Fractal Softworks Forum
Starsector => Bug Reports & Support => Bug Reports & Support (modded) => Topic started by: Stelarwand030 on December 28, 2022, 03:38:25 PM
-
The Targeting Supercomputer hullmod (https://starsector.fandom.com/wiki/Targeting_Supercomputer) causes the SKR Kaleidoscope (https://fractalsoftworks.com/forum/index.php?topic=19414.0) to fire in the opposite direction.
I know the hullmod is used only for stations but I never liked how short range all the weapons are. I would have liked to have them installed in all ships, even enemies, but I don't know how to do that. So I use them for my ships. Mostly for the luls.
I can use almost any weapon with the hullmod (as far as I know) but Kaleidoscope. Does any one know why?
-
I don't know if it will cause any other consequences but I might have fixed it. you have to change the PD MINUS:
public static float RANGE_BONUS = 250f;
public static float PD_MINUS = 190f;
public static float VISION_BONUS = 2000f;
public static float AUTOFIRE_AIM = 0.5f;
To 0.
public static float RANGE_BONUS = 250f;
public static float PD_MINUS = 0f;
public static float VISION_BONUS = 2000f;
public static float AUTOFIRE_AIM = 0.5f;
Don't ask me why.