David is an amazing artist!
I'll throw in my half-penny here too and mention the “Shrines” questline.
In my latest new version playthrough I was taking it slow and thought “I'll get some cheap XP with my tiny fleet by going to these places”.
The art, the music, the writing…. I was a bloody convert at the end of those missions, and I didn't even want to be!
A lot of this forum is taken up with number crunching and min-maxing, which is cool and all that, don't get me wrong, but sometimes you have to just get in a couple of little ships and really see, SEE, the world we play in. It's getting deeper and more beautiful all the time.
o7
( Thank you everyone! :D )
( Thank you everyone! :D )
( Thank you everyone! :D )
Only bad thing you could say about the art direction of this game, is that there isn't more artwork. I'd love to see every pirate station, independent and faction planet with their own little picture, but I understand that's like, a lot to do
I love the text introduced this update when searching abandoned stations, telling what the salvagers discover about how the station went dark.Two have stood out to me on my .98 playthrough, one involved finding statues and plaques commemorating someone of some import, and another finding a thriving floral ecosystem within the station. Fantastic flavor.
I wonder how the ships are drawn. Are there parts that they assemble together, or is everything drawn from scratch entirely.David has shown his workflow in the past; iirc, he tends to 'compose' ships with brush strokes to get the general shape/feel down, then narrows down to the pixel level / kitbashes for rasterizing and details.
I am perpetually grateful that those kind of S-Mod point usages give a full refund in bonus exp. They are so good i just can't resist ''wasting'' points in them. Have you seen the one where you make a whole luddic fleet run away from you by acting as if the device that you are carrying around is aI wonder how the ships are drawn. Are there parts that they assemble together, or is everything drawn from scratch entirely.David has shown his workflow in the past; iirc, he tends to 'compose' ships with brush strokes to get the general shape/feel down, then narrows down to the pixel level / kitbashes for rasterizing and details.
Not sure if this was a 0.98a addition (I haven't seen it before, so I think it is?), but one of the galatia academy jobs involves dropping an instrument package over a magnetic field or some other target, except Pathers have already caught on and obliterated the fleet before yours.
If you accept the comms request from their fleet, you have a story point option to bluff that you were actually there to destroy it by giving a whole-ass sermon to the (increasingly flustered) Luddic admiral about the evils of technology and the righteousness of your mission and Ludd and his teachings. It was perfect for the clever, quippy style that usually comes with story points - especially the tongue-in-cheek comedy of telling your bridge crew to mind their own business afterwards.
Have you seen the one where you make a whole luddic fleet run away from you by acting as if the device that you are carrying around is aI wish I did! Though, that just means I'll have to play more :PSpoilerMammonite demonic device that obliterates the soul of those within range? And of course you and your fleet are already affected by it.[close]
I love the text introduced this update when searching abandoned stations, telling what the salvagers discover about how the station went dark.
Now. Ships are fine but can we get some younger and some prettier faces?How does a ship look like with a younger face? You mean like Hightech ships or something?
Now. Ships are fine but can we get some younger and some prettier faces?
There was a very specific change that has made one character look olderNow. Ships are fine but can we get some younger and some prettier faces?How does a ship look like with a younger face? You mean like Hightech ships or something?
I don't think there's anything that looks bad in this game, artistically.
I don't really agree on the new mining laser, yeah. But I've never noticed the blue giants before, and honestly, upon closer examination they are pretty pixelated... But I've never noticed that before.I don't think there's anything that looks bad in this game, artistically.
Blue giants
the new mining laser
the latter is more subjective. I just preferred the old one. So I guess that doesn't count. But the blue giant is very pixelated
It would be nice to have some young folks to promote from combat.the life expectancy drastically drops for pirate captains, so it should be the other way around
>also getting old when you pilot D pirate ships.
Hah.
i find it a bit sad, considering you can just mangle the config files to make a way more hyperactive blue giantI don't really agree on the new mining laser, yeah. But I've never noticed the blue giants before, and honestly, upon closer examination they are pretty pixelated... But I've never noticed that before.I don't think there's anything that looks bad in this game, artistically.
Blue giants
the new mining laser
the latter is more subjective. I just preferred the old one. So I guess that doesn't count. But the blue giant is very pixelated