Fractal Softworks Forum
Starsector => Mods => Modding => Topic started by: ApetureUnicorn on October 27, 2016, 12:31:37 AM
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I've been interested in starsector for quite some time. I've always wanted to contribute somehow but I have no clue how to even start modding or how to design ships/weapons.
Any tips?
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Take a simple non-compiled mod, and start picking it apart and replace the content. Right now the only mod that do not compile its code to do advanced stuff is Flu-X I believe. The Wikipedia page also has a few pointers for early modding.
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start with a good idea ...... and try to make it real