(http://i.imgur.com/ipUOeNV.png)
This is a hub for all of my resources, tutorials and smaller mods on the forum, that were cluttering my signature.
(http://i.imgur.com/WcWpY6v.png) (http://fractalsoftworks.com/forum/index.php?topic=12041.0)
Unknown Skies: Essentially implementing into the randomly generated sectors a good part of the Texture Pack down bellow.
(http://i.imgur.com/e8mTZsz.png) (http://fractalsoftworks.com/forum/index.php?topic=9438.0)
Target Practice: A small collection of passive simulator meat-ships to test out your ship loadouts againt.
(https://i.imgur.com/6rnXQlN.png) (http://fractalsoftworks.com/forum/index.php?topic=15137)
Fleet Tester: Another utility mod this time to test whole fleets in easy to setup and modify battle scenarios, without restarting the game each time.
(http://i.imgur.com/rJtwc6o.png) (http://fractalsoftworks.com/forum/index.php?topic=9446.0)
Upgraded Rotary Weapons: An utility mod modifying the vanilla rotary weapons with a smoother animation and spin-down.
(http://i.imgur.com/pcfjcKm.png) (http://fractalsoftworks.com/forum/index.php?topic=11528.0)
Lightshow: An utility mod modifying the vanilla beams to better differentiate them.
(http://i.imgur.com/xoVUVOW.png) (http://fractalsoftworks.com/forum/index.php?topic=9428.0)
Seeker: A wip mod that ultimately aims to add some mystery to the Sector by adding unique and very scripted encounters with unknown objects.
(http://i.imgur.com/wicxMtx.png) (http://fractalsoftworks.com/forum/index.php?topic=9320.0)
Kitbash database: A collection of some weapon-less vanilla ships for easier kitbashing.
(https://i.imgur.com/5e6APRZ.png) (http://fractalsoftworks.com/forum/index.php?topic=13745)
Spriting Timelapse: A collection of sped-up recordings from some spriting streams.
(http://i.imgur.com/S5VWeC3.png) (http://fractalsoftworks.com/forum/index.php?topic=8136)
Texture Pack for New Systems: A collection of planet, ring and background textures.
Also includes a tutorial on how to convert space pictures into painterly somewhat Starsector-friendly backgrounds.
(http://i.imgur.com/XjLaiVq.png) (http://fractalsoftworks.com/forum/index.php?topic=11036.0)
Paint-job Tutorial: A presentation of a Photoshop technique allowing to easily create various paint jobs for a ship.
Also provides a lot of tips and spriting techniques.
(http://i.imgur.com/Ufjs2cg.png) (http://fractalsoftworks.com/forum/index.php?topic=8039)
Animation Tutorial: An tutorial about the specifics of sprite animation in the context of Starsector.