Their current role as money tokens just doesn't match up with their rad descriptions!
Add a new equipment slot to ships so you can place an AI Core into them to boost OP or something. So you gotta choose between selling off that Alpha Core or having it enhance a ship in some way....and run the risk of having them decide to run off with your ship/the defense fleet? Space all the crew (they only work for one-third of the day, the pikers!) and replace them and their living quarters with machinery?
Enable them to be slotted into the upcoming Outposts to boost production or have them run your own drone defense/guardian fleets.
Totally random idea (spoilers for [REDACTED])SpoilerBeta Cores can be turned into a Remnant-style officer to put on a ship.
Alpha Cores can be turned into a super officer that can go past the usual max level.For extra "fun", AI officers can go rogue, revolt and space all the crew on the ship (or in the case of the alpha version, your whole fleet). Oh, and if a Luddic customs patrol catches you with one of these, they declare war on you instantly. Fun for the whole family![close]
Their current role as money tokens just doesn't match up with their rad descriptions!
Yeah, it certainly doesn't. :-X
From the looks of the cores lore, they seem like bound demons in space. They are powerful, treacherous, and evil. If one escapes, things will end badly.
Given the description of the AI cores, especially the Alphas, it seems a crying shame to simply peddle them off for credits/rep. I mean, even in the tutorial a "lowly" Gamma Core was able to re-stabilize a flippin' jump point by simply using a ship's engine!
Add a new equipment slot to ships so you can place an AI Core into them to boost OP or something. So you gotta choose between selling off that Alpha Core or having it enhance a ship in some way.
Enable them to be slotted into the upcoming Outposts to boost production or have them run your own drone defense/guardian fleets.
Their current role as money tokens just doesn't match up with their rad descriptions!
I'm still waiting for the whole "you must unite the sector against the machines" thing that is almost certainly coming.I totally want this to happen, lol.
You must unite the cores to unlock the mighty Sajuuk :D
It would be cool if the AI Cores could somehow get the Gates working, though.
I think putting cores into your ships would be quite interesting.Do note that Gamma and Beta cores are still manually assigned to tasks set before them. They'll do anything in their power to complete those tasks, even if it means the very direct head-bashing Gammas do or the lying, deceit, and mimicry Betas are capable of, but they will never disobey a direct order. Alphas, however, *are* capable of forming emotions and attachments, and thus are far, far more dangerous considering their intelligence. Hence why their descriptions say "at the slightest sign of disloyalty".
Gamma: Number-cruncher. Improves efficiency in ships in a variety of ways. Increases fuel efficiency, gives you better targeting (leading pip?!), maybe gives you slight speed boost, etc. Very small chance of going rogue but considered illegal so authorities will confiscate the ship and you'll get a major rep hit.
Beta: In lieu of an officer, you can use a Beta. Has fixed (random) skills that can't be improved upon but has an overall higher level than any officer (say level 25). Has a small chance (~5%) of going rogue mid-battle. If it does, it will fight against you and/or try to escape. Even more illegal than gamma.
Alpha: Super-officer if installed. Like the Beta, fixed skills that can't be improved but level 40. Also gives huge boosts to non-armor/hull stats of ship. Trump card, albeit dangerous to use. ~20% chance of going rogue in any particular fight. Getting caught with one of these is instant-hostility with a faction.
Alpha+: Mentioned in lore. Only a few in the sector. Can't be installed on a ship but has [plot] purposes and while its in your possession, your whole fleet gets huge stat boosts. Manipulates everything you see/contact with. Will blind you to large enemies, make you chase after ghosts (non-existent bounties/distress calls, tips toward riches, etc.), give missions that are traps. It's the One Ring that wants to be found by a dark master. :D
That would actually be pretty cool if you could talk to your officers. A bit off topic here. Imagine talking to the Alpha coreThat would be the malevolent "Talking Pet" in Star Control 2. Yes, you need him to win the game, but he is evil. Can be talked to for some laughs.