0.8 confirmed to release today
0.8 confirmed to release today
I wish I was a part of that parallel universe.
and the final finger on the monkey's paw curls shut.burn it!
Go play the entire Final Fantasy series, including any side games and remakes.Learn to play Starsector while blindfolded.
Then the Command and Conquer series.
Then finally become a micro/macro god and defeat South Korea in Starcraft Broodwar.
speaking of, why not steam for Alex?because the game isn't done yet, nor will it be done anytime soon. :P
But, there are so many games in development that are on steam. Like "darkest dungeon" (it's called 'early access')speaking of, why not steam for Alex?because the game isn't done yet, nor will it be done anytime soon. :P
since Alex doesn't seem to need to use steam early access to fund development, and there's already a sizeable fanbase that provides feedback on the game in its current state, it makes sense to wait with releasing the game on steam & co until Alex feels it's done.
But, there are so many games in development that are on steam. Like "darkest dungeon" (it's called 'early access')1) Darkest Dungeon hasn't been in early access in over a year. :P
Yeah, Steam's EA games and their communities can be very fickle. One bad period (bad release, long time between releases, not big enough release, etc) and it can tank a game's rating and leave it scarred for a long time or permanently which could cause potential players to stay away for a very long time. It could get lucky with say like RimWorld and hit it off right away and not look back, but for every success story there's probably dozens that have died as a result.Not to mention that OUR ratings/ votes/ reviews don't count to the Steam ratings since we will have keys. So we won't be able to act as a buffer for bad reviews and just a few could get the snowball from hell rolling.
The sales of Factorio went pretty well, and we probably can't talk about exact numbers due to the legal agreement with steam. I believe I can say that we sold slightly more during this week on steam, than during the whole last year on our page, which is overwhelming.
(https://eu1.factorio.com/assets/img/blog/fff-130-forum-server.png)
That said I completely respect Alex's opinion of not launching on Steam on Early Access, but not releasing there ever would be a major mistake.It has always been the plan to release on Steam "when it's done". There is however very few compelling reasons to do so while the game is unfinished, as long as Alex can afford a decent living.
That said I completely respect Alex's opinion of not launching on Steam on Early Access, but not releasing there ever would be a major mistake.It has always been the plan to release on Steam "when it's done". There is however very few compelling reasons to do so while the game is unfinished, as long as Alex can afford a decent living.
Main reason is: Why would Alex want to give a 30% cut to Valve and take a lot of extra moderation work when he doesn't need it?
Yeah, Steam's EA games and their communities can be very fickle. One bad period (bad release, long time between releases, not big enough release, etc) and it can tank a game's rating and leave it scarred for a long time or permanently which could cause potential players to stay away for a very long time. It could get lucky with say like RimWorld and hit it off right away and not look back, but for every success story there's probably dozens that have died as a result.
Not to mention that OUR ratings/ votes/ reviews don't count to the Steam ratings since we will have keys. So we won't be able to act as a buffer for bad reviews and just a few could get the snowball from hell rolling.now those are answers i can fully understand.
Plus, what do you think would have happened if SS was on Steam now during this Eternal Pending Update... It would be downvote city >.<
Annnnnnd then there is Workshop. Many Steam users are going to want Workshop, which I know from a fact that most of the sane modders do NOT want it due to all the legal BS and extra work to get the mods on there... And of course, people are going to want to browse Workshop in the game, which would be even more work for Alex.
There will be some bitching on forums and reviews, but general public will be content with the game, that considering how much real broken trash has been shoved into Steam, it really will shine like a gem.
Haha, maybe, but I assumed if people here accept this game so well, why same thing won't happen on steam platform?There will be some bitching on forums and reviews, but general public will be content with the game, that considering how much real broken trash has been shoved into Steam, it really will shine like a gem.
You are new to this Internet thingy, are you? ;)
Haha, maybe, but I assumed if people here accept this game so well, why same thing won't happen on steam platform?
I think Alex's choice of not doing Steam EA is smart assuming he doesn't need the funds. With SS's release schedule I can say with 100% certainty that the review section will be filled with "yet another abandoned EA", "lazy devs never update", "dead game avoid like plague" within 3 months, which will definitely hurt SS in the long run.
Doing a good, strong release instead of an agonising (to the average Steam user) EA is much, much better IMO.
Agree.
Making a big splash on Steam with a kickass fully featured and polished game will be much better for long-term brand + game success.
Plus, there are just too many early access games out there with half-baked mechanics, etc... Lots of people burned out on it.
PS: Star Sector, as it was 2 years ago, was still the best, most rewarding 2d starship combat experience I have ever played, bar none. Excited to get back into 0.8 when it releases and enjoy the updates.
IT'S OUT
PS: Star Sector, as it was 2 years ago, was still the best, most rewarding 2d starship combat experience I have ever played, bar none. Excited to get back into 0.8 when it releases and enjoy the updates.i wholeheartedly agree. 0.8 by itself brings a huge amount of stuff i'm reeeaaally looking forward to, and i know there will be lots more of exciting stuff after that. but even now Starsector is straight up my favorite game of recent years, and there isn't a single game out there that matches Starsector in both playstyle and quality.
And that combat... Just can't get enough of it. Whenever ballistic weapons fire and hit shields, 'dat sound in the void of space. Mmmmh...Yes, and those explosions, flares and crackling sounds! Sweet mother of God! :o
It made me realize I've not once seen a mod in the past several years that did a blessing to the game's economic systems.Mainly because the economy model is volatile and finicky? And that one bad mod can throw off the balance of it as well?
One more reason not to release to Steam right now: could you *imagine* the amount of *** bug reports and complaining the poor mod developers would be drowned in?Also considering how many people constantly mix up modded and unmodded Starsector, yes. :P
It made me realize I've not once seen a mod in the past several years that did a blessing to the game's economic systems.Mainly because the economy model is volatile and finicky? And that one bad mod can throw off the balance of it as well?
Yes. For instance, the modders try to build their hand crafted systems so that they are self sufficient within themselves. But if you were to miss something like a demand metals for instance, it could eventually lead to stupid high supply prices. Hell, I know one player on Discord that says that his vanilla only game that is in cycle 237 has stupid high supply prices!It made me realize I've not once seen a mod in the past several years that did a blessing to the game's economic systems.Mainly because the economy model is volatile and finicky? And that one bad mod can throw off the balance of it as well?
Is that really it? I came across a reddit post and someone seemed to have figured it out pretty well.
I just wanna build my armada with a economic powerhouse of trading & manufacturing damnit D:
For every day without 0.8 I'm blowing up a food convoy headed to a starving planet.Well that escalated quickly.
What is good motivational support if not a little virtual economic terrorism?The glassing of heretic worlds as the Imperium of Man purifies its populace? Or perhaps the cackling of the Queen of Blades as the Swarm lays siege to Korhal? Or some other sci-fi past time.
Try living on Jangala when the space lasers break and space jungle starts growing out of your toilet
0.8 reeeeeeeeeeeelease when
[whining in frog]
Lol, that frog made my day. Hopefully ferocious war cry will scare the pants off Alex and he'll work fasta.
I feel like Alex missed a golden opportunity to drop an 0.8 release blog post as an April fools joke here.The joke would be that it is real, and it's been ready since January
I feel like Alex missed a golden opportunity to drop an 0.8 release blog post as an April fools joke here.That's exactly the kind of April Fool's joke I hate. Haha, here's something everyone wants but it's April Fools so I got your hopes up for nothing!
I think it's realistic to say that we are possibly within a month of release. Rejoice, brothers.Using the power of estimation, I believe that Alex should be pretty much done doing the tutorial and have bugfixing and playtesting to do, so I'd be kind of surprised if it was more than one or two weeks.
I feel like Alex missed a golden opportunity to drop an 0.8 release blog post as an April fools joke here.The joke would be that it is real, and it's been ready since January
I feel like Alex missed a golden opportunity to drop an 0.8 release blog post as an April fools joke here.The joke would be that it is real, and it's been ready since January
(http://memes.ucoz.com/_nw/10/91669025.jpg)
About to finish freshman year of high school, still no 8.0
i've been fully braced since last august...... ._.