Fractal Softworks Forum

Starsector => General Discussion => Topic started by: NinjaPirate on May 02, 2017, 12:06:25 AM

Title: Devmode Commands?
Post by: NinjaPirate on May 02, 2017, 12:06:25 AM
Sorry if this is on the forum but I had no luck finding it.

Can anyone give me a list of the devmode commands?

Update:

So I managed to figure it out. I was able to use Devmode to boost my rep and then sign a commission with Diable Avionics.  I am trying out the mod since they updated.  Yay!
https://www.youtube.com/watch?v=gBulEfdDbJU (https://www.youtube.com/watch?v=gBulEfdDbJU)
Title: Re: Devmode Commands?
Post by: NinjaPirate on May 02, 2017, 12:25:58 AM
What I've learned so far about devmode:

You activate it like so:

\starsector-core\data\config\settings.json

Edit line 3 to read =true;

Commands I've learned:
K= 25k in creds
L= 4lvl bump for you and a few lvl's for your officers
G= Generate constellation  (interesting)
Esc = Allows you to skip a battle
Cntrl-Click on an enemy ship allows you to steal swap with it
Title: Re: Devmode Commands?
Post by: Hussar on May 02, 2017, 12:27:03 AM
Or you could use Console Commands mod? http://fractalsoftworks.com/forum/index.php?topic=4106.0 <- LazyWizard had partially updated it for 0.8 so most of it is working.
Title: Re: Devmode Commands?
Post by: NinjaPirate on May 02, 2017, 12:29:06 AM
Or you could use Console Commands mod? http://fractalsoftworks.com/forum/index.php?topic=4106.0 <- LazyWizard had partially updated it for 0.8 so most of it is working.

Thanks giving it a look now.
Title: Re: Devmode Commands?
Post by: Midnight Kitsune on May 02, 2017, 11:41:31 AM
Ctrl D removes all sensor limits. IE you can see FOREVER! Quite useful for the Hypermap!
Oh and console commands can switch to dev mode in game, which is nice
Edit: Fixed
Title: Re: Devmode Commands?
Post by: Alex on May 02, 2017, 11:52:54 AM
It's Ctrl-D to turn off sensors, and Ctrl-F to turn off fog of war in combat.

Also: ctrl-clicking on the map or in the campaign view will teleport your fleet there. Ctrl-clicking on a jump-point while you're on top of the jump-point will take you through it without the animation or dialog.
Title: Re: Devmode Commands?
Post by: Histidine on January 09, 2018, 03:33:55 AM
Campaign:
M spawns a derelict ship
N spawns a pirate fleet
Title: Re: Devmode Commands?
Post by: Alex on January 09, 2018, 09:02:57 AM
One more, as of 0.8 onwards:

Ctrl-clicking on a map (in any location, current or otherwise) or the radar will teleport your fleet there. Ctrl-clicking on the travel screen will do the same.

Also, you can view unexplored star systems via the map in devmode, but that's a fairly obvious one.
Title: Re: Devmode Commands?
Post by: Thaago on January 09, 2018, 11:20:08 AM
Wow that is convenient for testing the systems our mods make! Thanks for letting us know Alex!
Title: Re: Devmode Commands?
Post by: LordBlade on May 12, 2022, 08:50:52 AM
Does DevMode allow you to spawn entities like a Jump Gate?
Title: Re: Devmode Commands?
Post by: Midnight Kitsune on May 12, 2022, 11:05:21 AM
No it doesn't IIRC, but this mod (https://fractalsoftworks.com/forum/index.php?topic=18461.0) does. Just make sure you get the required mods (console commands and lazylib)

And next time you might want to just start a new thread instead of necroing a 4 year old post
Title: Re: Devmode Commands?
Post by: Kothyxaan on June 08, 2022, 08:57:05 AM
No it doesn't IIRC, but this mod (https://fractalsoftworks.com/forum/index.php?topic=18461.0) does. Just make sure you get the required mods (console commands and lazylib)

And next time you might want to just start a new thread instead of necroing a 4 year old post

I'm glad he did and I'm glad you replied, I never knew this existed and always wanted to spawn a remnant station. So cheers!
Title: Re: Devmode Commands?
Post by: Salter on June 08, 2022, 12:43:25 PM
Or you could use Console Commands mod? http://fractalsoftworks.com/forum/index.php?topic=4106.0 <- LazyWizard had partially updated it for 0.8 so most of it is working.
This works up to a degree. It wont work properly with certian overhaul mods like Archean Order, if OP happens to ever decide to use it.
Title: Re: Devmode Commands?
Post by: Fenrir on June 08, 2022, 03:25:16 PM
G= Generate constellation  (interesting)

It seems that pressing G doesn't generate constellation any more, instead it gives you a list of economy/historian-player-log related items, all in relationship to newest elements from v0.95
Title: Re: Devmode Commands?
Post by: itBeABruhMoment on June 09, 2022, 01:48:17 PM
The wiki also has some info on dev mode features. I'm not sure how up to date it is though. https://starsector.fandom.com/wiki/Dev_mode#:~:text=Dev%20Mode%3A,salvaging%20and%20colony%20creation%20requirements.