'Parsing' my Xml seems to be taking a very long time (probably due to mods, I'm still waiting actually)
Also your menus are not really useable on lower screen resolutions.
it would be even nicer if you could add tabs to determine the planet type as well (ie Terran, Barren, Jungle, etc)
It searches for the wrong things, you need a list of deposits not some combination of industries.
{"fileName":"https://gomtuu.org/starsearcher/starsearch.js","lineNumber":1623,"columnNumber":21,"message":"body_coords[body_id] is undefined"}
Hey again,Hi, I have created a modified version which happened to fix this issue.
This time I'm using your tool to find ruins! :D
However I noticed that there's no way to differentiate the different ruin "densities" on the website.
Would it be possible to add this? It would make searching for vast ruins a lot easier!
Thank you. :)
hey! i got a parsing error:Can you share you save file so I could take a look?
{"stack":"TypeError: Cannot read properties of undefined (reading 'textContent')\n at file:///C:/Program%20Files%20(x86)/Fractal%20Softworks/Starsector/mods/starsearcher/starsearch.js:1592:70\n at NodeList.forEach (<anonymous>)\n at parse_xml (file:///C:/Program%20Files%20(x86)/Fractal%20Softworks/Starsector/mods/starsearcher/starsearch.js:1584:84)\n at file:///C:/Program%20Files%20(x86)/Fractal%20Softworks/Starsector/mods/starsearcher/ui.js:692:17","message":"Cannot read properties of undefined (reading 'textContent')"}
This is a fantastic tool. Thank you.Try my version: https://fractalsoftworks.com/forum/index.php?topic=27210.0
It'd be useful if we could set planetary resources before we select industries. At the moment we simulate (for example) "farming" for a lot of planets that don't even have food on them.
If we could select (let's say) "only search planets with volatiles present" etc, then select mining and fuel as industries, it'd be much clearer and more efficient. Or only select planets with ore and transplutonics, pick mining and refining and then orbital works.
I've been having a weird issue with parsingCan you share you save file? I need the save file to test and reproduce the issue.
{"fileName":"file:///C:/Users/fades/AppData/Roaming/Vortex/starsector/mods/starsearcher_modded_ver20230613_by_SYCSPY(3)/starsearcher/starsearch.js","lineNumber":1592,"columnNumber":44,"message":"get_named_child(...) is undefined"}
{"fileName":"https://gomtuu.org/starsearcher/starsearch.js","lineNumber":1532,"columnNumber":44,"message":"get_named_child(...) is undefined"}
I have a similar error. I believe it is due to Nexerelin, as I tested with a new save with only Nexerelin and its requirements (Magiclib and Lazylib) installed.To share your save file you may use google drive.Quote{"fileName":"https://gomtuu.org/starsearcher/starsearch.js","lineNumber":1532,"columnNumber":44,"message":"get_named_child(...) is undefined"}
I do not know how to attach a file, but the save is literally of a new game on the latest patch with Nexerelin, Magiclib, and Lazylib installed.
{"fileName":"file:///C:/Users/anima/Downloads/starsearcher/starsearch.js","lineNumber":1697,"columnNumber":21,"message":"body_coords[body_id] is undefined"}
Hi, that does fix the issue with Nexerelin. Thank you.
My current game has some two dozen mods installed, and has an additional error with your version.Quote{"fileName":"file:///C:/Users/anima/Downloads/starsearcher/starsearch.js","lineNumber":1697,"columnNumber":21,"message":"body_coords[body_id] is undefined"}
Here is my save: https://drive.google.com/drive/folders/1vZXKyLVAwpr3dlXH4tgJu0BSBldDxe8H?usp=drive_link
My colonies aren't putting out anywhere near what this says they should, with one that's supposedly running at 90k actually running at -15k.Hostile relations reducing accessibility, lost shipments, low stability (income starts being reduced at 5 stability), hazard pay, lower size than simulated (tool always assumes size 6 colony).
Any idea why that might be?
(tool always assumes size 6 colony).
Lock down the max distance from core worlds
There should be a drop down for it? Right under the Colony details, there's a small section called Search Parameters. The second drop-down is for the max distance to core worlds in the most recent version.
Hey got this parsing error. (I have mods installed)You should try reading the posts that came just before yours first. Should lock this thread honestly.
{"stack":"TypeError: Cannot read properties of undefined (reading 'children')\n at https://starsearcher-modded-by-sycspy.pages.dev/starsearch.js:1683:29\n at NodeList.forEach (<anonymous>)\n at parse_xml (https://starsearcher-modded-by-sycspy.pages.dev/starsearch.js:1677:55)\n at https://starsearcher-modded-by-sycspy.pages.dev/ui.js:692:17","message":"Cannot read properties of undefined (reading 'children')"}
Hey got this parsing error. (I have mods installed)You should try reading the posts that came just before yours first. Should lock this thread honestly.
{"stack":"TypeError: Cannot read properties of undefined (reading 'children')\n at https://starsearcher-modded-by-sycspy.pages.dev/starsearch.js:1683:29\n at NodeList.forEach (<anonymous>)\n at parse_xml (https://starsearcher-modded-by-sycspy.pages.dev/starsearch.js:1677:55)\n at https://starsearcher-modded-by-sycspy.pages.dev/ui.js:692:17","message":"Cannot read properties of undefined (reading 'children')"}