Fractal Softworks Forum

Starsector => Bug Reports & Support => Bug Reports & Support (modded) => Topic started by: Sutopia on September 26, 2016, 04:51:24 AM

Title: Infinite engage bug
Post by: Sutopia on September 26, 2016, 04:51:24 AM
I found this happening when enemy have a good amount of fighters, and enemy owns carrier.
When an amount of them go into no-CR state?with few planes left and retreated?, you can only chose to engage or leave them be.
Leaving will make you unable to claim loots and capture enemy ship.
Re-engage will make enemy send nothing and you claim inatant victory and go back to first step.

This happened in an  IBB mission engage which I believe was from ship/weapon pack.
Title: Re: Infinite engage bug
Post by: Dark.Revenant on September 26, 2016, 08:53:35 AM
Were you using Starsector+?

Did the carrier have CR left?
Title: Re: Infinite engage bug
Post by: Sutopia on September 26, 2016, 12:43:46 PM
Were you using Starsector+?

Did the carrier have CR left?
No, but I was using nexerelin.

The carrier was destroyed, leaving only helpless retreated wings.
Title: Re: Infinite engage bug
Post by: Dark.Revenant on September 26, 2016, 06:10:53 PM
That's a vanilla problem, actually.  SS+ makes a fix for it, which is why I asked.
Title: Re: Infinite engage bug
Post by: Sutopia on September 26, 2016, 06:18:46 PM
Oh, thanks for the answer.

So does dev know about this bug and fixing it in next patch?
Title: Re: Infinite engage bug
Post by: Alex on September 26, 2016, 06:24:24 PM
Yeah, with the fighter changes in the next release, this should be fixed. Thanks for bringing it up!