Thought I'd make my own thread for crashes, instead of posting individual topics and making the place look untidy lol.
It's more to find out what is causing them and to learn about how things work a little. I'm gaining some interest in the possibility of attempting to build a faction some time in the future. Plus, it doesn't hurt to learn a little from time-to-time.
Specs:
Spoiler
Core i7 8-Core Extreme i7-5960X (3.0GHz)
ASUS Rampage V Extreme
32GB Kingston Hyper-X Predator Quad-DDR4 3000MHz
4GB Nvidia GeForce GTX 980
Water-cooled
Mods being used:
Blackrock Drive Yards
Console Commands
Diable Avionics
Interstellar Imperium
LazyLib
ShaderLib
Shadowyards
Crash Log:
Spoiler
111426 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.campaign.CharacterStats.getStatsEffects(Unknown Source)
at com.fs.starfarer.campaign.CharacterStats.refreshCharacterStatsEffects(Unknown Source)
at com.fs.starfarer.campaign.CharacterStats.increaseSkill(Unknown Source)
at com.fs.starfarer.rpg.OfficerData.levelUp(Unknown Source)
at com.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent.createOfficer(OfficerManagerEvent.java:194)
at com.fs.starfarer.api.impl.campaign.fleets.FleetFactoryV2.addCommanderAndOfficer s(FleetFactoryV2.java:279)
at com.fs.starfarer.api.impl.campaign.fleets.FleetFactoryV2.createFleet(FleetFactoryV2.java:169)
at data.scripts.campaign.events.II_SiegeEvent.advance(II_SiegeEvent.java:424)
at com.fs.starfarer.campaign.events.CampaignEventManager.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)