section/SpiralArms/toopok4k3_ship_001.png)
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/toopok4k3_ship_002.png)(https://www.wolfegames.com/TA_Section/SpiralArms/toopok4k3_ship_003.png)
[close]

Vayra
(http://www.wolfegames.com/TA_Section/SpiralArms/vayra_001.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vayra_002.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vayra_003.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vayra_004.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vayra_005.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/vayra_006.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/vayra_007.png)

Vexant
(http://www.wolfegames.com/TA_Section/SpiralArms/vexant_ship_001.png)

Vinya
(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_001.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_002.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_003.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_004.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_005.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_006.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_007.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_008.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_009.png)(http://www.wolfegames.com/TA_Section/SpiralArms/vinya_010.png)

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 04, 2017, 09:11:51 PM
Artists:  X-Z

Xenoargh - Cuboids
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_cuboid_frigate01.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_cuboid_destroyer01.png)

Xenoargh - Gaians
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_attack02.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_attack03.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_carson.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_cousteau.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_darwin.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_evelyn.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_fossey.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_gaurani.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_grinnell.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_martin.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_muir.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_gaian_pincho.png)
[close]

Xenoargh - Glaug
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_battleship.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_bat.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_burrower.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_catcher.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_cruiser.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_deathfrog.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_flea.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_flyter.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_frigate.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_gnat.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_gnawler.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_haunter.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_mantabee.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_snipper.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_songbird.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_swimmer.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_glaug_troll.png)
[close]


Xenoargh - Hegemony
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_apogee_cx.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_brawler.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_broadsword.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_cataphract.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_chiron.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_eisenstein.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_excelsior.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_falcata.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_gemini.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_gladius.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_hermes.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_liberator.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_monitor.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_patton.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_perseus.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_phalanx.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_scythus.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_spearhead.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_thunder.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_valkyrie.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_vigilance.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_hegemony_warthog.png)
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_hegemony_cancer.png)
[close]


Xenoargh - Independent
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_black_eagle.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_boom.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_cleaver.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_conquest_bc_2.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_crystalline.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_daisho.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_delta.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_demander2.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_dirk.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_eagle_ca.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_falcon_cl.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_fusilier.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_grey_death.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_hammerhead_dd.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_launcher.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_llama.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_magister.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_peashooter2.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_plantain.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_red_tail.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_rockhopper.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_shuttle.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_sparrowhawk.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_spector_viii.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_speeder.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_spirit.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_stratos.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_sunder.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_trident.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_tyr.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_independent_vendetta.png)
[close]


Xenoargh - Neutral
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_neutral_clover.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_neutral_boarding_shuttle.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_neutral_farmstead.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_neutral_hauler.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_neutral_packer.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_neutral_swift.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_night_lightning.png)
[close]

Xenoargh - Pirates
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_bandito.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_blade.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_brute.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_brute2.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_brute3.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_bulldog.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_claw.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_crasher.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_crow.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_dachsund.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_glasgow.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_inferno.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_longbow.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_macuahuitl.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_mastiff.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_quetzalcoatl.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_scimitar.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pirate_swordfish_2.png)
[close]


Xenoargh - PunkJunkers
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_archer.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_ballista.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_bishop.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_duke.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_earl.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_knight.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_lancer.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_queen.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_slinger.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_pj_squire.png)
[close]

Xenoargh - Tritachyon
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_calypso.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_calypso_freighter.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_dahkan.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_hunter.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_kanjar.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_maxim.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_pelican.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_shrike.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_silent_raven.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_stormcrow.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_striker.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh_tritachyon_undine.png)
[close]

Yunru
(http://www.wolfegames.com/TA_Section/SpiralArms/zen_001.png)(http://www.wolfegames.com/TA_Section/SpiralArms/yunru_ship_001.png)

Zen
(http://www.wolfegames.com/TA_Section/SpiralArms/zen_001.png)(http://www.wolfegames.com/TA_Section/SpiralArms/zen_002.png)(http://www.wolfegames.com/TA_Section/SpiralArms/zen_003.png)(http://www.wolfegames.com/TA_Section/SpiralArms/zen_004.png)(http://www.wolfegames.com/TA_Section/SpiralArms/zen_005.png)(http://www.wolfegames.com/TA_Section/SpiralArms/zen_006.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 04, 2017, 09:12:06 PM
Special Section:  HELMUT
HELMUT's huuuuuuge collection (not hardlinked / mirrored yet)

(http://i.imgur.com/AyLPDAL.png)
Spoiler
(http://i.imgur.com/fPyBa1H.png) (http://i.imgur.com/nCYlrmG.png) (http://i.imgur.com/oE0x508.png) (http://i.imgur.com/mF7oRNV.png) (http://i.imgur.com/2TXBOKw.png) (http://i.imgur.com/XwrJiVn.png) (http://i.imgur.com/ifePkjc.png) (http://i.imgur.com/vOSyRdV.png) (http://i.imgur.com/ZDKZnhg.png) (http://i.imgur.com/OvhjW1C.png)(http://i.imgur.com/eVRb2Yv.png)(http://i.imgur.com/iTDPgoM.png)(http://i.imgur.com/GseuUAj.png)(http://i.imgur.com/sgSXTbT.png)(http://i.imgur.com/9erbeb2.png)(http://i.imgur.com/dgCc19A.png) (http://i.imgur.com/zlJf6YW.png) (http://i.imgur.com/a5tc1Ge.png)(http://i.imgur.com/jBHoGM4.png)(http://i.imgur.com/qg8ckxj.png)(http://i.imgur.com/qDpVkJE.png)(http://i.imgur.com/nNUEFge.png) (http://i.imgur.com/MwZEAJO.png) (http://i.imgur.com/ve7MMSO.png)(http://i.imgur.com/tiphS16.png) (http://i.imgur.com/Xo8CGTN.png) (http://i.imgur.com/y2FMdF6.png) (http://i.imgur.com/uScB70d.png) (http://i.imgur.com/Tu9TinD.png)(http://i.imgur.com/7u7lTnf.png) (http://i.imgur.com/FoKv945.png)(http://i.imgur.com/1xHuQDw.png) (http://i.imgur.com/BSBhedv.png) (http://i.imgur.com/qvtbk1Y.png) (http://i.imgur.com/l3tPwSE.png) (http://i.imgur.com/mNM73XW.png)(http://i.imgur.com/yQ4ig0Y.png) (http://i.imgur.com/hW58dmd.png) (http://i.imgur.com/eTnKEaA.png) (http://i.imgur.com/HUjqI3p.png)  (http://i.imgur.com/CPEI9d0.png) (http://i.imgur.com/S41VglL.png) (http://i.imgur.com/oFOF4ul.png) (http://i.imgur.com/svyXFQg.png) (http://i.imgur.com/vBXFZRG.png)  (http://i.imgur.com/dQKNmHP.png) (http://i.imgur.com/ut4oLsA.png) (http://i.imgur.com/Pk2yAR6.png) (http://i.imgur.com/MAfJbJM.png) (http://i.imgur.com/lJ7oPtw.png) (http://i.imgur.com/cG8I0OT.png) (http://i.imgur.com/WmSYXw3.png) (http://i.imgur.com/3rBQ4wg.png) (http://i.imgur.com/lYOJc1w.png) (http://i.imgur.com/VbSxqZe.png) (http://i.imgur.com/xzJCBrt.png) (http://i.imgur.com/hvpcIiT.png) (http://i.imgur.com/6T6npdZ.png)(http://i.imgur.com/xtlAd9u.png)(http://i.imgur.com/9yaiNFn.png) (http://i.imgur.com/PimysfL.png) (http://i.imgur.com/K7VDZxd.png) (http://i.imgur.com/b05dLSd.png) (http://i.imgur.com/IYlkhkA.png) (http://i.imgur.com/eBLM8Y3.png) (http://i.imgur.com/TwPq3wQ.png) (http://i.imgur.com/VCqQmUJ.png)(http://i.imgur.com/lcCUu8z.png) (http://i.imgur.com/dqksc3Q.png) (http://i.imgur.com/RwuaEeK.png) (http://i.imgur.com/IBHcedt.png)(http://i.imgur.com/us2ulqo.png) (http://i.imgur.com/GvjuPNQ.png) (http://i.imgur.com/4D9mWyd.png) (http://i.imgur.com/M0Myu6j.png) (http://i.imgur.com/cwUQ8dY.png) (http://i.imgur.com/ZCWG0ni.png) (http://i.imgur.com/j3icIWt.png) (http://i.imgur.com/8inydIw.png)  (http://i.imgur.com/s74b7Qo.png) (http://i.imgur.com/Yk1MOJn.png) (http://i.imgur.com/FEK0uW0.png) (http://i.imgur.com/v4XNwJJ.png) (http://i.imgur.com/pTf6lDO.png) (http://i.imgur.com/wTOgaG7.png) (http://i.imgur.com/0O8BzoA.png) (http://i.imgur.com/5WGagxi.png) (http://i.imgur.com/UOPjFfp.png) (http://i.imgur.com/xFORKmQ.png) (http://i.imgur.com/DaKEp0g.png) (http://i.imgur.com/NTVYV0G.png) (http://i.imgur.com/3jEM0bJ.png) (http://i.imgur.com/Wjyugaf.png) (http://i.imgur.com/7B8j6G8.png) (http://i.imgur.com/RnpdYRe.png) (http://i.imgur.com/a1iyzMP.png) (http://i.imgur.com/8yJ4b9K.png) (http://i.imgur.com/REuJgos.png) (http://i.imgur.com/pr3zdE2.png) (http://i.imgur.com/AyKeZQS.png) (http://i.imgur.com/R3ZZF3n.png) (http://i.imgur.com/H2rEZo2.png) (http://i.imgur.com/kjiGuFs.png) (http://i.imgur.com/d6CIqrk.png) (http://i.imgur.com/vEM3Nq1.png) (http://i.imgur.com/kT45Csf.png) (http://i.imgur.com/MDv4Z6C.png)(http://i.imgur.com/Sk62qfQ.png)(http://i.imgur.com/oSc6kIe.png)(http://i.imgur.com/aSLPlN7.png)(http://i.imgur.com/Nt0dS3Q.png)(http://i.imgur.com/nPNuIMp.png)(http://i.imgur.com/uVUmT6b.png)(http://i.imgur.com/MUPYyaA.png)(http://i.imgur.com/dUefPBC.png)(http://i.imgur.com/dh4VZtL.png)(http://i.imgur.com/ZKoFskF.png)(http://i.imgur.com/XhbUG5u.png)(http://i.imgur.com/7fQsVrt.png)(http://i.imgur.com/2jyWR8P.png)(http://i.imgur.com/p89Z7BJ.png) (http://i.imgur.com/WMspKYC.png)(http://i.imgur.com/WENClY1.png) (http://i.imgur.com/ZqlW2av.png) (http://i.imgur.com/fHuakkB.png) (http://i.imgur.com/WHUrO9Z.png) (http://i.imgur.com/FsbnHJd.png) (http://i.imgur.com/umBLJU4.png) (http://i.imgur.com/BGHcwiS.png)(http://i.imgur.com/eb58yb2.png)(http://i.imgur.com/GFYVPSl.png)(http://i.imgur.com/AIA8g5F.png) (http://i.imgur.com/3yztZLr.png) (http://i.imgur.com/6P8J06V.png)(http://i.imgur.com/4vhON7P.png)(http://i.imgur.com/nUEKUeL.png)(http://i.imgur.com/HnBNGmN.png)(http://i.imgur.com/Npikg5Q.png)(http://i.imgur.com/rzPDxqM.png)(http://i.imgur.com/o3cdwVi.png)(http://i.imgur.com/m2jgDr6.png)(http://i.imgur.com/xV2b10Q.png)(http://i.imgur.com/4g4PBMy.png) (http://i.imgur.com/4rLycpE.png)(http://i.imgur.com/y3m2Rws.png)(http://i.imgur.com/Haf2SJt.png)(http://i.imgur.com/vTi31TY.png)(http://i.imgur.com/b97rwLF.png)(http://i.imgur.com/OPH810d.png)(http://i.imgur.com/4HLC3pa.png)(http://i.imgur.com/9b400Pp.png) (http://i.imgur.com/baTrgrD.png)(http://i.imgur.com/VflapeM.gif)(http://i.imgur.com/7jHioCF.png) (http://i.imgur.com/pkMm00p.png)




(http://i.imgur.com/6s2ZLmh.png)(http://i.imgur.com/KvLMEZU.png)(http://i.imgur.com/P0XO1dG.png)(http://i.imgur.com/1X1MxMf.png)(http://i.imgur.com/RIsYWWE.png) (http://i.imgur.com/gm83iiB.png) (http://i.imgur.com/2z13prt.png) (http://i.imgur.com/CX1TMbb.png) (http://i.imgur.com/wxuUJQ7.png) (http://i.imgur.com/imsFfwu.png) (http://i.imgur.com/wnacveh.png) (http://) (http://i.imgur.com/D1fjc8o.png) (http://i.imgur.com/3Y0mUFF.png) (http://i.imgur.com/WWOLTrO.png) (http://i.imgur.com/aK7MJUi.png) (http://i.imgur.com/xCklD83.png) (http://i.imgur.com/8VezuDW.png) (http://i.imgur.com/i7BUmiT.png) (http://i.imgur.com/DZaU4Hp.png) (http://i.imgur.com/BSCaIS1.png) (http://i.imgur.com/Lyms6um.png) (http://i.imgur.com/42Z7Zwp.png) (http://i.imgur.com/uVS633b.png) (http://i.imgur.com/4T6jJqs.png) (http://i.imgur.com/CAekCA6.png) (http://i.imgur.com/ycCy3Vg.png) (http://i.imgur.com/Gw1B59x.png) (http://i.imgur.com/tsXBEzs.png) (http://i.imgur.com/MOYORDA.png) (http://i.imgur.com/s3QuFQA.png) (http://i.imgur.com/wPt7LTr.png) (http://i.imgur.com/Uot1Eq2.png) (http://i.imgur.com/pDK5USq.png)(http://i.imgur.com/XkHdkha.png)(http://i.imgur.com/Iio9hNw.png)(http://i.imgur.com/VnHyTPT.png)(http://i.imgur.com/RpmFbqG.png)(http://i.imgur.com/OnysQq9.png)(http://i.imgur.com/ORUCzPJ.png)(http://i.imgur.com/fYVB0PP.png)(http://i.imgur.com/nuHNG4o.png)(http://i.imgur.com/tEcgG86.png)(http://i.imgur.com/rhJdlbK.png)(http://i.imgur.com/tbCbmAS.png)(http://i.imgur.com/nLAT7yW.png)(http://i.imgur.com/FxK0fgs.png)(http://i.imgur.com/s97sDKa.png)(http://i.imgur.com/5eSHNdk.png)(http://i.imgur.com/3xDYtxw.png)(http://i.imgur.com/JwN0ewC.png)(http://i.imgur.com/tHtg0x3.png)(http://i.imgur.com/AikWHhR.png)(http://i.imgur.com/bxjOrLb.png)(http://i.imgur.com/jGU5vN7.png)(http://i.imgur.com/xmmVGdG.png)(http://i.imgur.com/ivbClKu.png)(http://i.imgur.com/JlBL6Pw.png)(http://i.imgur.com/InLslpU.png)(http://i.imgur.com/eUmNeVV.png)(http://i.imgur.com/j91w1eF.png)(http://i.imgur.com/gRGcHuo.png)(http://i.imgur.com/ENam3WZ.png)(http://i.imgur.com/mePlcmv.png) (http://i.imgur.com/c5Bk2rz.png) (http://i.imgur.com/m0UYCCK.png)(http://i.imgur.com/Qdab1dl.png)(http://i.imgur.com/VcGW89p.png) (http://i.imgur.com/cb8fFOt.png)(http://i.imgur.com/mQgRPmp.png)(http://i.imgur.com/L2zgObP.png)(http://i.imgur.com/mpuv1Yz.png)(http://i.imgur.com/ePgX0mF.png)(http://i.imgur.com/xaa8Yjf.png)(http://i.imgur.com/IGp8d4J.png)(http://i.imgur.com/DqArtue.png)

(http://i.imgur.com/pJeBORJ.png) (http://i.imgur.com/HYq97oM.png) (http://i.imgur.com/0NjiJwj.png) (http://i.imgur.com/YPspyii.png) (http://i.imgur.com/RAucleS.png) (http://i.imgur.com/QzWRZpR.png)



=================================================================================================================================================================================================================================================================================
=================================================================================================================================================================================================================================================================================

[Every sprites under this line are modified ships from other mods. If you want to use those ships (or kitbash some parts of those), you'll need to ask the original author's permission first]



(http://i.imgur.com/bpY0Oir.png)(http://i.imgur.com/tq3GrHX.png) (http://i.imgur.com/59d4rOg.png) (http://i.imgur.com/61ZOmhu.png) (http://i.imgur.com/VPZWdWz.png)(http://i.imgur.com/xYxCppJ.png) (http://i.imgur.com/Ktw5PeW.png) (http://i.imgur.com/2HgQ0V2.png)(http://i.imgur.com/i7Z4F42.png)(http://i.imgur.com/iiudlLO.png) (http://i.imgur.com/FB7h7vv.png) (http://i.imgur.com/yRzH7pR.png) (http://i.imgur.com/YC5Bnbp.png)(http://i.imgur.com/fVhGweU.png)(http://i.imgur.com/O8NEYQf.png)(http://i.imgur.com/GwMggSF.png)(http://i.imgur.com/UyXXwU7.png)(http://i.imgur.com/0X6pEvi.png)(http://i.imgur.com/DAOVM4B.png)(http://i.imgur.com/pcmQv0I.png)(http://i.imgur.com/vRztjTr.png)(http://i.imgur.com/1r7pVOu.png)(http://i.imgur.com/5K7Ix8I.png)(http://i.imgur.com/0getf3R.png)(http://i.imgur.com/0GxsbGw.png)(http://i.imgur.com/6Sse0uq.png)(http://i.imgur.com/wU0xWOW.png)(http://i.imgur.com/8XBINKn.png)(http://i.imgur.com/otHQ26Y.png)(http://i.imgur.com/MwE70rF.png)(http://i.imgur.com/3J8gTqq.png)(http://i.imgur.com/UigqRWB.png)(http://i.imgur.com/6XgCL0x.png)(http://i.imgur.com/yUZ3GMK.png)(http://i.imgur.com/6jfMwxc.png)(http://i.imgur.com/smCnXmx.png)(http://i.imgur.com/Bjyy7wg.png)(http://i.imgur.com/I6txVsI.png)(http://i.imgur.com/UL1DB9R.png)(http://i.imgur.com/XSRF9yw.png)(http://i.imgur.com/KnRGoQ6.png)(http://i.imgur.com/7tZpqOT.png)(http://i.imgur.com/wNwqbCe.png)(http://i.imgur.com/093FIJt.png)(http://i.imgur.com/FbqzRIR.png)(http://i.imgur.com/1Ysx4nH.png)(http://i.imgur.com/6nFTxDp.png)(http://i.imgur.com/O9yKGsx.png)(http://i.imgur.com/kOLJz1C.png)(http://i.imgur.com/5IgEWWS.png)(http://i.imgur.com/xtXuYf1.png)(http://i.imgur.com/aVG1QOq.png)(http://i.imgur.com/UWMvJ39.png)(http://i.imgur.com/lTdQ5ae.png)(http://i.imgur.com/eoDPIeQ.png)(http://i.imgur.com/a5338ZE.png)(http://i.imgur.com/jYpYxtD.png)(http://i.imgur.com/4tVetiI.png)(http://i.imgur.com/SEraosw.png)

[close]



Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 04, 2017, 09:12:17 PM
Miscellaneous Works

Gotcha - Planet Textures
(http://www.wolfegames.com/TA_Section/SpiralArms/gotcha_planet01.jpg)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/gotcha_planet02.jpg)(http://www.wolfegames.com/TA_Section/SpiralArms/gotcha_planet03.jpg)
[close]

Medikohl- Planet Textures
(http://www.wolfegames.com/TA_Section/SpiralArms/medikohl_planet01.jpg)

Thule - Planet Textures
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_planet01.jpg)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_planet02.jpg)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_planet03.jpg)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_planet04.jpg)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_planet05.jpg)
[close]

Ryxsen - Portraits
(http://www.wolfegames.com/TA_Section/SpiralArms/ryxsen_captain_okita.png)

Thule - Portraits
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_portrait01.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/thule_portrait02.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_portrait03.png)(http://www.wolfegames.com/TA_Section/SpiralArms/thule_portrait04.png)
[close]




Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on August 04, 2017, 10:31:22 PM
Thanks for putting my sprites up there @xenoargh!  ;D

Quick suggestion though: Might want to put spoilers around things. I'd put them around each users' sprites, so they're nicely cataloged by creator.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 04, 2017, 10:58:51 PM
I probably will at some point, but the Forum doesn't appear to support loading images in Spoilers only if opened (or labeled Spoilers, for that matter) so I'll probably show 3-4 ships in a set for each artist or something.

One of the things that wasn't ideal about the old thread was that art released on say, Page 15 wasn't even noticed by the vast majority of modders, because it wasn't immediately visible and they didn't keep paging through the thread (naturally, but it's still a problem with this kind of archive).  I'd like to strike a better balance, where modders can see, "hey, there's a lot of Stuff here" rather than presuming that if it's not on the first page, it doesn't exist.  So the first page has to be pretty busy, but I agree, spoilering the biggest collections is probably going to be necessary just to cut down on clutter; it's a little overwhelming already, and I think about 50% of it isn't even up yet.

Right now I'm just getting everything cataloged and linked; I'll clean up the messes and clean up the presentation later on :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on August 04, 2017, 11:05:32 PM
Ah, fair enough then. Just found it kinda dreary scrolling all the way up and down to get to stuff. XD But whatever makes more sense to you.
Title: Re: Spiral Arms II
Post by: Protonus on August 05, 2017, 12:23:33 AM
*posted Protonus' old shame memories*

Thanks for posting mine as well. I didn't think I managed to get this far with Red when Blue is weighing on me before, but now might actually be the time to bring it back to a new light... hopefully.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 05, 2017, 06:54:48 AM
No shame in giving away Free Stuff :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Gotcha! on August 05, 2017, 01:26:06 PM
I've posted these planet surfaces once before, somewhere, but I think these are probably very useful to a lot of people, so here are the links again:

http://freebitmaps.blogspot.nl/2010/10/
http://freebitmaps.blogspot.nl/2010/11/
http://freebitmaps.blogspot.nl/2010/12/

They're free to use, but be sure to respect the creator's wishes, e.g. give credit to Duael Designs LLC and Robert Stein. :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 07, 2017, 08:31:24 AM
I actually emailed the artist about that; I'd like a comprehensive set of planetary art up at some point :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 13, 2017, 09:32:10 AM
All Medikohl's sprites from StarSector Plus have been uploaded, with permission from Medikohl.  Yay, that makes the collection pretty complete!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Gotcha! on August 13, 2017, 11:31:27 AM
All Medikohl's sprites from StarSector Plus have been uploaded, with permission from Medikohl.  Yay, that makes the collection pretty complete!
It is appreciated!
So nice to browse through all of these; there are so many gems in there. :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on August 13, 2017, 03:15:21 PM
(http://i.imgur.com/FMR6XQV.png)
Still got it?
(http://i.imgur.com/dbpq78u.png)(http://i.imgur.com/ZXb11dB.png)(http://i.imgur.com/d3WOLVE.png)
messing about with an old photo to make a commander portrait
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on August 14, 2017, 06:11:34 AM
When I first started kitbashing, I had no idea what I was doing, and my design philosophy hasn't changed too much since then. I basically take a ship, cut and paste random sections and see what the result is, then take another ship possibly and tweak things. The program I use is Paint.net and basically use different layers to do overlays and erasures to make sections seem to attach together.

(http://www.wolfegames.com/TA_Section/SpiralArms/plus_parrot.png) The parrot
One of the first ships I actually was happy with, Originally planned to be a unique capital ship for the pirate faction, honestly could probably use a few less large size mounts.

(http://www.wolfegames.com/TA_Section/SpiralArms/plus_outcast.png)
Was looking for a midtech carrier that wasn't just a converted Taurus. Planned for pirate and Hegemony use.

(http://www.wolfegames.com/TA_Section/SpiralArms/plus_chiron.png)
This little guy ended up becoming a higher tech Lasher replacement. Similar mounts and placement, just one less overall, but decent with several energy mounts and two universal hardpoints.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 14, 2017, 06:32:45 AM
I've just gotta say that I feel like the Chiron is one of my favorite kitbashes ever :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Protonus on August 14, 2017, 07:53:48 AM
When I first started kitbashing, I had no idea what I was doing, and my design philosophy hasn't changed too much since then. I basically take a ship, cut and paste random sections and see what the result is, then take another ship possibly and tweak things. The program I use is Paint.net and basically use different layers to do overlays and erasures to make sections seem to attach together.

I understand you. At first, I had the same mindset about making the ships, mashing them up of whatever parts I find in the base game and thought it would be nice to put it up as a mod online. Usually, the ships are cut apart and used to make bigger versions typically just to get a better fleet.

But then I came out differently and entered some sort of weird lingo later on and thought making even larger ships would be better, terribly from other people's work, but then it turned out to be a bad apple in my part. Got some guilt in me for some time, and thought making some ships of my own without taking some parts. I started up putting designs completely from scratch and took some time alone.

Now, Red has a large roster of ships and weapons. I may plan to release more, probably even after Starsector gets released. So far, I haven't got any complaints after the Re-balance yet.

It's a pretty weird, poorly written short story to put up, though I do learn some lessons after this mess I've made.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: RedManta on August 14, 2017, 12:24:42 PM
I know I haven't been here long but I have wanted to get into the sprite kinda thing and design a few ships so I went ahead and made a small interceptor I call Raptor. It's not much but it's better than nothing lol

(https://i.imgur.com/wi0KsDq.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 15, 2017, 10:03:24 AM
Thanks for contributing :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: RedManta on August 15, 2017, 10:08:54 AM
Here use the updated version instead it looks better plus a couple others lol

Raptor
(http://i.imgur.com/gzM3iUb.png)
Jackal
(http://i.imgur.com/DbRGhXy.png)
Frontier Tanker
(http://i.imgur.com/zUxlieT.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on August 15, 2017, 06:20:15 PM
it's probably a good idea to move sprites i posted somewhere to this dump, so here:

vanilla crap:

(http://i.imgur.com/HhdSpBz.png)
falcon heavy, maybe? take that, ilon musk, maybe?

(https://i.imgur.com/0mhzdGE.png)(https://i.imgur.com/jl24WaF.png)
high tech falcon, maybe?

(http://i.imgur.com/0hfOYR7.png)
enterprize,maybe?

(http://i.imgur.com/w85L395.png)
Gust rip-off maybe?

(https://i.imgur.com/GxsH2ke.png)
another Gust rebuild, maybe?

(https://i.imgur.com/JV3gqdD.png)
high tech dominator, maybe?

(https://i.imgur.com/vx5nFtS.png)
high tech mora, maybe?

(https://i.imgur.com/pQpY1qT.png)
Vice rip-off, maybe?

(https://i.imgur.com/IRXuCdF.png)
Spoiler
(https://i.imgur.com/WGtrUOs.png)(https://i.imgur.com/Z9fmVYE.png)
[close]
Atlantis II submersible carrier, maybe?

some necro stuff:
these are not technically kitbashed flu-x sprites, but made from scratch to resemble them. rip-off kinda.
so i don't know if you need spoortje1's permission to use them. you certainly don't need mine.
(http://i.imgur.com/v2NIO1m.png)
buffalo
(http://i.imgur.com/vL4Y3bf.png)
skinner
(http://i.imgur.com/9jJU8a8.png)
ghoul
(http://i.imgur.com/HxjFtYh.png)
tarantula
(http://i.imgur.com/zJKpOfm.png)
reaper
(http://i.imgur.com/HwBVbVe.png)
mover

[Every sprites under this line are modified ships from other mods. If you want to use those ships (or kitbash some parts of those), you'll need to ask the original author's permission first]



(http://i.imgur.com/Po9yshl.png)(http://i.imgur.com/cdno62n.png)(http://i.imgur.com/U82e494.png)(http://i.imgur.com/DseEfv9.png)

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 15, 2017, 07:00:25 PM
@passwalker:  Those are awesome "ghoul" sprites.  If they didn't use any of spoortje1's work, they're fair game for anybody.  I'd love to see a SPAZ-like Zombie faction.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Protonus on August 23, 2017, 02:40:58 AM
I think I'll start putting up a gallery for these things just for the giggles and joy of it. It's starting to grow on me a little.

(http://i.imgur.com/KonQE3E.png) (http://i.imgur.com/tw0pTQB.png) (http://i.imgur.com/qJzCbD1.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 25, 2017, 10:18:37 AM
Those are fun!  I'll put hem in your section later this weekend :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on September 04, 2017, 10:55:06 PM
Updated with Passwalker and Protonus's latest stuff, finally :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on October 22, 2017, 01:11:03 AM
Heyo, I've got a few more sprites I'd like thrown up under my name if that's not too much trouble. Mainly a number of ships that have been tried in and removed from my mod "Disassemble Reassemble", and almost certainly won't be coming back (for various reasons), so I'm putting them up here for other community members to use however they want.

(https://imgur.com/8DanblR.png)   (https://imgur.com/qWJ7t7e.png)   (https://imgur.com/JB7kNHy.png)   (https://imgur.com/B8D1InI.png)   (https://imgur.com/N82i81N.png)   (https://imgur.com/isBJWbG.png)   (https://imgur.com/Jjl8syS.png)


There's also these two half-baked kitbashes that I'm fairly sure have never been seen anywhere - they're old and pretty rubbish, but I'm sure someone may find a use for them as either concept or further 'bash material.  :P

(https://i.imgur.com/1AFbLkO.png)   (https://i.imgur.com/Bf8P2lX.png)


Also, for future reference, I've made an Imgur album containing all the sprites I've published here for public use, if anyone wants to browse material in a different way: https://imgur.com/a/hUb4b (https://imgur.com/a/hUb4b)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on October 22, 2017, 01:25:24 AM
Oh, and I forgot about this: A Luddic Path Buffalo concept, based on the style of the Collossus MkII, from before I realised SWP technically had their own.  :P

(https://i.imgur.com/bssy6om.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Kwbr on October 22, 2017, 07:24:30 PM
i made a couple sprites of dubious quality a while ago, might as well post them

(https://i.imgur.com/fEXYNoE.png) (https://i.imgur.com/mY7QH6w.png)

some sorta destroyer and then a (unfinished??) mudskipper carrier conversion for trash pirate fleets
theres a cruiser too but its a bit eh
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on October 22, 2017, 07:36:41 PM
Heh, the midline destoyer is kinda neat. Looks kinda like a halfway point between the Sunder and the SWP Archon, at least in weapon mount arrangements.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Mr. Nobody on October 23, 2017, 06:40:02 AM
As Orky as it gets.
Not enough red, not enough spikes, too symmetrical, not enough engines for ramming gits and not nearly enough guns pointing wherever (to be fair, that last one requirement is impossible to achieve by design)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Snrasha on October 23, 2017, 06:51:48 AM
Lechibang, you need to work more on your kitbash and need to see with people for know how made a good kitbash, sorry but their kitbash is very ugly. (I know what i say, i made every day  ugly sprite)

See other kitbash stuff for see these so many error than you made ^^. You must continue to train before posting here, i think.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: lechibang on October 23, 2017, 06:54:38 AM
I'll need more mastery with the tools. Until then.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on October 25, 2017, 12:45:40 AM
Man, I just can't stop.  :P Here, have another "half-baked 'bash" to add to the collection. Free for anyone to use as always.

(https://i.imgur.com/uapcxYi.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Inventor Raccoon on October 25, 2017, 08:42:55 AM
(https://i.imgur.com/IQLxddY.png)

Asteroid turret thing. Use for whatever.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on November 13, 2017, 10:15:45 PM
10-minute kitbash, on a completely random suggestion by Techhead in the Discord channel:

Quote
Techhead - Today at 6:50 PM
Bash a Drover hangar onto a Shepherd.

AxleMC131 - Today at 6:50 PM
@Techhead I'm looking for something mindless to do. I could whip one up for you.

Techhead - Today at 6:50 PM
Might need to also move the Shepherd's bridge to make room.

AxleMC131 - Today at 6:51 PM
Nah, was just gonna shove a slice of Drover deck in place of the regular one.

I'm only too happy to oblige.  :P

(https://i.imgur.com/7ajlqCU.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: MajorTheRed on November 14, 2017, 08:21:04 AM
Quote
10-minute kitbash, on a completely random suggestion by Techhead in the Discord channel:

Give it a red paintjob, converted hangar hull mod and it will make a great pirate carrier!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Vinya on March 19, 2018, 10:07:16 PM
Putting these up for use while I figure out how to mod again. Might use em myself but if anyone wants em go ahead.

(http://i.imgur.com/rvRujcf.png) Pegasus
(https://i.imgur.com/hgGb3N9.png) (https://i.imgur.com/KBOn3Oy.png) Pegasus main guns
(http://i.imgur.com/DXDbmUV.png) Silverfish (Kitbashed from a TuP ship)
(http://i.imgur.com/mo3b3BN.png) Morningstar (Edit of one of Erick's things)
(http://i.imgur.com/GLThOvl.png) Baskerville
(https://i.imgur.com/jOihFLO.png) Wolf Advanced
(https://i.imgur.com/isi4ozU.png) Wolf Ballistic
(https://i.imgur.com/gqBMuaV.png) Wolf Prototype

Full album: https://imgur.com/a/lbqon
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on March 19, 2018, 10:18:20 PM
Awesome, thank you for your contributions!  I really like the Pegasus :)

I'll be catching up the main page sometime this month, I think, so that we don't lose anything.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on March 20, 2018, 01:21:47 AM
Have another random thing! ;D Not recommended for direct usage as it is far too small for its armament, but could make good inspiration.

(https://imgur.com/gB9uf9u.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: DrakonST on March 23, 2018, 12:49:18 PM
Just some sprites.
(https://i.imgur.com/FBla45h.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on March 31, 2018, 10:48:55 PM
Another bit of "misc"

(https://i.imgur.com/gsLEWwz.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 05, 2018, 09:28:08 AM
Holy cow!  Those are nice additions, folks.  Sorry I haven't updated yet.  I'll try and get this done today.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 05, 2018, 01:52:17 PM
Updated.  Thank you to everybody who's been contributing to the thread!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Snrasha on April 14, 2018, 02:08:24 AM
Not success to use them, so i put that here:  Or not success to finish them, also.
(https://i.imgur.com/Zr4sDCi.png)
(https://i.imgur.com/jFAJMHF.png)
(https://i.imgur.com/kMMFBJG.png)

The station have a bad design... but if anobody want use this for a another reason than a station, like a battleship.
(https://i.imgur.com/5q9GUwD.png)
With the lot of bad modules:
Spoiler
(https://i.imgur.com/mjnYiZm.png)
(https://i.imgur.com/KrDEglq.png)
(https://i.imgur.com/EA3CfB4.png)
(https://i.imgur.com/z3wwJEy.png)
(https://i.imgur.com/u18Mvxo.png)
[close]

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Protonus on May 04, 2018, 07:47:22 PM
Tossing these to the bin.

(https://i.imgur.com/qh4tcJ0.png) (https://i.imgur.com/KaiEy7q.png) (https://i.imgur.com/cTlN5Wp.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on May 05, 2018, 02:51:33 AM
Failed missile concept - the idea(s) I had to originally go with it was a bit of a doozy, and now I've drawn a blank, so here's the sprite set. Some kind of high-tech MIRV thing, with a couple of optional extras like the "empty" sprite. Use for whatever.

(https://i.imgur.com/Ga19J2s.png) (https://i.imgur.com/Rg5BDbP.png) (https://i.imgur.com/6qURiSe.png) (https://i.imgur.com/62p11Qx.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on June 11, 2018, 08:55:03 AM
Surprised that this is still a thing
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on October 10, 2018, 05:23:26 AM
(https://i.imgur.com/yzORePe.png)
(https://i.imgur.com/YRLW5ih.png)
(https://i.imgur.com/4pkq0Kg.png)
(https://i.imgur.com/Omlg89o.png)
(https://i.imgur.com/qRg4SFU.png)
(https://i.imgur.com/joqmMg9.png)
(https://i.imgur.com/P9yXEST.png)
(https://i.imgur.com/gqn5Kyr.png)
(https://i.imgur.com/5H0jdC9.png)
(https://i.imgur.com/yAjECMl.png)
(https://i.imgur.com/GlOKWtK.png)
(https://i.imgur.com/eQKPjJ4.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on October 16, 2018, 12:00:14 PM
Niiiiice!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on October 20, 2018, 01:08:13 PM
Couple more for the collection. Some kind of cobbled-together combat freighter/carrier/salvage ship (I have a serious problem with tuning forks), and a low-tech phase frigate of all things.  ???

(https://imgur.com/CQbZ0Bi.png)   (https://imgur.com/Im8Psh9.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Vayra on October 23, 2018, 06:13:37 PM
Some ugly kitbashes that I'm not going to use:

Cursed first attempt at a logistics ship
(https://i.imgur.com/sVkb66I.png)

Cursed first still-frigate-sized attempt at a destroyer-sized Wolf
(https://i.imgur.com/b8cMdeE.png)

Low-tech, greebly, and ugly regular-sized Wolf
(https://i.imgur.com/FbrlI3c.png)

This last one was a meme made for the discord and comes with a desc and a name:

Quote
Valhalla-class Siege Lander
Essentially just two Valkyries that had their frontal plating removed in lieu of two large ballistic mounts after being welded together, this ship is more firepower than practical.  Used to simultaneously transport troops and punch through heavy planetary shielding, the Valhalla-class is truly a specialized vessel. Devised by a pair of anonymous shiptechs known only as "Juicy" and "Gourds", the construction of these ships was quickly discontinued when the producers realized just what using the Valhalla entailed ... heavy losses in favor of an all or nothing scheme to win or lose it all.

(https://i.imgur.com/GCqM4jZ.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on November 14, 2018, 08:08:55 PM
These are great!

I'll be updating sometime Soon(tm).  I can't tonight; I'm having some website issues.  Don't worry, the links aren't going dead forever or anything.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: MShadowy on December 02, 2018, 04:07:40 PM
While I don't mind sharing, considering that this sprite is based off my work perhaps you could consider letting me know in advance before putting it up?
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Takion Kasukedo on December 03, 2018, 05:55:46 AM
It's already in the Gladiator Society mod, in-case you didn't know.

Also in SAD, iirc.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Tartiflette on December 03, 2018, 08:08:45 AM
There is a big difference between being personally allowed to make a ship using bits from someone else's work, and putting that ship in a thread explicitely for sprites that are free-to-use no-strings-attached do-whatever-you-want all-you-can-eat-buffet. And they aren't even mentioning the source material.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Snrasha on December 03, 2018, 09:00:23 AM
There is a big difference between being personally allowed to make a ship using bits from someone else's work, and putting that ship in a thread explicitely for sprites that are free-to-use no-strings-attached do-whatever-you-want all-you-can-eat-buffet. And they aren't even mentioning the source material.
And i use this ship on my kitbashed fan-mod, sooo ><
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Wyvern on December 03, 2018, 01:08:54 PM
Full stop, it doesn't belong in this thread.  No, not even the white one - even retouched, it is, at its core, not your art to give away.  I'd suggest reposting to the Spriter's Judgement (http://fractalsoftworks.com/forum/index.php?topic=4264.0) thread, instead.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on December 11, 2018, 08:52:59 AM
And this is why we can't have nice things
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: DrakonST on December 11, 2018, 08:57:33 PM
I thinking about creation another ship pack mod but idea long did not live...
(https://i.imgur.com/yQeHzUr.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Vayra on December 17, 2018, 06:43:45 PM
Here's a big Tempest-type thing I don't want and won't use.

(https://i.imgur.com/baSIKDr.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on January 02, 2019, 08:56:44 AM
(https://i.imgur.com/P9WbgLE.png)

Still making the occasional sprite.

Working on a new mod utilizing some of the sprites posted here with a few of my own.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on January 29, 2019, 12:06:56 PM
Wow!

I'll find the time to update the OP at some point soon, promise.  Sorry it's taken a while, been very busy IRL.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on June 10, 2019, 02:58:47 PM
Ok... I fiiiiiinally updated all of this stuff.  I'll also update the Submission Guidelines.

Oh, and here's a new sprite from me:

(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_cuboid_frigate01.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_cuboid_destroyer01.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on June 22, 2019, 01:10:04 AM
Ok... I fiiiiiinally updated all of this stuff.  I'll also update the Submission Guidelines.

Oh, and here's a new sprite from me:

(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_cuboid_frigate01.png)(http://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_cuboid_destroyer01.png)
Very squared away
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on July 09, 2019, 09:46:53 PM
(https://i.imgur.com/J1BYbrX.png)(https://i.imgur.com/aVQS124.png)(https://i.imgur.com/WNwj6Hd.png)(https://i.imgur.com/mqagxUH.png)(https://i.imgur.com/DjPtWFc.png)(https://i.imgur.com/otAJyQt.png)(https://i.imgur.com/SJeJEsh.png)(https://i.imgur.com/1YNs57y.png)(https://i.imgur.com/CrWzXvh.png)(https://i.imgur.com/0H2FlDt.png)(https://i.imgur.com/5ZoXzJC.png)(https://i.imgur.com/6nQi3ff.png)(https://i.imgur.com/0cpjZlB.png)(https://i.imgur.com/XqTqCBw.png)(https://i.imgur.com/bVlKMsx.png)(https://i.imgur.com/VC7xb0h.png)(https://i.imgur.com/VC7xb0h.png)(https://i.imgur.com/6qdqZlu.png)(https://i.imgur.com/aGpCaXE.png)(https://i.imgur.com/cYkD8UN.png)(https://i.imgur.com/IS9dpOF.png)(https://i.imgur.com/0PdzT7V.png)(https://i.imgur.com/afrNIEl.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on July 10, 2019, 12:51:59 PM
Abso-fricking amazing.  Going up on the main page as soon as I can get them renamed and all that.

[EDIT]Done.[/EDIT]

On a side-note; I think this may be one of the largest organized image repositories like this on the planet, lol.  It's always amazing to me seeing how people reinterpret "spaceship, seen from above" here.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on July 11, 2019, 01:59:58 AM
here are most of the old discarded terraformer sprites.
https://imgur.com/a/KsoZ4X6
hope xeno will be nice enough to host them too.
(https://i.imgur.com/CswRxrC.png)
 (https://i.imgur.com/1XseQ2D.png)(https://i.imgur.com/1nrJrnU.png)
(https://i.imgur.com/sWbsCkJ.png)
(https://i.imgur.com/fVOMMX7.png)(https://i.imgur.com/ygguF5u.png)(https://i.imgur.com/CeoZbFS.png)
(https://i.imgur.com/4EIqeXx.png)
(https://i.imgur.com/0vAubdt.png)

(https://i.imgur.com/U0OMzjU.png) (https://i.imgur.com/PtP33QH.png)  (https://i.imgur.com/ADt8p0c.png)

(https://i.imgur.com/acwFLjp.png)(https://i.imgur.com/CYFWKlu.png)(https://i.imgur.com/bhniMay.png)
(https://i.imgur.com/hIMXFCF.png)


(https://i.imgur.com/NdzVtRn.png)(https://i.imgur.com/2TFw4b2.png)(https://i.imgur.com/E2UBzv0.png)
(https://i.imgur.com/vv9Uy8Z.png)

(https://i.imgur.com/U7avx0V.png)(https://i.imgur.com/sAodfMZ.png)(https://i.imgur.com/sPqzRaA.png)

(https://i.imgur.com/UX6vJqf.png)(https://i.imgur.com/6iNuVZD.png)(https://i.imgur.com/GPRhAzM.png)

(https://i.imgur.com/eoSp2oE.png)(https://i.imgur.com/GFmRPQi.png)

(https://i.imgur.com/VD5D466.png)(https://i.imgur.com/UnOLbF7.png)(https://i.imgur.com/Ip3NJHr.png)
(https://i.imgur.com/1PRPzRY.png)(https://i.imgur.com/4axh9Mu.png)(https://i.imgur.com/ed1YKyV.png)(https://i.imgur.com/xrgYM9Q.png)
(https://i.imgur.com/oli4LY0.png)

(https://i.imgur.com/RgcSxys.png)(https://i.imgur.com/Pn9IL99.png)(https://i.imgur.com/xaOmN7g.png)(https://i.imgur.com/6wGRA1Y.png)(https://i.imgur.com/atdl3WF.png)(https://i.imgur.com/gXDcSp8.png)(https://i.imgur.com/RmAfcAO.png)(https://i.imgur.com/TDHnhCS.png)(https://i.imgur.com/STQdeFI.png)(https://i.imgur.com/MdQ8Ofb.png)







Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on August 15, 2019, 05:57:27 PM
(https://i.imgur.com/Ky98Sku.png)
(https://i.imgur.com/huqaoCu.png)
(https://i.imgur.com/5THzG8U.png)
(https://i.imgur.com/EP2KTTn.png)
(https://i.imgur.com/jlulcde.png)
(https://i.imgur.com/5y3GCS3.png)
(https://i.imgur.com/h6O4QED.png)
(https://i.imgur.com/9PJ5U87.png)
(https://i.imgur.com/dumUAy3.png)

https://imgur.com/a/j9MzJsc
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 17, 2019, 08:14:20 AM
This is sooooo much awesome.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on August 18, 2019, 07:33:37 AM
(https://i.imgur.com/MVAqfVK.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on August 19, 2019, 06:40:13 AM
I want a whole set like that.  Don't worry, I'll be getting to these pretty soon!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: WKOB on August 24, 2019, 09:16:32 AM
>tempest 2.0

That's a mini-mod I never knew I needed.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Re-bot on October 09, 2019, 04:54:59 PM
I happened to make a low effort 14th battle group medusa paint job. Take it if you like it. I don't mind what you do with it.

[attachment deleted by admin]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on November 17, 2019, 03:39:55 PM
some quick edit of drover, i think it ended up kinda cute:
(https://i.imgur.com/0dbUqkQ.png) (https://i.imgur.com/kYlkIRu.png)
and a phase onslaught:
(https://i.imgur.com/othKTGi.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Vayra on November 17, 2019, 08:40:28 PM
Old and busted

(https://i.imgur.com/SeU5uHj.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: SparraNova on November 20, 2019, 03:20:50 AM
Well, I got bored and for some reason decided to make a pair of Piratical kitbashes. However, as I'm awful at coding I've got no real use for them, so I figured I might as well throw them here.

I call this overweight freak of nature the Rhea, I imagined it as a sort of defensive carrier/logistics ship/loot hauler meant to compliment the Atlas 2 in a fight.
(https://cdn.discordapp.com/attachments/355978046483726336/646677041210458115/Piratetankercontainer.png)

The second thing is an abomination I made as a challenge to myself to see if I could make an Onslaught entirely out of garbage. Thus, the Atrocislaught.
(https://cdn.discordapp.com/attachments/355978046483726336/646670714795196416/atroccislaught.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on November 20, 2019, 12:55:42 PM
Wow, awesome new stuff here!  Thanks for all your contributions, I'll try and get them uploaded / cataloged soon!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: SparraNova on November 22, 2019, 04:04:56 AM
Well, I decided to make a heap of Derelict drones, *might* actually try and use these for a proper Derelict Expansion thing if I can figure out how the Ship and Weapon editor works, but I'll throw 'em up here anyway.

 Be warned, there's quite a few there.
Spoiler
(https://cdn.discordapp.com/attachments/626974503380975616/647404220835692554/derelict_castle.png)
The Castle-class Drone Dreadnought is a true *behemoth* of a ship, as big as two Onslaughts put together, this titan of the Domain's secret automated warfleets was designed with agression in mind, with it's myriad high rate-of-fire weapons and burn drive, the Castle is meant to ram into enemy formations and unleash countless munitions in every direction while they are disorganized.

(https://cdn.discordapp.com/attachments/626974503380975616/647325812735082517/derelict_guardhouse.png)
The Garrison-class Carrier Drone is something of a filgap ship made to compensate for the lack of carrier support within the Domain's drone armadas, being basically just a Rampart drone with it's missile systems gutted and replaced with internal manufactories for producing expendable drone fighters, it's not the most impressive carrier, but it's relatively fast and can quickly replace losses from it's two drone wings.

(https://cdn.discordapp.com/attachments/626974503380975616/647325833614065665/barracks.png)
The Barracks-class Carrier Drone, however, is a much more permenant solution to the Drone Armada's carrier problems. Being based on a fully-automated version of the Mora hull, the Barracks can carry a full fighter wings- thanks to not having to worry about pesky things like 'crew quarters' or 'life support', however, much like the hull it is based on, it is rather slow, and thus functions as a dedicated support carrier to the Garrison's light strike carrier.

(https://cdn.discordapp.com/attachments/626974503380975616/647332868502061056/CrenelationWing.png)
The Crenelation-class Fighter Drone isn't much by itself, but it's dirt-cheap to replace and they come in massive numbers, and can easily carve a careless ship to peices for underestimating them.

(https://cdn.discordapp.com/attachments/626974503380975616/647332834775793664/EmbrasureWing.png)
The Embrasure-class Bomber Drone is a slow, clumsy and not all too durable thing, but it's torpedo payload is devastating, letting a horde of these things get close to your ship- reguardless of size- is a surefire way to find your hull full of holes in short order.

(https://cdn.discordapp.com/attachments/626974503380975616/647369132400050188/derelict_stockpile.png)
The Stockpile-class Logistics drone is a simple, automated logistics ship designed to keep the rest of the armada flying and as such is an all but unarmed wallowing sow that requires defense from it's fellow drones if attacked. Generally kept well away from the battle.

(https://cdn.discordapp.com/attachments/626974503380975616/647389339587969034/derelict_seigetower.png)
The Seige Tower-class Assault Lander Drone is perhaps the greatest symbol of the Domain's iron fisted grip over humanity. A fully automated planetary assault vehicle loaded to the brim with ancient tank drones, mech drones and aerospace drones, this monsterously illegal war machine is capable of landing and commanding an entire four batallions of combat drones in a planetary invasion... albeit, in a very pre-programmed and uncreative manner. Best used in vast numbers.

(https://cdn.discordapp.com/attachments/626974503380975616/647325729876475914/derelict_ram.png)
The Ram-class Phase Drone is a rarity among the Domain's secret armadas, with the far-less developed phase technology of the time, phase ships were far from the monsters that they are today, and thus the Ram was relegated to a role of disruption, phasing into enemy formations and causing chaos before- hopefully- phasing out again.
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on November 22, 2019, 01:25:01 PM
(https://cdn.discordapp.com/attachments/626974503380975616/647332868502061056/CrenelationWing.png)
The Crenelation-class Fighter Drone isn't much by itself, but it's dirt-cheap to replace and they come in massive numbers, and can easily carve a careless ship to peices for underestimating them.

Just a side note if you intend to carry this into an actual mod of your own: Maximum fighter wing size is 6, hardcoded. Bear it in mind.  ;)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on November 27, 2019, 02:14:37 AM
(https://i.imgur.com/rIFB9ZU.png)
a low-tech phase paragon
might be currently used in some meme mod on discord
but i'll leave it here too, if only for reference sake
so you can look at it and wail in despair
because you will never be as cool as a low-tech phase paragon
with four holes for the price of one
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on December 05, 2019, 03:42:35 AM
i'm here to ask you one question, and one question only... HOUNDS?!?!??!
(https://i.imgur.com/sXLO3cC.png)
(https://i.imgur.com/9Ic3qls.png)(https://i.imgur.com/Q474uoS.png)(https://i.imgur.com/I1bNr32.png)(https://i.imgur.com/BiTYVcj.png)(https://i.imgur.com/bbMxMuE.png)(https://i.imgur.com/uZvyuSU.png)
upd: forgot one
(https://i.imgur.com/cVaUnYQ.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on December 06, 2019, 12:35:47 PM
Hounds! 

...this makes me want to do some pixel-art Hound conversions, lol.

Yes, I'll upload the art soon.  Just been super-busy over here lately :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Vayra on December 06, 2019, 09:19:51 PM
I've been reworking Kadur, and that means it's time to post all the old *** from 2013 in case someone can make use of it.

https://imgur.com/gallery/WnDTsqd

Teaser: old Caliph

(https://i.imgur.com/lZhnjSd.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: wad78 on December 11, 2019, 01:55:28 AM
Hammer, Free.

Pretty sure these are all mine. I think Helmut might have more somewhere.
Spoiler
(https://i.imgur.com/NEGKToK.png)(https://i.imgur.com/PcxoDO6.png)(https://i.imgur.com/tLWY3TD.png)(https://i.imgur.com/vhCsB0U.png)(https://i.imgur.com/gOiACuS.png)(https://i.imgur.com/AOxpvok.png)(https://i.imgur.com/KVgyOjp.png)(https://i.imgur.com/87NL4xS.png)(https://i.imgur.com/XU6zHxQ.png)(https://i.imgur.com/HGcDvpE.png)(https://i.imgur.com/k41dsvV.png)(https://i.imgur.com/NP4fwQS.png)(https://i.imgur.com/jLlJlKE.png)(https://i.imgur.com/296irv9.png)(https://i.imgur.com/wi1HGK8.png)(https://i.imgur.com/XPBexBX.png)
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: J0hn Shm0 on December 22, 2019, 06:20:12 AM
Low-tech cruiser thing

Spoiler
(https://i.imgur.com/EPAvSVk.png)
(https://i.imgur.com/04JdOve.png)
(https://i.imgur.com/zWvIxAk.png)
[close]

Some weird frigate designs

Spoiler
(https://i.imgur.com/w0eU4hv.png)
(https://i.imgur.com/7iPVEv4.png)
[close]

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on January 12, 2020, 05:51:05 PM
single mjolnir
single mjolnir
(https://i.imgur.com/FUx75MO.png)   (https://i.imgur.com/jjjXzv2.png)   (https://i.imgur.com/DqPOhIE.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Lizzie on February 02, 2020, 10:31:44 AM
Various jet engine spaceships

Spoiler
(https://i.imgur.com/auhmZ9z.png)

(https://i.imgur.com/nXwYUes.png)

(https://i.imgur.com/aEKAZH6.png)

(https://i.imgur.com/JkHbNIj.png)
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Lizzie on February 10, 2020, 02:30:59 AM
An odd tempest repaint that I wasn't sure where to go from, also a wolf repaint now

(https://i.imgur.com/RsID7bA.png)

(https://i.imgur.com/ycHGAtt.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: esciron on March 02, 2020, 01:28:46 PM
Hi, here's a couple of sprites i did to practice, made from the base game and other free to use sprites.
I hope i can get to a level where i can actually make some decent sprites and make a faction mod soon.  :)
I can also provide these without the paint job if someone wants them.
(https://i.imgur.com/ivE5GNR.png)
(https://i.imgur.com/O95H4D8.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: MesoTroniK on March 02, 2020, 03:17:02 PM
The Victory is not a free to use sprite.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: madal434 on April 06, 2020, 11:01:06 AM
Good afternoon all.
Is it possible to use the free sprites in other projects?
I understand and agree that credit must be given to the creators.
Thank you.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on April 06, 2020, 05:12:09 PM
Good afternoon all.
Is it possible to use the free sprites in other projects?
I understand and agree that credit must be given to the creators.
Thank you.

1) By definition, the sprites within this thread are free to us, though authors will usually appreciate you asking anyway, especially since some sprites may be in use now by others.
2) Define "other projects"? Do you mean making your own Starsector mod, or making something outside of Starsector's game/community? If the latter, I think as a general rule that is advised against, but you can ask the Devs for specific permission there.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: madal434 on April 07, 2020, 09:58:00 AM
Good afternoon all.
Is it possible to use the free sprites in other projects?
I understand and agree that credit must be given to the creators.
Thank you.

1) By definition, the sprites within this thread are free to us, though authors will usually appreciate you asking anyway, especially since some sprites may be in use now by others.
2) Define "other projects"? Do you mean making your own Starsector mod, or making something outside of Starsector's game/community? If the latter, I think as a general rule that is advised against, but you can ask the Devs for specific permission there.

I did mean something outside of starsector community, I think the artwork is very well done. The Star sector assets themselves would be off the table, but the kit bashed assets and artwork created without kit bashing? I'd think those would require the individual artists permission (or heck even a purchase for their use).
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: AxleMC131 on April 07, 2020, 02:15:01 PM
The point is that kitbashed sprites USE sprite material from Starsector's core assets. That's what kitbashing is. So, those are still very much within the bounds of legal permission requirements. If you're using assets - kitbashed or stock - outside Starsector itself, you will need to ask for specific permission from the developers.

You are, of course, equally welcome to ask modders/spriters if they would provide specifically original art for your own efforts, that's perfectly fine, but in that case you may indeed find yourself doing it via commission.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: madal434 on April 10, 2020, 09:54:12 AM
The point is that kitbashed sprites USE sprite material from Starsector's core assets. That's what kitbashing is. So, those are still very much within the bounds of legal permission requirements. If you're using assets - kitbashed or stock - outside Starsector itself, you will need to ask for specific permission from the developers.

You are, of course, equally welcome to ask modders/spriters if they would provide specifically original art for your own efforts, that's perfectly fine, but in that case you may indeed find yourself doing it via commission.
Understood,  I'm quite willing to go with commission based work, or paying for the original art that has been completed already.
Also thank you, and every one else, very much for the help. Now..the big question...how do I get in contact with some of these artists?  (guess my first part is to go through the art here and just go from there).  Thanks again everyone.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on May 18, 2020, 01:14:20 AM
some old sprites that i no longer need, use for whatever.

frigates:
(https://i.imgur.com/HHB9mKz.png)  (https://i.imgur.com/ljIVXlB.png)  (https://i.imgur.com/qEoUh3F.png)(https://i.imgur.com/kcm9YJe.png)  (https://i.imgur.com/3Y7xI2b.png)  (https://i.imgur.com/LG8BCVD.png)


(https://i.imgur.com/OTDQ8bT.png)  (https://i.imgur.com/RVB9dQP.png)  (https://i.imgur.com/5nMptpO.png)


cruisers:
(https://i.imgur.com/KLwQtAO.png)(https://i.imgur.com/LQSFznX.png)


capital ships:
(https://i.imgur.com/fnpCFUs.png)(https://i.imgur.com/xKwKEaG.png)(https://i.imgur.com/GSkFdLs.png)(https://i.imgur.com/A88wEWq.png)

(https://i.imgur.com/HlMtoqY.png)(https://i.imgur.com/jFKaeAg.png)

(https://i.imgur.com/SDoFbtm.png)(https://i.imgur.com/h5O6xho.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: creature on May 24, 2020, 01:22:52 AM
Hi, here's a couple of sprites i did to practice, made from the base game and other free to use sprites.
I hope i can get to a level where i can actually make some decent sprites and make a faction mod soon.  :)
I can also provide these without the paint job if someone wants them.
Would it be possible to ask for versions without a paint job and without the mounts? I would appreciate it, as I think I could very much use them for a project I'm working on!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 03, 2020, 02:03:17 AM
Okay i didn't just slap a symmetrical theme this time (i kinda did). The base was a Vigilance.

Edit: i erased two of my previous posts because they aren't that good.

(https://i.imgur.com/ETN6EdV.png)

(https://i.imgur.com/zL84Nfx.png)

(https://i.imgur.com/NtZYu0L.png)

(https://i.imgur.com/DozQi6C.png)

(https://i.imgur.com/t4qkuZF.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 03, 2020, 03:42:22 AM
Quick question, if i were to draw a fighter, do i draw the weapons?

Thanks
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 03, 2020, 10:14:13 PM
Who needs Torpedoes when you can have a Torpedrone?

Introducing the New-and-improvised [Insert Luddic Path Name]! Instead of having Fighters to attack enemies with guns, this one destroys them by ramming headfirst into their hulls, resulting in an explosive, well, Explosion!
(https://i.imgur.com/ahjdYoG.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 04, 2020, 09:08:25 AM
Lobster.
(https://i.imgur.com/rGByHue.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Morrokain on June 04, 2020, 10:52:13 PM
Quick question, if i were to draw a fighter, do i draw the weapons?

Thanks

Generally yes, unless you want to include a missile (such as a torpedo) that would be visible until fired. General guns are typically drawn in, but they don't have to be. They probably shouldn't be drawn in if they are turrets- though this can be tricky to do depending on the weapon sprite size vs the fighter sprite size. Sometimes things have to be "implied underneath", etc.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 04, 2020, 11:14:19 PM
Quick question, if i were to draw a fighter, do i draw the weapons?

Thanks

Generally yes, unless you want to include a missile (such as a torpedo) that would be visible until fired. General guns are typically drawn in, but they don't have to be. They probably shouldn't be drawn in if they are turrets- though this can be tricky to do depending on the weapon sprite size vs the fighter sprite size. Sometimes things have to be "implied underneath", etc.

Alright, thank you.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 05, 2020, 06:57:55 PM
Broadsword but big

(https://i.imgur.com/DrJStnD.png)

also the pirate variant

(https://i.imgur.com/KuTiIMp.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 06, 2020, 05:02:33 AM
SYMMETRICAL TALON
SYMMETRICAL TALON

I understand that Symmetry is boring, but Asymmetry kicks my OCD in the nuts (can i say that?).
(https://i.imgur.com/KbVWWHi.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 07, 2020, 07:38:23 AM
An ancient Terran design, this design is limited by the of technology of it's time. With the age of space, however, reaching Mach 6 is no longer a dream.

This is based on the Prototype SR-72 (Blackbird's successor), which sadly, hasn't came to fruition.

(https://i.imgur.com/TmKg9eL.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 12, 2020, 09:02:15 AM
Btw, how did everyone post images without attaching it? do you upload it to some image hosting website?

edit : nvm i got it
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 12, 2020, 09:47:19 AM
Here's a ship i drew from scratch (minus the turrets)

(https://i.imgur.com/jXD03W6.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Morrokain on June 15, 2020, 01:18:05 PM
I like that one. It has a good visual definition of the overall superstructure and layers. I also like the turret layout and shape. Very aesthetically pleasing to me. One confusing thing that stands out, imo, is the armor plates along the edges at the front portion. They seem visually higher than the layer the turret emplacements are set on. A minor thing though.

Overall good job. :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dandlion68 on June 16, 2020, 05:16:58 AM
I like that one. It has a good visual definition of the overall superstructure and layers. I also like the turret layout and shape. Very aesthetically pleasing to me. One confusing thing that stands out, imo, is the armor plates along the edges at the front portion. They seem visually higher than the layer the turret emplacements are set on. A minor thing though.

Overall good job. :)

Thanks! it was my very first drawn-from-scratch ship. I guess the idea was that the armor plates are supposed to be covering the hull, and not the turrets themselves. I'm kinda confused as to how the shading should work. I think it might be best if i visualize the 3D version first.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on June 27, 2020, 09:04:21 PM
another sprite dump of questionable quality

(https://i.imgur.com/BCnLuox.png)
(https://i.imgur.com/9uzMT9Z.png)(https://i.imgur.com/MKSxeJw.png)
(https://i.imgur.com/lWuOfXW.png)
(https://i.imgur.com/DoPt36d.png)(https://i.imgur.com/eTOTJqq.png)(https://i.imgur.com/rXsjpiE.png)
(https://i.imgur.com/Ve84vi8.png)(https://i.imgur.com/bVqtTvS.png)(https://i.imgur.com/oebDZZP.png)(https://i.imgur.com/aRDb6Bq.png)(https://i.imgur.com/5BGxYoF.png)
(https://i.imgur.com/98gkhhm.png)(https://i.imgur.com/Lh2iViL.png)(https://i.imgur.com/tqVvY1S.png)(https://i.imgur.com/dtf59Sf.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: connortron7 on July 17, 2020, 10:23:01 PM
idk if anyone even cares about this as its not the best but eh, here it is, made it like 8 months ago.

(https://i.imgur.com/QNqYaEQ.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on July 20, 2020, 10:56:25 AM
Man, this stuff is all awesome!  I'll try and find some time to upload all this soon :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Titann on September 04, 2020, 09:54:47 AM
i really liked all of this stuff. everything here is free to use? I am looking for sprites to put my mod as HVB stuff https://fractalsoftworks.com/forum/index.php?topic=19078.0
whom should i credit if i use them?
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on November 29, 2020, 03:19:51 AM
the BLOBBINATOR
(https://i.imgur.com/LFPGSCV.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on November 30, 2020, 10:33:12 PM
That's blobbolicious.

And yes, I need to update the OP at some point.  Sorry, been rather busy this year.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on December 05, 2020, 12:37:47 PM
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_hegemony_cancer.png)
Fluff
***PRESS RELEASE***
Explorator Machinae, Inc., Introduces the Cancer

Named after a famous crab from antiquity (not that one (https://www.youtube.com/watch?v=LDU_Txk06tM&ab_channel=Monstercat%3AInstinct)), this is EM's refit of the Apogee, more suitable for a modern context. 

While still a capable survey vessel with all of the stellar cartography capabilities of the original model, the Cancer's main feature is hugely improved weapons locations and design.

While some malcontents would say that the "scorpion sting" Medium Missile Hardpoint, rear-facing and immobile, is a terrible place for a launcher, it was the only place that could take the stresses of repeat firing, and as most Cancer captains will attest, "we just threw Pilums on there anyhow".

However, both Medium Energy Turrets have been moved to lateral positions where they can provide nearly 270 degrees of largely-mutual firepower, greatly improving their utility, and three ultra-modern Universal Hardpoints in the front provide the Cancer with almost unlimited flexibility.  Two Built-In Antimatter Blasters in edges of the "jaws", also provide the Cancer with excellent closing firepower.

This combination of weapons makes the Cancer a superlative support vessel, with a beam-based armament, a credible brawler if equipped with Heavy Blasters, or even a Point Defense vessel, if equipped with Burst Lasers and front-mounted Swarmers to defeat fighter threats.

While the Cancer retains the heavy shielding of its predecessors, allowing it to take fire reasonably well, and has had its rate of turn improved by better positioning of jets towards the edges of the primary weapons pods, the Cancer's designers were simply unable to provide it with the Drone Launcher System of the Early Expansion models featured in the Corvus Blueprint Cache. 

Instead, after several arguments involving pithy remarks and spilled not-tea, they agreed to install an unproven Blueprint: the Improbability Device.  The Device, derived from the hexamathic syllogisms of the Cog Prophets, quite upsets Consensual Reality in a cone to the front of the Cancer, severely glitching AIs' quantumn-lattices and generally making everybody in range feel like taking a short nap while their equipment reboots.

The Luddites love it, because it's Tech that defeats Tech, and greatly desire to capture a working Blueprint, but Tritachyon, after witnessing the effect the ship has on AIs, has announced that anyone caught putting this technology into Pirate hands will be denied all further lines of credit.  The Ko Kombine, meanwhile, has quietly procured access to the Cancer for Independent Mercs exploring the Off Limits Zones or hunting [ED: REDACTED!]
[close]

...and yes, this means I'm updating the OP today.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on December 05, 2020, 03:25:41 PM
OK, so it only took me a year to get around to this, but it's updated.  Passwalker has very nearly surpassed the largest-single collection here, and frankly, the quality of what's been submitted, by practically everybody, is outstanding.  Thanks to all the new contributors!



Note:  since there was, apparently, some doubts as to the provenance of Esciron's work, and I wasn't around when the Drama occurred, it has been omitted for now.

In the future, please resolve all Copyright Drama via (diplomatic) PMs to their authors or approach me via PM about it before cluttering this thread.  The standards re: copyrights are clearly posted in my OP, and I will not mirror any work that isn't drama-free.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Konnrad on February 03, 2021, 04:51:43 PM
I made these ages ago for distant worlds and thought someone here could use em https://imgur.com/a/IK3JXzm
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: vexant on February 14, 2021, 07:25:31 PM
Hi Guys,
This is my first time posting/spriteing/modding in general. I thought id post this ship I made for my son on photoshop from his favorite hotwheels car. I cant seem to make it match the general style of all the other ships on here so if anyone could alter it or even show me whats involved in making starsector style art id be much obliged. Anyways, anyone can use this for whatever if they are desperate enough to use my "Nubship"
(https://imagizer.imageshack.com/img922/160/5BAg1m.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: IonDragonX on February 14, 2021, 07:59:33 PM
I thought id post this ship I made for my son on photoshop from his favorite hotwheels car.
Its a good likeness of a Hotwheels car! :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: MaxMNG on March 07, 2021, 01:00:40 PM
Hi! I have a small ship, maybe someone will come in handy :)
https://drive.google.com/drive/folders/1ltMcggQB_so16o8cO7TUPYEQ8nn9IXyy?usp=sharing

[attachment deleted by admin]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Flacman3000 on April 12, 2021, 11:44:18 PM
Hi! I have a small ship, maybe someone will come in handy :)
https://drive.google.com/drive/folders/1ltMcggQB_so16o8cO7TUPYEQ8nn9IXyy?usp=sharing

Wow looks agile my type of ship I will use this personally for now! thanks for the contribution im trying to make ships myself but making a mod part by part personally helps me make the real deal! Can't be motivated if my ships look bad LOL thanks!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Flacman3000 on April 14, 2021, 12:01:35 AM
(https://i.imgur.com/J1BYbrX.png)(https://i.imgur.com/aVQS124.png)(https://i.imgur.com/WNwj6Hd.png)(https://i.imgur.com/mqagxUH.png)(https://i.imgur.com/DjPtWFc.png)(https://i.imgur.com/otAJyQt.png)(https://i.imgur.com/SJeJEsh.png)(https://i.imgur.com/1YNs57y.png)(https://i.imgur.com/CrWzXvh.png)(https://i.imgur.com/0H2FlDt.png)(https://i.imgur.com/5ZoXzJC.png)(https://i.imgur.com/6nQi3ff.png)(https://i.imgur.com/0cpjZlB.png)(https://i.imgur.com/XqTqCBw.png)(https://i.imgur.com/bVlKMsx.png)(https://i.imgur.com/VC7xb0h.png)(https://i.imgur.com/VC7xb0h.png)(https://i.imgur.com/6qdqZlu.png)(https://i.imgur.com/aGpCaXE.png)(https://i.imgur.com/cYkD8UN.png)(https://i.imgur.com/IS9dpOF.png)(https://i.imgur.com/0PdzT7V.png)(https://i.imgur.com/afrNIEl.png)

I'm in eternal gratitude to you my friend most of my personal faction ships are made from you. Astounding Designs! Thank you beyond eternity!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on April 16, 2021, 08:28:46 PM
(https://i.imgur.com/Z08esGF.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: charmingthree on April 29, 2021, 04:13:42 PM
(https://imgur.com/FDaXoHh.png)

reworked one of the sprites in HELMUT's folder to be more vanilla friendly

EDIT: I just realized that most of the parts in the original sprite were taken from the Heron, so I went a bit further and made a more faithful rework:
(https://imgur.com/1Egx6v9.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: charmingthree on May 01, 2021, 02:16:12 PM
(https://imgur.com/d7Zz0xd.png)
very crusty onslaught MK.II
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: charmingthree on May 02, 2021, 09:43:15 AM
(https://imgur.com/OjGr8zp.png)

inspired by the vatican mk.II from project valkyrie
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: charmingthree on May 03, 2021, 06:23:01 PM
turned the above vatican copycat into something a bit more original. now it's a thicc dedicated carrier
Spoiler
(https://imgur.com/o5HlpgV.png)
[close]

and a few miscellaneous things.
Spoiler
(https://imgur.com/I1E17CG.png)(https://imgur.com/HmtDgZy.png)(https://imgur.com/fOJMC79.png)(https://imgur.com/aOpcKFL.png)
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Flacman3000 on May 04, 2021, 02:26:57 AM
turned the above vatican copycat into something a bit more original. now it's a thicc dedicated carrier
Spoiler
(https://imgur.com/o5HlpgV.png)
[close]

and a few miscellaneous things.
Spoiler
(https://imgur.com/I1E17CG.png)(https://imgur.com/HmtDgZy.png)(https://imgur.com/fOJMC79.png)(https://imgur.com/aOpcKFL.png)
[close]

Are those cruisers and destroyers or cruisers and frigates? Love the third one btw!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: charmingthree on May 04, 2021, 06:57:00 PM
Quote
Are those cruisers and destroyers or cruisers and frigates? Love the third one btw!
two cruisers and two frigates, and thanks

here's a low-tech cruiser I've been working on using sprites that passwalker kindly provided + an annihilator mlrs
(https://imgur.com/AC5hG2G.png)(https://imgur.com/QVHeadP.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Flacman3000 on May 05, 2021, 08:13:40 AM
Anyone has weird midline or high-tech capitals to mess around with personally?
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Protonus on May 10, 2021, 02:44:42 AM
I'm just gonna post these, since they've been lingering about for too long.
With Blue and Red already in functioning order to get updates, I don't think I could do more with them.

(https://i.imgur.com/H96MKTI.png) (https://i.imgur.com/b18RozX.png) (https://i.imgur.com/o6rD4BJ.png)
(https://i.imgur.com/QvHjyb3.png) (https://i.imgur.com/NxhPZms.png) (https://i.imgur.com/W7W4qwG.png) (https://i.imgur.com/dD4Eknm.png) (https://i.imgur.com/Wug9TSQ.png)
(https://i.imgur.com/QJd9sV1.png) (https://i.imgur.com/ueXy4Z5.png) (https://i.imgur.com/vfHlcqu.png) (https://i.imgur.com/BmarGvm.png) (https://i.imgur.com/Wh2xXhZ.png)
(https://i.imgur.com/ETTwjeW.png) (https://i.imgur.com/1iEx4rn.png)

Give them a home, tidy them up and you get yourself a new faction.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: IonDragonX on May 30, 2021, 07:36:25 PM
@passwalker
I'm taking these, thanks.
Spoiler
(https://i.imgur.com/rIFB9ZU.png)
(https://i.imgur.com/sXLO3cC.png)
(https://i.imgur.com/9PJ5U87.png)
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Yunru on June 01, 2021, 02:26:57 PM
It's just a simple recolour of the XIV variant then reslapped onto the base Onslaught, but I'm not using it, and it looks neat enough I don't want to just delete it:
Spoiler
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/9d676854-ca16-4cea-9099-fd954e997e6d/dekqdv3-558045cd-eefb-41fd-920b-8562c7a4e079.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzlkNjc2ODU0LWNhMTYtNGNlYS05MDk5LWZkOTU0ZTk5N2U2ZFwvZGVrcWR2My01NTgwNDVjZC1lZWZiLTQxZmQtOTIwYi04NTYyYzdhNGUwNzkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.k7078S81zlqOPQzyruDDEhOkO2Pot_0VBCxglI0NVXg)
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: bananana on June 18, 2021, 11:19:40 PM
Phaeton Mk=
(https://i.imgur.com/tcR1ll6.png)


(https://i.imgur.com/QIigRCs.png) (https://i.imgur.com/nN2kj2o.png) (https://i.imgur.com/vLubarj.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: toopok4k3 on July 11, 2021, 04:54:59 PM
Just throwing these out as I don't really need them.
(https://i.imgur.com/9yNMwV2.png)
(https://i.imgur.com/h9Mh1zY.png)
(https://i.imgur.com/vJ89Q0U.png)

*Edited gemini lasher sprite out as I found use for it.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on August 14, 2021, 10:44:11 PM
Glad to see this is still getting occasional use
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on September 21, 2021, 07:07:54 AM
Double Hammerhead and a weird cerberus bash I won't use.

(https://i.imgur.com/2n3QnxU.png) (https://i.imgur.com/DznFhBU.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: IonDragonX on December 11, 2021, 07:46:13 PM
@passwalker
I'm claiming this one. Thank you.
Spoiler
(https://i.imgur.com/EP2KTTn.png)
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on December 14, 2021, 01:22:25 PM
Crappy mirror of the new cruiser someone could use I guess.
(https://i.imgur.com/U9kYccf.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on December 15, 2021, 02:59:52 PM
Since it's getting removed from my mod next update, capital medusa can be used by anyone if they want.
(https://i.imgur.com/XnrUrWY.pg)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: IonDragonX on December 15, 2021, 03:37:03 PM
Since it's getting removed from my mod next update, capital medusa can be used by anyone if they want.
(https://i.imgur.com/VLu1yfC.png)
Thanks! I'll put it to use!
Title: Re: Spiral Arms II
Post by: Dhunt05 on January 02, 2022, 08:20:35 PM
Artists:  A-L

DrakonST
(http://www.wolfegames.com/TA_Section/SpiralArms/drakonst_001.png)
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/drakonst_002.png)(http://www.wolfegames.com/TA_Section/SpiralArms/drakonst_003.png)(http://www.wolfegames.com/TA_Section/SpiralArms/drakonst_004.png)
[close]

[/size]

Hey DrakonST was wonder if i could use these? thanks in advance man!
Title: Re: Spiral Arms II
Post by: IonDragonX on January 02, 2022, 10:06:06 PM
Hey DrakonST was wonder if i could use these? thanks in advance man!
I'm pretty sure the last two images are already taken.
Title: Re: Spiral Arms II
Post by: Dhunt05 on January 03, 2022, 01:11:00 AM
Hey DrakonST was wonder if i could use these? thanks in advance man!
I'm pretty sure the last two images are already taken.

Yeah im looking to use the white ships, im having a mod made and well they fit the style i want for the ships. just need DrakonST to reply haha
Title: Re: Spiral Arms II
Post by: BreenBB on January 03, 2022, 01:51:10 AM
Yeah im looking to use the white ships, im having a mod made and well they fit the style i want for the ships. just need DrakonST to reply haha

Well, reply from DrakonST will take a while, considering what he left SS community.
Title: Re: Spiral Arms II
Post by: Dhunt05 on January 03, 2022, 03:10:34 AM
Yeah im looking to use the white ships, im having a mod made and well they fit the style i want for the ships. just need DrakonST to reply haha

Well, reply from DrakonST will take a while, considering what he left SS community.

i didn't know he left, well im not in a super rush and hes active often so just gotta play the waiting game now
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on January 03, 2022, 05:50:08 AM
Yeah im looking to use the white ships, im having a mod made and well they fit the style i want for the ships. just need DrakonST to reply haha

Well, reply from DrakonST will take a while, considering what he left SS community.

i didn't know he left, well im not in a super rush and hes active often so just gotta play the waiting game now

You don't need to ask permission. The whole point in Spiral arms is that the sprites are unused or abandoned and can be used by anyone.
Title: Re: Spiral Arms II
Post by: BreenBB on January 05, 2022, 02:33:48 AM
i didn't know he left, well im not in a super rush and hes active often so just gotta play the waiting game now

Yes, as BigBeans said this is topic for unused/abandoned stuff, and if someone releases something here its means what its author already given permission to use, its more like Sprite Dump, where people toss sprites which they won't use but its just sad just to delete them. And speaking of Drakon_ST, he told in Russian Discord what he simply lost interest in SS, mostly because he as old player didn't liked how game development went from 06 versions to 095, (I'm new player, but I heard what many old players who played SS from 06 versions, often complain about broken game balance in new versions, especially Russian ones), you won't get his permission just by waiting here, only if you try contacting him directly.

I kinda used his sprites too in personal mod, mostly Low Tech and High Tech stuff, which I didn't uploaded yet. (I'm not sure if I will).
Title: Re: Spiral Arms II
Post by: Dhunt05 on January 05, 2022, 05:01:58 AM
i didn't know he left, well im not in a super rush and hes active often so just gotta play the waiting game now

Yes, as BigBeans said this is topic for unused/abandoned stuff, and if someone releases something here its means what its author already given permission to use, its more like Sprite Dump, where people toss sprites which they won't use but its just sad just to delete them. And speaking of Drakon_ST, he told in Russian Discord what he simply lost interest in SS, mostly because he as old player didn't liked how game development went from 06 versions to 095, (I'm new player, but I heard what many old players who played SS from 06 versions, often complain about broken game balance in new versions, especially Russian ones), you won't get his permission just by waiting here, only if you try contacting him directly.

I kinda used his sprites too in personal mod, mostly Low Tech and High Tech stuff, which I didn't uploaded yet. (I'm not sure if I will).

The problem is, his sprites (DrakonST) and some of HELMUT's specifically needs approval to be used, it even says in the beginning of the post. also been told from other well know mod makers that i need to get permission to use his stuff. I appreciate the replies but id rather not just use them and then have to remove them if he doesnt end up wanting to give me permission.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: charmingthreeII on February 14, 2022, 06:50:41 PM
hello its me charmingthree, I forgor my password and email after like almost a year. anyway here's what's basically a conquest redesign I made a while back that I remember being really proud of but didn't feel like going through the effort of turning into an actual ship in the game, so hopefully someone else can give it a home in the sector :)

(https://i.imgur.com/sSOsi9z.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Eomdor on February 14, 2022, 09:41:01 PM
Some very old sprites I made for myself. I actually finished with custom weapons and working ship files but they are probably horribly outdated by now so Im posting only the images in case someone likes the low effort sprites for anything.

(https://i.imgur.com/SeM05sp.png) (https://i.imgur.com/ySN0KT4.png) (https://i.imgur.com/3Yee5hm.png)
(https://i.imgur.com/B7o2skz.png) (https://i.imgur.com/cpo9m4m.png) (https://i.imgur.com/rWLRoew.png)
(https://i.imgur.com/uinsO0L.png) (https://i.imgur.com/FVaiCec.png)
(https://i.imgur.com/DNfwj0u.png) (https://i.imgur.com/DifG0C3.png) (https://i.imgur.com/mIpoNfM.png) (https://i.imgur.com/gs6hzUD.png)
(https://i.imgur.com/31uaPZB.png) (https://i.imgur.com/jxR109V.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: charmingthreeII on February 19, 2022, 05:52:03 PM
Spoiler
(https://i.imgur.com/bBJSgG2.png)
"Mattatron"
(https://i.imgur.com/6ouXaF9.png) (https://i.imgur.com/Cl39jqo.png)
"Bellator"
(and a crusty XIV skin attempt)
(https://i.imgur.com/HCNAJRT.png)
"Folkvang"
(https://i.imgur.com/BjlauVF.png)
"Jackal"
[close]

 
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 06, 2022, 01:56:34 PM
This stuff's pretty cool.  Don't worry, I'll update the thread's first page, eventually ;)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: [email protected] on June 03, 2022, 08:50:30 AM
Feel free to USE any of this, https://imgur.com/a/cwGOoa3
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Janitor101 on June 15, 2022, 10:10:39 PM
I got personally increasingly bothered that there was only the lowtech Ox for a tug option, so I went looking for sprites and found this thread, Spent about an hour or two in photoshop to create something that could pass as a hightech range tug. if anyone wants to use it. Feel free, I sourced everything from this thread and the vanilla sprites, its a first go, so its probably pretty rough, unfortunately I had a Photoshop crash and lost the PSD file, so this is the one and only attempt for this particular sprite.

Chaperone Class Tug maybe? IDK.
(https://i.imgur.com/dLOWt1t.png)

Credits to:
Spoiler
Star Sector Phaeton Tanker (tanker bitz)
Passwalker (main hull)
Passwalker (little tanker bitz)
Xenoargh (engine/tractor arm bitz)
[close]

First post is making potential mod content, woooooo!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Pogre on July 15, 2022, 11:58:51 PM
Just figured I'd dump these unused sprites here. Credit appreciated but not required.


(https://i.imgur.com/GZsmQCv.png)


(https://i.imgur.com/ZdPhFQS.png)


(https://i.imgur.com/qKQq4OB.png)


(https://i.imgur.com/YdNfGdV.png)
Title: Re: Spiral Arms II
Post by: JAL28 on July 18, 2022, 06:07:23 AM
Spoiler
(http://www.wolfegames.com/TA_Section/SpiralArms/protonus_ship02.jpg)
[close]
I'm taking this fellow, thanks; and I'm gonna rework it and publish it in DE(assuming that's allowed, but I suppose it technically is since this is spiral arms)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Gary0076 on September 23, 2022, 02:35:38 PM
first post on the forum
(https://i.imgur.com/aV6oOq6.png)
a high-tech frigate with three small weapon mounts based on the tempest
(https://i.imgur.com/q3e2nI9.png)
a cerberus kitbash with one medium weapon mount and two small weapon mounts/missile hardpoints
(https://i.imgur.com/Xp3mY1P.png)
(https://i.imgur.com/VXHoHK3.png)
an unfinished high-tech destroyer(?), nicknamed "horseshoe crab". also comes with weaponless version

feel free to modify it to your liking. credit is optional but is recommended
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Xhaldor on February 10, 2023, 08:23:52 AM
I'm just gonna post these, since they've been lingering about for too long.
With Blue and Red already in functioning order to get updates, I don't think I could do more with them.

(https://i.imgur.com/H96MKTI.png) (https://i.imgur.com/b18RozX.png) (https://i.imgur.com/o6rD4BJ.png)
(https://i.imgur.com/QvHjyb3.png) (https://i.imgur.com/NxhPZms.png) (https://i.imgur.com/W7W4qwG.png) (https://i.imgur.com/dD4Eknm.png) (https://i.imgur.com/Wug9TSQ.png)
(https://i.imgur.com/QJd9sV1.png) (https://i.imgur.com/ueXy4Z5.png) (https://i.imgur.com/vfHlcqu.png) (https://i.imgur.com/BmarGvm.png) (https://i.imgur.com/Wh2xXhZ.png)
(https://i.imgur.com/ETTwjeW.png) (https://i.imgur.com/1iEx4rn.png)

Give them a home, tidy them up and you get yourself a new faction.

Can I use these? (I know they are used on HIVER reskin and normal) however, they would be interesting to kitbash and I could reuse them into a mod am making!
(Also sorry for reposting the topic!)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on February 28, 2023, 10:02:36 PM
Learning to use AI art tools. OFC, like every other art tech I've messed with, I just end up making a bunch of SS sprites, to see if I can get up to speed, lol.

I think that now that I know how to feed these things, I can make a fairly finished sprite with a fair amount of control over the design (that's the tricky part, imo; the AI is really prone to GIGO and good prompt data is essential) really fast (see last image).

AI Image Source Note: these images were all made with img2img prompts and the February build of MidJourney on Night Cafe, using the default model. Text prompts were probably something like, "spaceship, panel lines, greebles, small lights"

(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_01.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_03.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_04.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_05.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_06.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_07.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_08.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_09.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_10.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_11.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_12.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_13.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_14.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_sd_15.png)
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/not_the_enterprise_grid.png)

No, this doesn't mean a front-page update is imminent, unfortunately. I'll probably get to that next month, when I'm a bit less buried.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: theDragn on March 17, 2023, 12:35:59 PM
Learning to use AI art tools...

That first one looks a lot like Apex sprites. While I have no idea if you used those sprites as training data or not, please be aware that I specifically do not give permission to use them in that manner.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Lukas04 on March 17, 2023, 12:55:19 PM
I am not completly against the usage of AI if you just use it as a tool to draw inspiration from, but by the looks of it you used a lot of modded content for your model, and if thats true, not mentioning which those have been trained on feels a bit wrong, even more so in case the artists havent been asked for consent from.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dazs on March 18, 2023, 05:11:48 AM
I am not completly against the usage of AI if you just use it as a tool to draw inspiration from, but by the looks of it you used a lot of modded content for your model, and if thats true, not mentioning which those have been trained on feels a bit wrong, even more so in case the artists havent been asked for consent from.
Being a fine purveyor of Spiral Arms I am very familiar with the free to use content here and I can see the majority of the AI sprites sources are from this thread. Xenoargh is the OG curator of free to use and I highly doubt any mod released sprites were used.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Lukas04 on March 18, 2023, 05:55:05 AM
I am not completly against the usage of AI if you just use it as a tool to draw inspiration from, but by the looks of it you used a lot of modded content for your model, and if thats true, not mentioning which those have been trained on feels a bit wrong, even more so in case the artists havent been asked for consent from.
Being a fine purveyor of Spiral Arms I am very familiar with the free to use content here and I can see the majority of the AI sprites sources are from this thread. Xenoargh is the OG curator of free to use and I highly doubt any mod released sprites were used.

I do hope thats true, but at my own glance, the Generated ships do not look like they were trained on data from this thread. Most of this Thread uses Kitbashed Sprites, or Sprites following the original starsector style quite closely. Despite that, the plating on those generated ships very much doesnt look like its been trained on just that. They replicate more so the sprites of people attempting their first non-kitbash sprites, which often have more rough lines and not the best transitions inbetween parts.

Thats not to say that AI would perfectly recreate them of course, but ive seen some AI trained on more Vanilla adjacent data and they tend to create them quite differently, though in the end that could also come from the training process.

But rather than speculation it would probably just be better to hear the response from the author.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on March 24, 2023, 10:24:53 AM
My Star Wars ships I made a long time ago that I no longer want to maintain. Maybe someone else can find use for them.

(https://i.imgur.com/8OolUG4.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: JAL28 on March 27, 2023, 09:10:33 AM
Suppose there's a few things I can sacrifice to the maw of endless hunger:
Spoiler
(https://i.imgur.com/W5PjOb8.png)
Yellow Warthog. That's it. It's a yellow Warthog.
(https://i.imgur.com/Q6iBJw2.png)
Unimplemented carrier with probably the most bay/volume in the entire modiverse. Was originally going to ES but got rejected so throwing it to spiral arms instead.
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on March 28, 2023, 03:31:03 PM
Those Star Wars ships are lovely. I'll get new submissions into the official archives... er... soon?

Speaking to the AI-art stuff: Rest assured, I'm not secretly training a model on mod work, lol. My goal was simply to figure out how to make stuff that looked a bit like a SS ship very quickly. I've discussed this in this thread (https://fractalsoftworks.com/forum/index.php?topic=26227.0), but I have lacked time to provide a lot more information; I'm currently working on an experimental tool to "talk to" Large Language Models in more effective ways IRL.

Looking at the older stuff at this point makes me kind of laugh, honestly, because the stuff I've been able to get out of Easy Diffusion at this point is a lot more advanced and polished-feeling, and the quality of the img2img input image doesn't have to be all that great.


Take a source image used as a design concept, such as this:
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/ai_post_apocalypse_spaceship01.png)


AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the default model. Text prompts were probably something like, "spaceship, panel lines, greebles, small lights"

Add in properly-designed prompts, use a model that produces fairly good results, and et voila:
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_AI_art_quadview.png)


If the results feel a little too "wild" (i.e., not close enough to my design concept) I can always tighten up the amount of random noise and get closer to the original concept:
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_AI_art_quadview2.png)

Rinse and repeat until you're happy with the results, or just kitbash things to get all the major details you wanted.

So, as I hope you can see, there's no need to secretly use modders' work to train AIs with or anything remotely nefarious like that. I don't even need to use a complex design to get reasonably-close results. This is just what the future looks like, where humans provide the big ideas about design and AIs can be trusted to fill in a lot of smaller details.

As usual, if you like any of that stuff, above, feel free to use it like anything else I've put into the thread, including the image I used to create these works with, if you want to explore this technology further.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: theDragn on March 29, 2023, 07:09:11 PM
Speaking to the AI-art stuff: Rest assured, I'm not secretly training a model on mod work, lol.
[...]
So, as I hope you can see, there's no need to secretly use modders' work to train AIs with or anything remotely nefarious like that.
I'll be honest, I'm not very assured, because you just said "nuh uh, I wouldn't do that", but didn't show the inputs you used to generate the initial ships. Regardless, I'm not looking to have a fight about whether you actually did or did not- if you did, don't do it again; if you didn't, then there's no problem.

As far as this being what the future looks like... well, it looks like crap. None of those ships make any sense; it's just a bunch of vaguely-plausible details that fall apart when you take a closer look. You could kitbash something similar and better out of vanilla derelict sprites.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on March 30, 2023, 05:49:32 PM
Tell you what: I'll just let the entire cat out of the bag, so you (and everybody else here) can play with the AI stuff and replicate my results with exactly the same software and information.

I didn't want to provide a lot of detail in public about this yet, because I'm still very ignorant of how best to prompt-engineer for perfect results, and frankly, I feel my understanding of this subject is laughably primitive. There are probably guides online by now that explain this stuff so much better than I can. But hey, this should reassure you. I love riding the bleeding edge and I'm having fun, that's all!

To use this, you'll need a CUDA-capable GPU, i.e, nVidia with enough VRAM (RTX Series 10+, technically; I'm using a 3080 TI).

First, install Python (https://www.python.org/downloads/windows/) and Easy Diffusion (https://github.com/cmdr2/stable-diffusion-ui).

Once you've installed it, run it; it'll open a web browser page. The first time, you may need to tell your OS / AV it's cool, because it does Scary Python Things and talks to the Internet and installs sub-components, etc.

The settings I'm using, other than the text prompt part, are:

(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/AI_image_prompt_stuff.jpg)

The text prompt used is: "post-apocalyptic spaceship, [aerial view:2], panel lines, greebles, hyperdetailed, small lights, small details, dirt, grunge, damage" sans quotes.

If you're trying to replicate my results exactly, you'll notice that dread_V2_dread_V2 isn't available on the Model dropdown tab of the UI. I don't think you need this model to get good results, but here's where you can find that (https://civitai.com/models/14722/dread-v2), if you're interested. I'm using that mainly for other things, but it works fine for this purpose.

The earlier stuff I've shown was using Stability AI's default model 1.4 or NightCafe's custom model.

[EDIT]
Oh, and!

Somebody, if they're trying this out for themselves with these instructions and their own art, might notice that all my starter images have weird noisy texture overlays. I've found that that (and starting with an image that's about as large as the image you intend to make, if not larger) makes much, much better images. Why? Because of how the AI's initial pixel-sampling methods work, basically. I just use a "tech" texture I have sitting around, but I'm pretty sure most forms of noisy grayscales used w/ Multiply (and some Curves to pull up white points afterwards) will work.
[/EDIT]

So there you go. No super-secret AI model stuff is required. People have been doing this kind of stuff for quite a while now; I'm just providing some basics, and have probably even given some bad advice out of sheer ignorance; but these settings have worked for me, for the kinds of things I'm doing.

Another example. Let's try and make something vaguely Midline-ish. Is that "Fadur" for 'fake Kadur' or "Midfake"? IDK, lol.

Starter image:
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/ai_post_apocalypse_spaceship04.png)

Some results:
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_AI_art_quadview3.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Harmful Mechanic on March 30, 2023, 05:59:03 PM
You could also run https://github.com/eballai/NoAI or https://glaze.cs.uchicago.edu/ on your images, if you're worried about having them scraped for use in a model like this.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on March 30, 2023, 06:08:20 PM
Right. Like, just so it's utterly clear, though, and at the risk of repeating myself again.... what I'm doing didn't involve any models that aren't already public and freely available.

I wrote a fairly lengthy bit earlier about how much drudge-work is actually involved in using Dreambooth (https://huggingface.co/blog/dreambooth), but frankly, it's pretty technical and I didn't think it would be as convincing to non-techies as simply showing exactly how to do this themselves. People think this AI stuff is magic; it really isn't. Training an AI on all the imagery just in this thread would involve writing hundreds of very carefully-crafted JSON descriptors, then using a pair of A6000's to process a model... and IDK about you, but I don't have time for that, just to make some SS sprites, lol.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: theDragn on April 01, 2023, 02:27:42 AM
You could also run https://github.com/eballai/NoAI or https://glaze.cs.uchicago.edu/ on your images, if you're worried about having them scraped for use in a model like this.

Oh, this is very useful. Thank you!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on April 01, 2023, 09:04:37 AM
More old stuff I don't use.

(https://i.imgur.com/XhD6C0m.png) (https://i.imgur.com/2n3QnxU.png) (https://i.imgur.com/rwosH55.png) (https://i.imgur.com/S97scPL.png) (https://i.imgur.com/LstgIKy.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 01, 2023, 01:30:44 PM
Those are great!

Meanwhile, took a shot at Low Tech last night. This has been the biggest challenge to get an AI to interpret, in terms of intent vs. results. Low Tech's all the things that AIs tend to hate- non-stereotypical rocket forms, complex, almost biological-feeling greebles, etc. So I've really struggled with prompting and base images. I'll provide some example prompts / base images when I feel more confident that others can get good results.

For now, these are a few samples, including a couple of things I put turret positions and a few extra details on, just to show the transition to a final work.

AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V2. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk"
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_AI_art_quadview4.png)

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: SirHartley on April 02, 2023, 06:26:05 AM
I don't think this whole AI talk should be in this thread, it feels like something that should be a separate one.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 02, 2023, 03:10:49 PM
Another attempt at Low Tech... still failing, but sorta vaguely? I could see some of these (I generated about 50 in half an hour; these are just some I liked) working out with a bit of color magic and some pixel-art tuning.

I think the fault here is largely mine; I just kind of lazily threw together the base shape; it doesn't have enough lumpy bits for the AI to extrapolate from. Next time I'll try for the serrated-shell look and see if I can get the AI to understand what I'm going for. But I figured I should try and get a Domin-faker done before I try big bad stuff with epic armored shells.

AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V2. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk"
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_AI_art_quadview5.png)

Quote
I don't think this whole AI talk should be in this thread, it feels like something that should be a separate one.
Sorry. I was dumb and thought we'd have a polite, considerate conversation in that other thread (https://fractalsoftworks.com/forum/index.php?topic=26227.0) discussing the technical how-to, and somebody out there with more knowledge would show up and demonstrate some truly advanced techniques, give out free tips and all that. Oh well :)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: SirHartley on April 03, 2023, 02:51:18 AM
Sassing me over noting that you are spamming a thread with mediocre AI generated images that are definitely not on topic (while you already have a separate thread that would be much more suited to it, too!) is a rather adult response, yeah, I agree.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 03, 2023, 01:11:44 PM
These are all images that can be taken and refined into working sprites fairly easily. Anybody with a bit of art talent can refine these raw versions pretty easily.

AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V2. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk"
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech01.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: SirHartley on April 03, 2023, 01:47:04 PM
I'm not even going to bother trying to argue on why that's not the point.
Just move the tirades about settings and raw output to your own thread, please.

I got nothing against posting completely finished sprites here.

Edit - and for the record, I generally like Stable Diffusion and what it does, I just don't think this is the proper place for it.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 04, 2023, 10:58:52 PM
Leviathans from the deep.

AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V2. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk". The outer layers were done in a separate pass with "armored shell" as the prompt and another img2img bitmap supplied.

(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech03.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech04.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Ontheheavens on April 05, 2023, 06:26:30 AM
Just move the tirades about settings and raw output to your own thread, please.
to your own thread

This thread is meant to provide artists with a place to put free-to-use art assets they wish for the Starsector community. 
Quote
Started by xenoargh
;D

Leviathans from the deep.
Spoiler
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech02.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech03.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech04.png)
[close]

Liking all of your recent posts so far, looks like a really good base for paintover!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 05, 2023, 10:10:38 AM
With a little more love, those could be perfectly acceptable ships, imo. All of them were generated from the same base, I just let the AI go a bit wild, trimmed a little and threw on turret positions. They need lights and a few little touches; I'll probably get that done when I'm done with work.

I was trying for armored shells, but the AI's really struggling with that concept. Probably will have to resort to doing two passes and compositing them.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 05, 2023, 01:37:34 PM
Fakeslaught achieved 8)

AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V2. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk". The outer layers were done in a separate pass with "armored shell" as the prompt and another img2img bitmap supplied.
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech05.png)(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_lowtech06.png)
This was a little trickier than would be ideal, for new people trying this kind of thing. Basically, to get the look somewhat right, I did the armored "shell" bit as one part in its own layer, with its own prompt, generated that, then did the body of the ship, and then a bit of post to blend both together.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Harmful Mechanic on April 05, 2023, 02:37:01 PM
This, man, this right here - this is how you get a Butlerian Jihad.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 05, 2023, 02:48:02 PM
Great, now I can down in history for starting the AI Wars. The Terminators' titanium skulls will be modeled on mine, lol.

Honestly, though? AI-assisted art's kind of fiddly and I'm enjoying the mental challenge of figuring out why it does <thing> really poorly but does <other thing> surprisingly well. Like, the crazy-detailed rear engines are based off a paucity of grayish blobs and my prompts aren't amazing, but it manages. Given that all of this tech isn't actually "thinking" in any real sense, half the battle is figuring out why it's being stupid about recognizing a pattern that you don't want, like the previous results where I was like, "I want armor, not vague metallic tumors!". I'm sticking with it because sometimes the results are pretty interesting and what the heck, I've done pretty much every other method.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 16, 2023, 04:37:29 PM
I haven't had much time to mess with all the AI-assisted art this last couple of weeks, but I've had a few things running in the background... mainly, reworking the Glaug.

For everybody who doesn't remember the Glaug (which, well, is pretty much everybody these days, unless you played Vacuum back in the day) the Glaug were meant to be a weird faction that used biotechnological ships and weapons, and were largely based on the drawings of my son, who was about 9 or 10 at the time.

They were pretty basic ideas about insect-like forms and so on, drawn with typical 9-year-old skill, and I was using the process as a teaching tool. But the actual faction was fun to fight against, and I always thought they needed more ship designs, and this AI stuff is great for this kind of thing. I can't promise this is coming to a playable mod any time soon, but I'll release a proper sprite sheet of this stuff when I think it's reasonably complete.


AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V2. Text prompts were probably something like, "alien insect spaceship, top view, panel lines, greebles, small lights". The outer layers were done in a separate pass with "armored shell" as the prompt and another img2img bitmap supplied.
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/new_glaug_preview.png)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: vicegrip on April 22, 2023, 07:54:16 PM
Reminder to everyone that Imgur is deleting all images not hosted under an account by May 15 (http://"https://gizmodo.com/imgur-bans-nsfw-content-will-delete-old-posts-1850356455"). Now might be the time to grab copies of the sprites from both this and the first Spiral Arms thread and archive them before they disappear from the internet.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Dazs on April 23, 2023, 10:33:44 AM
I haven't had much time to mess with all the AI-assisted art this last couple of weeks, but I've had a few things running in the background... mainly, reworking the Glaug.

For everybody who doesn't remember the Glaug (which, well, is pretty much everybody these days, unless you played Vacuum back in the day) the Glaug were meant to be a weird faction that used biotechnological ships and weapons, and were largely based on the drawings of my son, who was about 9 or 10 at the time.

They were pretty basic ideas about insect-like forms and so on, drawn with typical 9-year-old skill, and I was using the process as a teaching tool. But the actual faction was fun to fight against, and I always thought they needed more ship designs, and this AI stuff is great for this kind of thing. I can't promise this is coming to a playable mod any time soon, but I'll release a proper sprite sheet of this stuff when I think it's reasonably complete.

(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/new_glaug_preview.png)

Big fan of your work and I for one thought that the Gulag sprites needed to be included in the current game and used them for my Hiver Swarm mod. I updated them with an AI assist for a more biological look in the latest version of the Hiver mod but I really like the mechanical look of your AI update version as well, well done!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on April 23, 2023, 04:16:51 PM
Reminder to everyone that Imgur is deleting all images not hosted under an account by May 15 (http://"https://gizmodo.com/imgur-bans-nsfw-content-will-delete-old-posts-1850356455"). Now might be the time to grab copies of the sprites from both this and the first Spiral Arms thread and archive them before they disappear from the internet.
Oh, dear, I guess I'll have to update before then. Noted.

@Dazs: I'm glad you like these. The Glaug (it's an obscure reference to the Zentraedi from Robotech, because I'm a fanboi for the work of Kazutaka Miyatake (https://www.google.com/search?rlz=1C1CHBF_enUS917US917&q=Kazutaka+Miyatake+art&tbm=isch&sa=X&ved=2ahUKEwiVpILTj8H-AhVjADQIHSBPD4kQ0pQJegQIBRAB&biw=2108&bih=1191&dpr=1.5)) are always one of those things that I look back on as a fun thing. When my son wanted to make "bug ships" I thought, fine, we'll make them green like the Zentraedi stuff, and vaguely reference the forms and motifs. These updates are just a fun way to see what the tech can do; I'm thinking a few more additions might be fun and leave people here with a Factions'-worth of base art incorporating the biomechanical / insect references I was interested in originally.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Big Bee on May 03, 2023, 02:22:41 PM
Having been quite annoyed by AI-generated images flooding stuff in the past, I do agree that it would be nice if AI stuff was mostly limited to its own thread as opposed to being mixed together with this one.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: connortron7 on May 04, 2023, 03:06:54 PM
Having been quite annoyed by AI-generated images flooding stuff in the past, I do agree that it would be nice if AI stuff was mostly limited to its own thread as opposed to being mixed together with this one.
Agreed, there are fantastic sprites here that people put good work into and seeing some crumbs made by an ai that most likely "learned" from proper artists without their permission is quite insulting.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 06, 2023, 03:35:46 PM
OP is updated!

Sadly, a couple of images from 2021 were lost to Imgur purges. If you contributed that long ago and see that your image link has failed (we're talking pages 10 or so forward), and want it up here, PM me.

I try to upload / hardlink before we lose things here, but sometimes I don't get to this soon enough; every time I do an update, it takes a couple of hours of work, and I've been pretty tight on free time lately.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 06, 2023, 04:18:13 PM
On the AI-art stuff: I've updated the OP with my policy regarding that stuff going forward.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Lukas04 on May 06, 2023, 05:33:24 PM
On the AI-art stuff: I've updated the OP with my policy regarding that stuff going forward.

Quote
4. AI-generated works are permitted here, so long as they've been turned into sprites for people to use in their mods. From a copyright perspective, AI-generated works, unless they've directly copied a particular image, have been held by courts in the United States to be uncopyrighted material, because they're not derivative of anybody in particular and were produced by automation, much the same as using a Photoshop filter or other algorithmic techniques. Image-generation AIs are basically giant pattern-recognition systems; they don't "think" so much as try to figure out what a given thing might look like, based on the billions of images they've been trained on.

If using techniques such as img2img, inpainting, etc., the question of whether the artist can claim copyright to the resulting image is still being figured out by the court systems around the world, but it appears the answer to that will be "yes", because the input data was intended to produce a particular visual outcome. When you take an AI-generated sprite and edit it for use as a spaceship sprite, however, it's obviously copyrighted to you, and it's OK to post it here.

Look, your not making your image better by saying how its okay to steal sprites from other community members by putting them through an un-copyrighting tool.
You could have just said that its okay to post AI-generated sprites here and thats it, but instead you had to make it about how this post tolerates art theft.

The issue in a scale of a small community like this often isnt legality, but just good conduct. Trying to play the legal card here about how the artist technicly looses their copyright just gives of sense of bad faith.
I do think the AI Art is fine, though it should get its own thread instead of you trying to keep it on this. Im sure you will find people that are fine with feeding their sprites in to an algorithm there if your just front up about it.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 07, 2023, 09:25:55 PM
This AI stuff is such a silly controversy. Let's talk, one last time.
Spoiler

I've heard a picture's worth a thousand words. So, here's a screencap of me in action today:

(https://www.wolfegames.com/TA_Section/nobody_is_training_on_your_work.png)

OK, so it's a screenshot. I'll give it more context, for those of you who haven't been following the posts here in detail in a moment.

But first, let's deal with the confusion I'm reading in the commentary above. I'm afraid I wasn't clear enough, and how I wrote the policy update may have muddied the water, and I apologize if that's the case.

If somebody makes a 1:1 copy of your ships, that's clearly copyright infringement, regardless of the source. If it's a kitbash that's obviously a kitbash, ditto. Those rules have been in place for years, and AI stuff isn't going to change those rules.

I'm not excusing or condoning any form of copyright violations. Using AI to make it doesn't change the copyright status of your work, obviously. So, if anybody infringes on your copyrights... I'd be first in line to take it down from here. I hope that's a satisfactory answer on that point of contention, and again, I apologize for the misunderstanding that appears to have happened, due to me not wording things carefully enough.

Lastly, I've updated the policy, to make everything I've said here clear. If you think it can still be improved for clarity, please PM me; your feedback will be taken seriously. But don't clog the thread here, please.



Now let's talk about what you can see in that screencap above. What you're seeing there is a screencap of my browser, while I used Easy Diffusion to make one of the two ships in this post.

See the Model field? It's just the current version of Dread (https://civitai.com/models/14722/dread-v4). I've already discussed that model in the detailed directions I gave out about how you can get started with AI (https://fractalsoftworks.com/forum/index.php?topic=12896.165). It isn't trained on anything remotely like Starsector's art, so far as I know. Its creator is into horror imagery. I just like how it produces muted colors, gritty details, rust, stains and biomechanical references.

All the settings, etc. are visible, too. You can clearly see the source image. It's not one of your ships or anybody else's here, either now or from the past. It's an original design I made in 10 minutes in Photoshop.



So, let's go over what facts you've been given:

1. You've all been taught how to make your own art this way. You can- quite literally- see for yourselves that everything I'm saying here is true by using the technology in exactly the same way, yourselves. There's no "trust me, brah" involved; you just have to go set up the software and follow my detailed directions and examples.

2. You know, with as much certainty as I can provide, that I'm using this stuff, exactly as I've described. IDK how else to "prove" that to strangers on the Internet, but at least I cared enough to try?

3. You know it's legal, and not considered infringement, because the tech doesn't just copy things; it attempts to recognize patterns, which are then reinforced by subsequent passes.

That part's pretty complicated to explain to non-techies, but basically... when it's used the way I use it, it's trying to guess what I'd like the results to be... via inference (https://www.arm.com/glossary/ai-inference#:~:text=AI%20Inference%20is%20achieved%20through,evaluate%20and%20analyze%20new%20information.). Basically, the AI looks at the source image and tries to infer what it's seeing. "Is that a wing? I think that's a wing; let's make it look more like a wing" and so forth. It does that a few million times and spits out a result that, hopefully, looks like a spacecraft.

4. In the screencap, you can see the source image- it's an original design, made by me.

5. I've tried giving a non-technical answer about why I can't train a model to copy your work, even if I wanted to. Here's a slightly-more technical version.

Basically, it's because there isn't enough artwork here to generate inference (https://www.arm.com/glossary/ai-inference#:~:text=AI%20Inference%20is%20achieved%20through,evaluate%20and%20analyze%20new%20information.) well. Stable Diffusion's main model, which every other model gets merged with, was trained on billions of images. It still can't quite figure out human hands, lol.

Dread, according to its author, uses 30,000 images to train with... and it does an OK job, sometimes, at what it was originally meant for, which is certain types of horror imagery. That some of what it does works well for my purposes is just luck, really- I tried a bunch of models out, and kept returning to Dread, because it works for the things I'm doing with it (which largely aren't SS-related, but that's neither here nor there).

Generating inference is a hugely complex computational task (like, starter-kit for doing this is an A100 (https://www.ebay.com/sch/i.html?_from=R40&_trksid=p2334524.m570.l1313&_nkw=nvidia+a100+80gb&_sacat=0&LH_TitleDesc=0&_odkw=nvidia+a100+80gb&_osacat=0&LH_PrefLoc=2)), and for it to work on visual art stuff, you generally need at least thousands of images of the type you want the AI to infer from. There aren't that many ship sprites in every single mod on this Forum from the last decade (and they're all sorts of different styles, to boot). It just wouldn't work. Not "wouldn't be great" but "would be so awful that it would be worse than useless". We can, via good ol' Occam's Razor, safely conclude that I'm not doing that... and wouldn't bother, to be really honest, because that sounds like work, just to... er... give away free spaceship sprites for anybody to use? Who does that? Some Evil Genius, with an infinite budget... wastes their time on giving away freebies? It's not terribly likely, is it?





So... go look at the tutorial and try it out. Don't take my word for it- I'm not asking for trust. Use it and try to make a spaceship sprite; you've got all the knowledge right here, in a few Forum posts. You'll realize super-quickly that this tech doesn't magically copy some poor artist's work; you can't just say a few magic words to the AI and get a cool, pixel-art spacecraft.

If you have questions about using it, ask me via PM. I'm willing to discuss this stuff with you- any of you, on any question you like- but I do expect that the posts here that aren't about giving away free art to the community will stop, as of now. If that doesn't happen, I'll have to report your behavior to Moderation, because this is really starting to feel like harassment. I don't like doing that. I think that it's better to have a polite, adult conversation in private, and not mess with this thread. Please understand that this really is the last time I'm going to warn you that this behavior is pretty clearly in violation of Forum policy, and my own desire to continue to provide this service to the community is largely dependent on whether I feel welcome here.

AI-generated art is clearly an important technology. But, in the end, it's merely an accelerator. You still have to have good ideas, and in the case of SS sprites, you need to do final pixel-art work, or the results will be meh at best. I strongly encourage everybody to experiment with the technology; it's useful and fun, and can save time. But it's not a magical copying-machine; it takes some skills to use, and other skills to get a polished final result, and it's simply impractical to copy your stuff, because the tech just won't do that.
[close]

Meanwhile, here are ships for anybody to use:

AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V3. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk".
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_two_ships_with_stories.png)
Spoiler
If you like fluff:
The ship on the left is a Midline Patrol Cruiser, Camelback-class. This type was originally developed as a freighter, much like the much-beloved Venture-class, but has been repurposed for the violent realities of the Persean Sector. Ko Combine fleet techs have installed greatly-improved shield generators and a powerplant capable of sustaining a mix of Energy and Ballistic weaponry. This is rounded out with six Small Missile hardpoints. The Camelback's designation as a Patrol Cruiser is in recognition of its strengths and weaknesses: while it is a capable fighter and can still carry reasonable amounts of cargo seized from pirates and smugglers, it's somewhat slow and inefficient of both Fuel and Supplies. So, while it is utilized by many smaller parties in the Sector, it lacks the ability to intercept small ships and tends to struggle if engaging purely military craft.

The ship on the right is the Coldwulf-class, a Pirate Commerce Raider. Originally conceived during a lengthy flame-war between Pirate clans at the Thulian Raider Base over "what a proper raiding ship" would look like, the arguments soon turned towards bets on whether, should the class be built, it would actually work as intended. Built by the clandestine custom ship-builders of Atnak Industrial by a small group of ex-Merc shipwrights, the Coldwulf is equipped with a fearsome collection of weaponry- five Small Ballistic Turrets, five Small Missile hardpoints, and, most importantly, two custom beam weapons in special mountings under the wings.

Unlike many Pirate vessels, the Coldwulf relies largely on speed and firepower to achieve victory, and the design is rather fragile, with a narrow waist and cramped quarters that allow very little cargo, Fuel or Supplies to be carried, so it must be accompanied by freighters and fuel tenders to have any reasonable radius of action outside merely local systems. However, its Hyperspace Drive, essentially an off-record copy of the drive used by the Wolf scaled up, is capable of superior speeds, making the vessel quite useful for catching small fleets of Independent traders and other likely prey. While this class has remained largely obscure, its status as the Pirates' best glass-cannon ship is acknowledged by all the bettors in Thule.
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Big Bee on May 08, 2023, 03:30:06 AM
On the AI-art stuff: I've updated the OP with my policy regarding that stuff going forward.

Quote
4. AI-generated works are permitted here, so long as they've been turned into sprites for people to use in their mods. From a copyright perspective, AI-generated works, unless they've directly copied a particular image, have been held by courts in the United States to be uncopyrighted material, because they're not derivative of anybody in particular and were produced by automation, much the same as using a Photoshop filter or other algorithmic techniques. Image-generation AIs are basically giant pattern-recognition systems; they don't "think" so much as try to figure out what a given thing might look like, based on the billions of images they've been trained on.

If using techniques such as img2img, inpainting, etc., the question of whether the artist can claim copyright to the resulting image is still being figured out by the court systems around the world, but it appears the answer to that will be "yes", because the input data was intended to produce a particular visual outcome. When you take an AI-generated sprite and edit it for use as a spaceship sprite, however, it's obviously copyrighted to you, and it's OK to post it here.

Look, your not making your image better by saying how its okay to steal sprites from other community members by putting them through an un-copyrighting tool.
You could have just said that its okay to post AI-generated sprites here and thats it, but instead you had to make it about how this post tolerates art theft.

The issue in a scale of a small community like this often isnt legality, but just good conduct. Trying to play the legal card here about how the artist technicly looses their copyright just gives of sense of bad faith.
I do think the AI Art is fine, though it should get its own thread instead of you trying to keep it on this. Im sure you will find people that are fine with feeding their sprites in to an algorithm there if your just front up about it.

I don't care about the legal argument either, it just kinda muddles things here. Would it really be so hard to make a second, dedicated post for AI generated stuff, while keeping this for handmade sprites?

Like, if you wanna get AI sprites then go there and if you wanna post sprites you made but won't use, or want to find sprites like that made by other people then use this thread? It'd be nicer from an organizational standpoint than having to sift through AI generated images. It would just make more sense, even without any arguments about the ethical or legal aspects.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on May 08, 2023, 02:51:36 PM
My only comment on this AI stuff is that it should be split into its own thread instead of being part of this one.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 08, 2023, 07:05:18 PM
If somebody wants to host a thread where only AI-generated stuff is allowed, great!
Spoiler
That's not sarcasm, I promise.

I'm totally serious. If people want to do that much work for the good of the community, I'm 100% supportive of that.

So, are you part of this posse and you want to volunteer? Great. A place like this has to have a bunch of things:

1. Somewhere to park all the data that's 100% reliable. Up for eternity on a web-host where you have FTP access, basically. Not a Google Drive, Dropbox, etc., but a real host. It's cheap these days.
2. Understands that this only really works if it takes all entries (i.e., no gatekeeping, no elitism, etc.) while dealing with the occasional copyright drama.
3. Has a person in charge who wants to put in the hours of work it takes to update the OP (because otherwise, the thread's useless, the images get buried).

If somebody really wants to do that for AI-generated spaceship sprites, I'm totally supportive. I'll even post there :)

But... not me. This is my little job, and it's all I'm able to find time for.

The people who think this is "just a thread" have never, ever maintained something like this one, and might want to stare at the OP posts for a while. It took something like 3 hours out of my Saturday afternoon to finally collate, label, sort and upload the last batch (roughly 8 new artists, 60 entries), then make sure everything was working properly with the posts, etc., etc. Maybe longer- I tend to lose track of time when I'm playing Sprite Librarian (most boring game ever, -10/10).

So if you want that vision and are willing to do the work, it's totally cool with me. Get it off the ground, and I'll happily jump on that bandwagon. Again, not sarcastic- just be aware of what you'd be expected to do. It's a big deal. Keep in mind, folks... I took up this job from Medikohl, after he'd been doing it for 3 years. I've been doing it for 6. So, this is a very serious commitment. When I say, "basically forever" on the OP, I meant that.

But, if somebody wants that level of commitment... I'd be the first one to give them a massive thumbs-up.
[close]

 Meanwhile, here's a spaceship:
AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V3. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk".
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_longhaul.png)
Spoiler
The Longhaul-class freighter is frequently seen making the shorter runs between the Core Worlds. It's a fuel-hungry, but relatively fast cargo hauler with excellent tonnage capacity inside its modular cargo bays. It's poorly armed, but moderately well-shielded and reasonably quick, so it's sometimes converted into a drone-swarm assault vessel by Pirates, who regard such a design as an excellent first chance for a younger captain to prove themselves.

A little irony here: this is "AI-generated" in only the loosest sense. About 95% of the pixels there are me, because I had real problems getting the AI to figure out the cargo pods. Next time I'll do that as a separate job and see if it can do better, lol.
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Big Bee on May 09, 2023, 03:57:37 AM
If somebody wants to host a thread where only AI-generated stuff is allowed, great!
Spoiler
That's not sarcasm, I promise.

I'm totally serious. If people want to do that much work for the good of the community, I'm 100% supportive of that.

So, are you part of this posse and you want to volunteer? Great. A place like this has to have a bunch of things:

1. Somewhere to park all the data that's 100% reliable. Up for eternity on a web-host where you have FTP access, basically. Not a Google Drive, Dropbox, etc., but a real host. It's cheap these days.
2. Understands that this only really works if it takes all entries (i.e., no gatekeeping, no elitism, etc.) while dealing with the occasional copyright drama.
3. Has a person in charge who wants to put in the hours of work it takes to update the OP (because otherwise, the thread's useless, the images get buried).

If somebody really wants to do that for AI-generated spaceship sprites, I'm totally supportive. I'll even post there :)

But... not me. This is my little job, and it's all I'm able to find time for.

The people who think this is "just a thread" have never, ever maintained something like this one, and might want to stare at the OP posts for a while. It took something like 3 hours out of my Saturday afternoon to finally collate, label, sort and upload the last batch (roughly 8 new artists, 60 entries), then make sure everything was working properly with the posts, etc., etc. Maybe longer- I tend to lose track of time when I'm playing Sprite Librarian (most boring game ever, -10/10).

So if you want that vision and are willing to do the work, it's totally cool with me. Get it off the ground, and I'll happily jump on that bandwagon. Again, not sarcastic- just be aware of what you'd be expected to do. It's a big deal. Keep in mind, folks... I took up this job from Medikohl, after he'd been doing it for 3 years. I've been doing it for 6. So, this is a very serious commitment. When I say, "basically forever" on the OP, I meant that.

But, if somebody wants that level of commitment... I'd be the first one to give them a massive thumbs-up.
[close]

 Meanwhile, here's a spaceship:
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_longhaul.png)
Spoiler
The Longhaul-class freighter is frequently seen making the shorter runs between the Core Worlds. It's a fuel-hungry, but relatively fast cargo hauler with excellent tonnage capacity inside its modular cargo bays. It's poorly armed, but moderately well-shielded and reasonably quick, so it's sometimes converted into a drone-swarm assault vessel by Pirates, who regard such a design as an excellent first chance for a younger captain to prove themselves.

A little irony here: this is "AI-generated" in only the loosest sense. About 95% of the pixels there are me, because I had real problems getting the AI to figure out the cargo pods. Next time I'll do that as a separate job and see if it can do better, lol.
[close]

Ah, then it appears that it is so hard to make a new thread. Quite a bit harder than one would expect, if it requires many hours and actual money. That's fair enough. In that case I suppose the next best thing we could ask for would be a clear separation of AI generated assets within the main collection.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Lukas04 on May 09, 2023, 05:12:28 AM
How is seperating work from one thread in to two threads that much more work? Its a bit annoying but its not as much as you make it out to be.
Nobody is asking you to do it because nobody has made an AI thread yet, people are asking because you are turning this in to an AI thread, so clearly you already spend the required effort on it?
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 09, 2023, 01:39:18 PM
@Big Bee: I'm glad you get it. What you've proposed is a workable compromise.
Spoiler
I am willing create an AI sub-section, per artist, when they submit works made in that way.

Caveat: I can't create new blank posts in the OP to make it into some special animal all its own. This is a technical limitation, not me being unwilling. IDK whether even Alex can do that. I'll consider asking him, but I hate asking him for favors like that, because he has better things to do with his time.

When I started this, I never imagined the OP's would get so big, frankly, so I didn't reserve enough posts for this to go on for, well, we're getting nearly to a decade now, lol. At some point, the posts will hit the character limit and  I'll be forced into consolidating artists' submissions into big PNGs, which will involve more work and make it a little harder for people to use.

This compromise, of course, would require that artists say that they used AI art tools in the first place. So that's going to have to be on the honor system. If you haven't already figured it out... it's going to be nearly impossible to tell, when talented artists use this tech as a base and spend some time on polish.

Since there's <counts fingers> only one person doing this right now, that won't add much new work for me, other than creating a new sub-section under the artist's other works.

Note: this isn't a blank check on my time. The policy would have to be reviewed if there was an actual flood of polished AI-gen ship sprites from a significant number of artists (like, if five artists all whip out 100 beautifully-polished ships in six months... I'll both be delighted that people have chosen to give so much work here, and horrified at the workload, lol).

If people just let the AI do all the work, then submit without polish (turret positions, etc.) I may have to adjust policy there as well, since in theory some kid could use MS-Paint and Easy Diffusion to make a bunch of really awful "ships". But I'll err on the side of, "takes everything" for now, because the whole point of this gets undermined if I feel like I'm having to gatekeep.

But that probably won't happen. In my experience, we get somebody really talented like Bananana who submits a bunch of stuff in a pile, because they have too much sitting around for their own projects... and then nothing but the occasional single sprite for weeks or months.
[close]

Meanwhile, a new ship appears!
AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V3. Text prompts were probably something like, "spaceship, ((aerial view)), panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk".
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_horsethistle.png)
Spoiler
The Horse-Thistle class, a new "pocket battleship" design, has yet to be seen outside the occasional Merc fleet, as the sheer expense and specialized role make it unlikely to see military procurement.

The ship is, like the Pirate's Acanthus-class, an unusual "flying wing" shape, which permits it to use an unusual amount of frontal-facing weaponry. However, this design imposes the terrible limitation of being ineffective against flanking opponents, and it's woefully under-equipped for anti-missile defense. Only its built in Plasma Jets allow it enough mobility to strike hard, then run away before being overwhelmed.

Artists note:  this was made with a simple grayish flying-wing design. Why it came out green-blue, IDK, but I went with it. It's really, really hard to get inference AI to make this kind of design well; this took several tweaks to both the text prompts and the base art.
[close]

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Big Bee on May 09, 2023, 04:32:16 PM
@Big Bee: I'm glad you get it. What you've proposed is a workable compromise.
Spoiler
I am willing create an AI sub-section, per artist, when they submit works made in that way.

Caveat: I can't create new blank posts in the OP to make it into some special animal all its own. This is a technical limitation, not me being unwilling. IDK whether even Alex can do that. I'll consider asking him, but I hate asking him for favors like that, because he has better things to do with his time.

When I started this, I never imagined the OP's would get so big, frankly, so I didn't reserve enough posts for this to go on for, well, we're getting nearly to a decade now, lol. At some point, the posts will hit the character limit and  I'll be forced into consolidating artists' submissions into big PNGs, which will involve more work and make it a little harder for people to use.

This compromise, of course, would require that artists say that they used AI art tools in the first place. So that's going to have to be on the honor system. If you haven't already figured it out... it's going to be nearly impossible to tell, when talented artists use this tech as a base and spend some time on polish.

Since there's <counts fingers> only one person doing this right now, that won't add much new work for me, other than creating a new sub-section under the artist's other works.

Note: this isn't a blank check on my time. The policy would have to be reviewed if there was an actual flood of polished AI-gen ship sprites from a significant number of artists (like, if five artists all whip out 100 beautifully-polished ships in six months... I'll both be delighted that people have chosen to give so much work here, and horrified at the workload, lol).

If people just let the AI do all the work, then submit without polish (turret positions, etc.) I may have to adjust policy there as well, since in theory some kid could use MS-Paint and Easy Diffusion to make a bunch of really awful "ships". But I'll err on the side of, "takes everything" for now, because the whole point of this gets undermined if I feel like I'm having to gatekeep.

But that probably won't happen. In my experience, we get somebody really talented like Bananana who submits a bunch of stuff in a pile, because they have too much sitting around for their own projects... and then nothing but the occasional single sprite for weeks or months.
[close]

Meanwhile, a new ship appears!
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_horsethistle.png)
Spoiler
The Horse-Thistle class, a new "pocket battleship" design, has yet to be seen outside the occasional Merc fleet, as the sheer expense and specialized role make it unlikely to see military procurement.

The ship is, like the Pirate's Acanthus-class, an unusual "flying wing" shape, which permits it to use an unusual amount of frontal-facing weaponry. However, this design imposes the terrible limitation of being ineffective against flanking opponents, and it's woefully under-equipped for anti-missile defense. Only its built in Plasma Jets allow it enough mobility to strike hard, then run away before being overwhelmed.

Artists note:  this was made with a simple grayish flying-wing design. Why it came out green-blue, IDK, but I went with it. It's really, really hard to get inference AI to make this kind of design well; this took several tweaks to both the text prompts and the base art.
[close]

Thank you for the consideration! While I do have a general distaste for AI stuff for various reasons, that's not really relevant here and this addresses my concerns about organization and stuff.

Also mad respect for all the artists who submit stuff here. I gave kitbashing a go recently and was gonna submit the results here, but decided to try to make a proper mod instead, gotta start somewhere and all that. Just kitbashing something decent from vanilla assets is tricky enough, to say nothing of making so many you won't even use some, or making new stuff from scratch in the first place!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: PsychoThruster on May 20, 2023, 12:02:26 PM
Tinkering with the ai thing is pretty interesting, simply inputting 2d shapes or very basic free use sprites with an appropriately detailed prompt has created some nifty results. I may turn some into ships once I get my head around the tutorials.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 20, 2023, 02:46:26 PM
Fantastic!

Please do add turret positions, etc., (there's a template PSD file of those here, and here, you can use mine, no credit required (https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/weapon_slot_templates.psd)) if you want it featured on the OPs.

Meanwhile... do you want a Faction that's kind of steampunk, dieselpunk and grimy? 

Here is the Ironclade:
AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V3. Text prompts were probably something like, "((spaceship)) ironclad, ((aerial view)), pipes, rivets, panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk, machinery".
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_ironclade.png)
Fluff, if you want it:
Spoiler
Because this is basically a whole Faction's-worth of ships, I'll have to be unusually brief.

The Ironclade are misfit miners who were out at the very edges of Domain space in the Perseus Sector when the Collapse occurred. Deep-space miners are a very hardy, cantankerous lot; the Ironclade's infamous for its taciturn nature, penny-pinching attitude about money, and ruthless business acumen.

Their ships reflect their environment: far from the safer lanes of Sector traffic, the Ironclade lives independently of the Core Worlds, and only interacts with them to trade and occasionally recruit Indies who appear to have the "right stuff". Their ships use pre-Domain tech that's very tough and easy to maintain.

All Ironclade ships are shieldless, but have very unusual levels of armor protection, making them dangerous opponents in a short engagement, but putting them at a severe disadvantage vs. long-ranged foes. Most ships of the Ironclade are equipped with rams and many of them can "dump V" to deliberately collide with opponents, often causing catastrophic damage in the process. Some Ironclade ships use Integrity Fields to greatly improve their overall protection, and many use Regenerating Neutronium armor technology, that allows them to gradually rebuild damaged armor plates with early-Domain nanotech. (Should anybody actually make them into a Faction, other than me, the Ironclade would have pretty obscene Armor values and come with some nifty Hull Mods for improving impact damage and survivability of pure-armor ships, as well as using nastier variations of Burn Drive to ram).

The Ironclade's main weakness in combat is their ships are inherently very mass-heavy compared to anything else in the Sector, and are hence rather sluggish compared to their Core Worlds counterparts, being slow to turn and reverse. So Ironclade tactics tend to be pretty simple, if effective: charge their ramming vessels in amongst their foes, using their broadside weaponry and ramming attacks, and get the job done before their armor is penetrated, while their support vessels hang back. The Ironclade eschew fighter-craft entirely, as they feel that the cost in valuable trainees is too high to justify the investment. Instead, many of their ships are armed with a variety of weapons designed to neutralize strikecraft.

Short descriptions of the ships, from left to right:

1. Livingstone-class Dreadnought: this huge, ungainly monster is rarely seen in Ironclade fleets. Only a handful are known to exist. The Livingstone-class has surprisingly-weak armament for a vessel of its scale, but boasts an incredible amount of armor- the outer hull alone is meters thick- and its System allows it to very briefly use the Travel Drive to rapidly cross a long distance without colliding with normal-space objects, allowing it to be tactically placed on the battlefield, or show up when it's not expected.

2. Knightsbridge-class Heavy Cruiser: a typical product of the Ironclade's military arm, this vessel strikes terror into Pirates everywhere. Utilizing a souped-up Burn Drive, the Knightsbridge can launch itself into an enemy fleet like a huge, armored torpedo, and then follow up with a blistering barrage of missiles and gunfire.

3. Clerkenwell Support Cruiser: the many ships of the Ironclade need support vessels to provide some long-range fire support, and the Clerkenwell provides this. Boasting a wide variety of Composite type weapons positions, it can be outfitted to either deliver large numbers of missiles, blistering long-range support gunfire, or a mix of both.

4. London-class Mining Rig. The heart of the Ironclade's fleets, the London-class, despite its ugliness, is a highly-utilitarian craft that combines the roles of fleet tender, mining vessel, cargo ship and fuel tanker. While its relatively poorly armed and lightly armored by Ironclade standards, it is dangerous enough to give a small pack of Pirates pause.

5 . Liverpool-class Support Platform: this unusual design complements the Clerkenwell in the support role. Boasting very thick armor and a multitude of heavy guns and equipped with a long-range targeting system, the Liverpool's main problem is its relative immobility when not dumping lots of Flux into its drives for a very brief burst of high speed. Typically these are dispatched into the center of a firefight, with the Clerkenwells performing a more traditional standoff role.

6. Dublin-class Fast Frigate Destroyer: the Dublin-class, while outgunned by many ships in the Core Worlds, is certainly capable of briefly out-damaging them, with its incredible array of 8 Medium Missile mounts running down its flanks. A relatively fast vessel, it can speed up for short periods while turning on a high-end Integrity Field system, allowing it ram even larger vessels with impunity or crush Frigates beneath its keel.

7. Bristol-class Destroyer: this vessel is much less swift and maneuverable than the Dublin, but has much more armor. Its distinctive "fanged" prow is designed for ramming, allowing internal boarding parties to attempt to take control over the enemy vessel.

8. Manchester-class Destroyer: perhaps the most typical of Ironclade designs, this vessel is often seen guarding trade fleet convoys during the long runs into the Core Worlds. Slow but heavy-hitting, its giant Composite mount allows it to mount weapons large enough to keep most Pirates at bay.

9. Birmingham-class Armed Freighter: filling a role roughly analogous to the Core Worlds' ubiquitous Mule, "the Birm" as it's usually called, is a tough little vessel with just enough weaponry and armor to keep it intact throughout long journeys in Hyperspace.

10. Sheffield-class Patrol Frigate: in the Ironclade space, these tough, dependable vessels are usually used as search-and-rescue ships, saving miners whose vessels have suffered damage or who need assistance against Pirates. There are faster and better-armed frigates in the Core Worlds, but everyone knows that these are perhaps the toughest and most reliable.

11. Nottingham-class Long Range Patrol Frigate: perhaps the strangest of Ironclade designs, the Nottingham was conceived as an, "if everything else fails" design. Using lifting-body glider principles that were ancient before the Domain was even considered, it can land on the most primitive of worlds, so long as it has an atmosphere. Easily maintained using simple technology, it can be cheaply deployed en masse. It is, compared to most Ironclade designs, both primitive and fragile; more akin to a Kite or a Wolf in terms of overall protection. But it's cheap and roomy enough inside for a small crew of new members of the Clade to learn the details of prospecting and exploration whilst being available for local military emergencies, should they arise.
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: PsychoThruster on May 20, 2023, 03:07:10 PM
I love the round ones! The boxy ones look a tad out of place next to the rest in my humble opinion.

Edit: the link you provided returned a server error
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on May 20, 2023, 03:20:21 PM
Oops, forgot to upload that file, lol.

These came out of a couple of rounds of experiments. The squarish ones were using a base design somewhat vaguely based on the CSS Virginia (https://en.wikipedia.org/wiki/CSS_Virginia). It was a fairly-immobile floating fort with guns, so that was kind of the concept. The blobby ones were from something I already had lying around, but with different prompts that produced interesting results for industrial / mining stuff.

The more boat-shaped ones were trying to capture the weird looks of the ironclad sailing vessels (https://en.wikipedia.org/wiki/French_ironclad_Trident) in the strange period before more modern-looking designs emerged.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on June 03, 2023, 09:53:25 AM
A totally tubular tribe of triangular triremes.
AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V3. Text prompts were probably something like, "((spaceship)) ironclad, ((aerial view)), pipes, rivets, panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk, machinery".
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_triangle_theme.png)
Lore:
Spoiler
Again, due to time considerations, I'll have to keep it short. Descriptions go from left to right.

1. Challenger-class Dreadnought: a venerable design from the Late Midline period of warship development, the Challenger was, according to the Blueprint, initially conceived as a Rapid Response Vessel for the Domain's Frontier Defense Corps, and was largely automated. Unfortunately, most of this tech is no longer available off-the-shelf in the Persean Sector, so this ship has had extensive modifications made internally to support an enormous crew. While it isn't as fast as a Conquest, it boasts incredibly thick armor belts, a high-efficiency 120-degree arc shield, and enough power to keep slugging until most foes are radioactive scrap. Its System is highly unusual for a vessel of its size: it boasts a Space Dynamic Folding (SDF) device. This differs sharply from the more-advanced version used by the famed Hyperion-class frigates. It takes a huge amount of time to recharge, but can jump the ship nearly half again as far. Typically, this means that the Challenger can use it to either suddenly enter an engagement or to leave a fight it knows it cannot win. Despite not being very fast, this may sometimes allow the Challenger to suddenly change the tides of battle.

2. Neolith-class Heavy Cruiser: an unusual design from the Late Midline period. The Neolith carries a surprisingly-light armament for a vessel of its displacement, but makes up for it with the installation of Flux Shunts capable of drawing off enemy firepower. However, its most unusual aspect may be its System, which allows it to dump its Flux load directionally, pushing the vessel backwards rapidly. It's very hard to kill one.

3. Aeschylus-class Light Cruiser: a more typical example of Late Midline, this vessel boasts a high-efficiency shield, surprisingly-strong armor and a relatively-weak armament. It relies largely on a System that allows it to briefly distort local gravity at a nearby location of its choosing, which can be used to line up shots or even cause enemy vessels to ram one another.

4. Catafalque-class Destroyer: a well-rounded example of Late Midline design, the Catafalque delivers long-range fire support through its Medium Missile hardpoints while providing the unusual benefit of 360-degree turret rotation for its Medium Energy mount. With its System, that causes all hostile missiles within a wide radius to fail self-tests and detonate prematurely, it is an excellent addition to a fleet specializing in long-range combat and defensive firepower.

5. Cornwall-class Heavy Frigate: a robustly-armored ship with unusual, side-mounted missile hardpoints, decent mobility and an efficient shield, Cornwells are typically used in a fleet-defense role, supporting larger warships, rather than as attack vessels.

6. Razorback-class Battle Barge: The Razorback is a Pirate innovation. It came about when Pirates captured a Neolith whose Flux Shunt had been destroyed. After several years of secretive tinkering, the resulting Blueprint is a nightmare of poor design decisions that somehow added up to a vessel better than the sum of its conceptually-bereft parts. This ship is shieldless, but boasts almost as much armor as a Dreadnought, and has a System allowing it to rapidly close ranges with enemy vessels. Its three spinally-mounted Ballistics pound shields, while its Large Missile mounts allow it to dump depressing amounts of firepower into targets foolish enough to resist. Thankfully, it's so unreliable and prone to breakdowns that this remarkable combination of armor and firepower barely delivers.

7. Niobium-class Auto-Cruiser: a recent innovation in the Sector has been putting ships under fully autonomous control. However, most such vessels break Luddite and Hegemony law by requiring banned AIs. The Niobium was developed to circumvent these requirements. It requires exactly 6 crew; one for each watch, serving as "Captain", and providing all of the main tactical instructions, plus one more for Engineering oversight. Advanced, but not forbidden, AI tech takes care of the rest, resulting in a ship that's cheap to operate whilst boasting decent levels of firepower and a surprising level of shielding. Its biggest weakness is that using so much automation required sacrifices to armor everywhere; it can deliver a punch, but can't take one.

8. Titanium-class Auto-Cruiser: like the Niobium, this advanced vessel trades crew size for massive amounts of automation, without going beyond the limits set down in the Book of Ludd. This vessel is oriented largely towards pilots who prefer high speeds and aggressive tactics. The side pods both contain additional thruster modules for use during pursuit or attack runs, but also contain "Death Blossom" missile barrage systems that can end a fight shortly after it began, or clear an area of smaller vessels.

9. Beryl-class Auto-Destroyer: Thinking that the automation-that-isn't-illegal trend would become quite popular, Tritachyon (who originally helped develop the Niobium and Titanium classes for the Mercenary Exchange) has offered up a more conventional take with the Beryl-class. Beryls boast 8 Small Energy slots and four Small Missile hardpoints, making them surprisingly versatile, middle-of-the-road vessels. However, their big secret is located in the large pylon-mounted structures on each side. These allow the Beryl to convert all current Hard Flux into a pair of beams whose power and duration directly correspond to the Flux load being dumped. The beams do no damage to physical components, but effectively transfer Flux to other ships who have their shields engaged, often pushing them into Overload. This gives Beryl captains a risky but potentially devastating optional attack mode.
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on June 09, 2023, 02:10:07 PM
When the Luddite Earth Mother was asked, "How many legions do you have?", her answer was, "enough".

AI Image Source Note: these images were all made with img2img prompts and Stablity AI's Stable Diffusion, using the model known as Dread_V3 and the LORA called BlackAndGoldAI. Text prompts were probably something like, "((spaceship)) ironclad, ((aerial view)), pipes, rivets, panel lines, greebles, (((detailed and intricate))), rocket engines, jet engines, small details, dirt, hydraulics, hatches, struts, grunge, rust, oil stains, post-apocalyptic, low-tech, steampunk, dieselpunk, machinery".
(https://www.wolfegames.com/TA_Section/SpiralArms/xenoargh/xenoargh_space_pope_theme.png)
Spoiler
These are inspired by ideas of the Luddites going in for a lot of pomp in their warship designs to awe the faithful, as opposed to the plainness of Luddite society. This was typical of many medieval societies, where the major faiths, being support systems for the societies' castes and hierarchies, wanted to show off their power through decoration and symbology. Grand cathedrals in space, ridiculous levels of metalwork on warships? It totally happened, historically.

Today's emphasis on functional design for military objects is a relatively modern idea; one can go back to the 19th Century and see that even serious military-grade systems often came with aesthetic flourishes reflecting their cultural heritage. Even today, it's kind of funny how people think some new weapon system is "cool" or not largely based on how it looks, and that can influence what gets funded for serial production and what remains merely conceptual. One presumes the Lockheed Martins of the world have stylists thinking about how to make things look cool after the engineers figure out to make them work.

The basic idea was that these ships, under the filigree, remain Luddite in design- heavy on armor, low on high-tech features. So they're largely based on base designs I'd already decided were "Low Tech" or "Midline". But they're both a functional device and a symbol, which felt right.

The Path, of course, eschews such frippery, as they both lack the financial resources and have decided that this is antithetical to Ludd's vision of individual simplicity and harmony with life everywhere... and is hubristic besides. This is one of the few points of their heresy that gets them much positive attention from other Factions- the Pirates, for example, agree that it's ridiculous that Ludd's armed representatives swan around in gilt while their people live archeotech lives, and even representatives of such factions as the Hegemony, while polite in public, often laugh at the waste and expense that these ships' extraordinary ornamentation require.

After a few experiments, black and gold and white and gold both conveyed the sense I was after.

On the technical side, this was a fun series to mess with. I've learned a lot about the concepts of statistical convergence (i.e., how many inference steps typically result in the best probability of a given set of inputs being followed, or "how to get OK results without waiting so long") and LoRAs (https://softwarekeep.com/help-center/how-to-use-stable-diffusion-lora-models) to stabilize stylistic elements and keep stuff roughly on-theme. In this case, I'm using this LoRA (https://civitai.com/models/63918/ebonygoldai) on top of the main model, prompts and img2img base designs.
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Pogre on June 09, 2023, 08:12:26 PM
Here is a massive, singular image of a ton of old, mostly really, really bad sprites of mine that I have no use for now. Spoilered due to size.

Spoiler
(https://i.imgur.com/9UXIntY.png)
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: xenoargh on June 09, 2023, 08:25:02 PM
Wow!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: kristofferson on August 07, 2023, 01:08:36 PM
have fun with these because i wont lol
Spoiler
(https://i.imgur.com/MG7OWZG.png)
(https://imgur.com/krW94Vm.png)
i made a newer version of the midline capital for some reason
[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Procrasadini on September 19, 2023, 11:25:47 AM
Some sprites I made back in 2020 when I thought I was going to be a modder of this game since I had lots of free time on my hands. Didn't work out since I'm too lazy but maybe one day. For now I'm dumping the finished sprites I made here since I probably won't be using them, and I am running out of storage lol. There is kind of a lot so I'll hide them under a spoiler. Hosted on Imgur, since I don't know where else to host them.
Spoiler
https://imgur.com/a/ZeaLm0o (https://imgur.com/a/ZeaLm0o) Doesnt seem to be coming up as a image, dont know what to do to fix that.
[close]


hopefully this formats right, this is the first and probably last, time I'll use this forum.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Doogie on September 30, 2023, 06:39:14 PM
So a couple of us still occasionally work with the Battleships Forever Shipmaker on its discord because of raw nostalgia. Over the past few three or so years I've made some things I'm quite proud of (most of them when I broke my hand and couldn't really do anything else), and I figured I'd post them here for you all. Feel free to make edits to these as you see fit. If you need me to remove glows or make simple alterations, feel free to shoot me a PM or reply here and I can do that pretty easily. I'll also give you the sb4's if you know how to use the Shipmaker, but I'm not sure many know how to work it these days.

There's lots in here.
Spoiler
(https://i.ibb.co/25rVt0V/Judicator.png) (https://imgbb.com/)
(https://i.ibb.co/CJPV1rY/Prodigal.png) (https://imgbb.com/)
(https://i.ibb.co/1n4pZH0/Rorschach.png) (https://imgbb.com/)
(https://i.ibb.co/L8nC5Sr/SMscreen05.png) (https://imgbb.com/)
(https://i.ibb.co/w42bg76/SMscreen025.png) (https://imgbb.com/)
(https://i.ibb.co/S64GzPb/SMscreen028.png) (https://imgbb.com/)
(https://i.ibb.co/23C48zT/SMscreen030.png) (https://ibb.co/xqBTmnN)
(https://i.ibb.co/Sc5CZTF/SMscreen039.png) (https://ibb.co/zFQvtcq)
(https://i.ibb.co/yB8rgtk/SMscreen044.png) (https://imgbb.com/)
(https://i.ibb.co/5WYgS9G/SMscreen053.png) (https://ibb.co/C5J3Ytm)
(https://i.ibb.co/6yRRvvg/SMscreen055.png) (https://imgbb.com/)
[close]

Also, if anyone is really desperate, they can also go to the BSF forums (http://www.wyrdysm.com/phpBB3/viewforum.php?f=2) and can use anything posted with my name.

Enjoy!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: joe130794 on October 01, 2023, 02:29:37 AM
So a couple of us still occasionally work with the Battleships Forever Shipmaker on its discord because of raw nostalgia. Over the past few three or so years I've made some things I'm quite proud of (most of them when I broke my hand and couldn't really do anything else), and I figured I'd post them here for you all. Feel free to make edits to these as you see fit. If you need me to remove glows or make simple alterations, feel free to shoot me a PM or reply here and I can do that pretty easily. I'll also give you the sb4's if you know how to use the Shipmaker, but I'm not sure many know how to work it these days.

There's lots in here.
Spoiler
(https://i.ibb.co/25rVt0V/Judicator.png) (https://imgbb.com/)
(https://i.ibb.co/CJPV1rY/Prodigal.png) (https://imgbb.com/)
(https://i.ibb.co/1n4pZH0/Rorschach.png) (https://imgbb.com/)
(https://i.ibb.co/L8nC5Sr/SMscreen05.png) (https://imgbb.com/)
(https://i.ibb.co/w42bg76/SMscreen025.png) (https://imgbb.com/)
(https://i.ibb.co/S64GzPb/SMscreen028.png) (https://imgbb.com/)
(https://i.ibb.co/23C48zT/SMscreen030.png) (https://ibb.co/xqBTmnN)
(https://i.ibb.co/Sc5CZTF/SMscreen039.png) (https://ibb.co/zFQvtcq)
(https://i.ibb.co/yB8rgtk/SMscreen044.png) (https://imgbb.com/)
(https://i.ibb.co/5WYgS9G/SMscreen053.png) (https://ibb.co/C5J3Ytm)
(https://i.ibb.co/6yRRvvg/SMscreen055.png) (https://imgbb.com/)
[close]

Also, if anyone is really desperate, they can also go to the BSF forums (http://www.wyrdysm.com/phpBB3/viewforum.php?f=2) and can use anything posted with my name.

Enjoy!

It's an amazing piece of kit, I loved it growing up. I didn't realise it was still going though. Truly a shame that game never got finished. I nearly always just used the standard parts back then. Probably still have my files knocking about on a HDD somewhere. 8)
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Great Wound on October 12, 2023, 10:19:52 AM
have fun with these because i wont lol

Calling dibs on the midline-cap...
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Maelstrom on November 06, 2023, 07:28:38 AM
[All sprites in this post were removed due to missing credits as explicitly required by the creator(s). - Hartley]

all these are up for grabs, made by various people

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: DeCell on November 07, 2023, 05:21:50 AM
all these are up for grabs, made by various people

Here are mines that wont be used on my mod named DEA and VeBlib because i stopped modding (yk the triangle guy?)
Some made by me, some made by Tecrys (you should be able to difference them from the quality)

Everything in the mods ive made can be used by anyone without asking (specifically codes since i cant sprite):
DEAmod: https://github.com/DeCEll-1/DEA_mod
VeBlib: https://github.com/DeCEll-1/VeBlib

Spoiler

(https://cdn.discordapp.com/attachments/908494681405538394/1171111558764560534/DEA_Karabasan2.png?ex=655b7da1&is=654908a1&hm=e43ba136499a066121350786d685186c08d81c5d68d6e082c7e1df0ddf5a1b67&)
(https://cdn.discordapp.com/attachments/908494681405538394/1171111559330812025/DEA_Bulut.png?ex=655b7da1&is=654908a1&hm=c9561b05515c0e0ec0e7a3b4e149a4a7f2d496ea4a28c55600d5415493b0d6da&)
(https://cdn.discordapp.com/attachments/908494681405538394/1171111559884451850/DEA_Karabasan.png?ex=655b7da2&is=654908a2&hm=982b8bea03df987654f1cc41fe97abf6946ec50020dcf5ef33f3dffa60e62aa1&)
(https://cdn.discordapp.com/attachments/908494681405538394/1171111560379367515/PhaseFrigate.png?ex=655b7da2&is=654908a2&hm=9d792177707b6b269c649fc3c427f5a2d029a25fc04e8283c4124ccb6d923988&)
(https://cdn.discordapp.com/attachments/908494681405538394/1171111560790421635/PhaseCruiser.png?ex=655b7da2&is=654908a2&hm=e0e7d8c4ec91eb9978cb09d416604c1426f30aa354fad1892460dc77175134e6&)
(https://cdn.discordapp.com/attachments/908494681405538394/1171111561159507988/DEA_04Agri.png?ex=655b7da2&is=654908a2&hm=74b705cb43d6eeb98ed9312c78b1c999725d58ae916c9a110fa74e26cc86ce8e&)
(https://cdn.discordapp.com/attachments/908494681405538394/1171111561436352602/DEA_Hopelesness.png?ex=655b7da2&is=654908a2&hm=6c627a12bab9d6447bd90c91e6d65d836e6e0a0a072ad187a0bf30f8c09dbdf0&)

[close]
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Mitsuru-Ch on November 07, 2023, 10:45:11 AM
[All sprites in this post were removed due to missing credits as explicitly required by the creator(s). - Hartley]

all these are up for grabs, made by various people

Please remove your post or at least credit the sprites used.

(https://i.gyazo.com/d260c6a28035cdcf747cef043ff12743.png)

_totallynotjosh has released some exceptional sprites to the public with no exception of payment, but simply of some credit.

(https://i.gyazo.com/554ede60fdf354b712c8f9c65ced23e3.png)

turkler's sprites require you to explicitly credit them if you share them. What you are doing goes against the spriter's wishes and explicitly breaks the agreement of being allowed to use the sprites with credit. Attaching "made by various people" at the end isn't enough. You should both credit the artists behind the sprites and make sure you communicate the terms of use.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: SirHartley on November 07, 2023, 11:31:30 AM
While I love seeing people share their work with others and encourage working together to extend the content available to the community, stealing the works of others and posting them here is not welcomed in the grand spirit of things.

Make sure you have permission if you are not the creator, include any copyright requirements (such as direct credit!), and make double sure said permission is not implied but explicit.

Further attempts to post these without proof of permissions will result first in removal of the post, then the removal of the poster.

Thank you for keeping this place as good as it can be!
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: JEENAH on November 24, 2023, 11:26:17 AM
Posted it in the wrong thread ... Again. Damn. Its horrible -_-

So ... My contribution. The Omega.

EDIT :

My Star Wars ships I made a long time ago that I no longer want to maintain. Maybe someone else can find use for them.

(https://i.imgur.com/8OolUG4.png)

I'm gonna take those :3 They're gonna go well with some other shiet. I might try to make a mod (If there is not already one) that packs a lot of random ships that doesn't have any mod supporting them (If i succeed in doing it, i might fail LOL).
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Rav0n on March 04, 2024, 05:45:20 PM
Sprites, sounds, and some other stuff that I did over some time, including epta faction things, such as ships and hullmods, I hope that someone might put those to good use.

(https://i.imgur.com/2k9ENVj.png)

Sounds:

https://www.mediafire.com/file/8aqphn8qazhyvcb/seven_sounds.zip/file (https://www.mediafire.com/file/8aqphn8qazhyvcb/seven_sounds.zip/file)

Extras:

https://www.mediafire.com/file/6qw28owq303vtj1/seven_extras.zip/file (https://www.mediafire.com/file/6qw28owq303vtj1/seven_extras.zip/file)

Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: Killer of Fate on March 06, 2024, 07:38:04 AM
I would like to add these as royalty free Starsector sprites if that is not an issue...
These weren't made by me, but the author would probably prefer to remain anonymous.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: medikohl on March 20, 2024, 01:51:07 PM
I'm definitely liking that enforcer rebuild.
Title: Re: Spiral Arms II - Free Community Sprite Resources
Post by: BigBeans on March 24, 2024, 06:41:06 PM
Here's a few more old or unused sprites I don't plan on using.

(https://i.imgur.com/KPngXt8.png) (https://i.imgur.com/y06orzx.png) (https://i.imgur.com/Lis0AxC.png) (https://i.imgur.com/9Fo4N4H.png)