Re: frigates - just wanted to say that I've read your feedback, it makes sense, and I'm thinking about it. It's especially relevant considering that frigates, while being a starting ship choice, have a relatively unique playstyle compared to the larger ships.
(I don't think adding a (D) Enforcer of Hammerhead would help much; they're just not good even in player hands. It'd be a bit of a trap.)
Okay. I can buy that. (D)s are junk and are probably not the best thing ever.
Personally I wouldn't mind a start that just gives you a no-frills destroyer of some kind but otherwise doesn't alter the game. The mid and late game is pretty chill as you can cruise around and reasonably expect to fight off pretty steep odds due to huge skills and good equipment, and making that easier is kinda dull.
It's the early game right the start which is turning out to be really amazingly difficult.
Again, this could just be me and my complete incompetance with twitch based anything.
I started
another game off with the new new version and binned the others, and it went a lot better.
The bounty from Jangala is pretty generous and you only need to find 2 or 3 decent dogpiles to jump into in order to get a little stack of money together.
I even managed to keep my Wolf alive.
(The whole back of the armour display was black during the last battle though, so I can only assume all it's engines were shot off and are now decorating an asteroid somewhere near Barad.)
Comissions look like a mixed bag to be honest. That you can now opt in to the whole "pick a side" thing is much nicer.
Having virtually everything locked behind faction membership is quite annoying, even if it does does make lots of sense. I've found that I buy almost all my ships and equipment from the BM now and use salvage a lot more.
This is something I want to get into later, but right at the start of a game I want nothing to do with faction related drama.
Maybe it might be worth having some mid-level equipment and ships locked only behind rep like before, and keep just the best stuff for commissions?
Don't know. This is probably working as intended for all I know.
What about a new semi-civilian destroyer? Something faster than the Mule and sturdier than the Buffalo Mk. II, with more of a gun-based layout than either of those, but without as much OP or flux capacity/dissipation as the existing military destroyers. (Also, as long as I'm imagining making more work for David, why not TWO new semi-civilian destroyers—something like a destroyer-sized Cerberus would be cool too. And a phase destroyer! And one with some medium missile mounts! And a pony—no, two ponies! Three ponies!)
Yes.
You can't a have a pony though. SS+ beat you to it. And it is gloriously pink.
Mule is not bad.
Pirate Mule would actually be decent.
Would a Mule start work?