Fractal Softworks Forum
Starsector => Bug Reports & Support => Topic started by: WM46 on August 05, 2016, 05:42:58 PM
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Wasn't able to record a video of it actually happening, but I can give the general situation.
There was a ship corpse to my side and my ally on the other side of me, all frigate sized ships. My ally phase skimmed towards me as I was moving towards the corpse, and just as I touched it he turned on his shield and rammed me into it. I died immediately, 100% armor 100% hull down to zero in an instant. I wasn't hit by a torpedo, the lone ship we were attacking was overloaded.
It just seems like a bug because normally collisions do somewhere between 10-200 damage
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Thanks for the report. Hmm - is this with mods, by chance? I'll keep an eye out in any case, but I *think* some mods have messed with ship collision damage, so it's possible that's a factor if they are indeed involved. Also, if a frigate's mass is set to a high value, they'll do more damage than usual.
How quickly is "immediately", btw? A single touch, or many small impacts, if you managed to catch that?
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If you could list the ships that were involved (and their mods) that would be nice
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It was definitely a single hit, the ship that rammed me didn't even get overloaded. I was driving a Yari and the AI was in a Kaiken from the Bushi mod.
Edit: And the dead ship to my left was just a pirate Lasher.
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sounds like your vessel was sunk by the phase-cloaked kraken of the great void :P
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Hmm. Looking through the code, it's hard to see how the damage could get out of hand like that unless one of the ships had an excessively high mass. So I strongly suspect some mod-related shenanigans here.
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Hmm. Looking through the code, it's hard to see how the damage could get out of hand like that unless one of the ships had an excessively high mass.
dark matter in next release confirmed