Sooo I recently added BRDY to my game and restarted and I noticed that I was getting hangs/ freezes every few mins that would resolve if I didn't close out SS. I noticed that EVERY time that this has happened, including here:
http://fractalsoftworks.com/forum/index.php?topic=9900.msg170374#msg170374 , the game's last log entry is usually either A something like this:
843655 [Thread-11] INFO sound.null - Playing music with id [faction_generic_market_01_neutral_var01.ogg]
or B: Something like this spammed several times:
884566 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
Here is an except from when this happened twice
Spoiler
843655 [Thread-11] INFO sound.null - Playing music with id [faction_generic_market_01_neutral_var01.ogg]
884566 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
926291 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
968056 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1009774 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1051507 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1093265 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1134997 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1176723 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1218484 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1260217 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1301946 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1343694 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1385437 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1427161 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1468922 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1510640 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1552375 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1574605 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1574743 [Thread-11] INFO sound.null - Playing music with id [Blackrock.ogg]
1576110 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Saving to ..\\saves/save_Wolf_4595917492906850199...
1580567 [Thread-5] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Finished saving
1609638 [Thread-11] INFO sound.O - Creating streaming player for music with id [faction_generic_market_01_neutral_var01.ogg]
1609639 [Thread-11] INFO sound.null - Playing music with id [faction_generic_market_01_neutral_var01.ogg]
1610166 [Thread-5] INFO org.lazywizard.console.Console - Running command "storage"
1610167 [Thread-5] INFO org.lazywizard.console.Console - Storage will be shown when you next unpause on the campaign map.
1611433 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1611642 [Thread-11] INFO sound.O - Creating streaming player for music with id [faction_generic_market_01_neutral_var01.ogg]
1611643 [Thread-11] INFO sound.null - Playing music with id [faction_generic_market_01_neutral_var01.ogg]
1652560 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1694302 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1736053 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
1777777 [Thread-9] INFO sound.F - Cleaned buffer for sound music (using cast)
This stopped happening after I turned off the sound in the launcher
Mods: Blackrock Driveyards modders chat dev version, LazyLib, ShaderLib (with all effects turned off), Console commands, save transfer, version checker, autosave, common radar and a personal mod that adds ships
I think that when I added BRDY, it just brought the problem in question front and center instead of needing an extended play session
I'm using the built in JRE btw