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Author Topic: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)  (Read 363875 times)

Nia Tahl

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #225 on: August 04, 2019, 09:46:28 AM »

Since I was the one planning to do the Approlight translation, I'll just let you know that I likely won't end up making one since it's just too much work involved as someone who doesn't speak any Chinese. Hopefully someone who actually does can do a translation in the future.
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My mods: Tahlan Shipworks - ScalarTech Solutions - Trailer Moments
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crawlers

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #226 on: August 04, 2019, 06:35:00 PM »

Is it possible to do a quick google translate so it is readable?
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Nia Tahl

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #227 on: August 04, 2019, 07:10:51 PM »

I've done that "quick" google translate before. It's still a ton of work since you have to go through a bunch of files
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Thera Lysse

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #228 on: August 06, 2019, 01:37:43 AM »

Is the July 30th dropbox pack considered the "latest"? And is it relatively stable? I ran into some bugs with the previous version (and looking through the Chinese patch notes it looks like it did have bugs...but troubleshooting when error messages pop up as ??? is kinda tough.

Looking through the files it looks like the original author had attempted to convert some of it to English (or I guess...Engrish, but what can you do). If the "0.7.1 RC3" along with its "add on" mod are the stable versions I can go through them and see if it's still the same files that need to be translated.

Granted with some of the names (especially the weapon names which have connotations in Chinese but not English), my original solution was to replace them with something thematic (The author of Approlight really loves fire. Divine fire. Holy fire. Purges by fire, etc.)
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Cyan Leader

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #229 on: August 07, 2019, 09:41:50 PM »

I recommend going off the previously translation, that'll probably save you a bunch of time if you're planning on doing the whole thing.
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TenaciousTinkerer

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #230 on: August 08, 2019, 10:03:56 PM »

So I was just messing around, I made a fairly crude translation with a lot of google translate, and some fiddling around to figure out why some things were crashing.

Hopefully I caught all the Chinese characters so nobody sees ? ? ? ? in-game.

Would it be alright if I could post a link to what I got, or would the thread owner like to receive it instead?

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RCF

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #231 on: August 11, 2019, 12:49:33 AM »

So I was just messing around, I made a fairly crude translation with a lot of google translate, and some fiddling around to figure out why some things were crashing.

Hopefully I caught all the Chinese characters so nobody sees ? ? ? ? in-game.

Would it be alright if I could post a link to what I got, or would the thread owner like to receive it instead?

I would be interested. I'd love to play this mod but the I cannot get the English version to even boot and the CN version seems to have issues crashing in combat.

Is there a way to make Chinese characters display properly in the English version at least?
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Cyan Leader

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #232 on: August 13, 2019, 06:50:01 PM »

The main Approlight market music has quality problems in this latest release (static), I had to replace the .ogg with the same music from an older release.
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PHThulean

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #233 on: August 15, 2019, 03:02:01 PM »

Hi,

Do you still need the knight mod to get your hands on the Atonement ship? If so, where can I get it, if not, how do I get it?
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crawlers

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #234 on: August 16, 2019, 02:30:20 PM »

I've done that "quick" google translate before. It's still a ton of work since you have to go through a bunch of files

There's just not that much that can be done to make it easier. You can step up and do the work yourself, you can offer to pay someone to do it, or you can wait until someone volunteers to do it, but it's not going to get easier for the people who would actually be doing it just because it seems like it should be easy to you.

Ah, my apologies.  I have not done this sort of work myself and was ignorant to how long it actually takes.  I meant that a rough translation might be easier relative to a quality job.  This was not clearly enough stated in my original post.
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Blue phoenix

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #235 on: October 28, 2019, 06:47:11 AM »

Is the mod still compatible with the current game version?
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Tartiflette

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #236 on: October 28, 2019, 07:11:01 AM »

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connortron7

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #237 on: October 28, 2019, 07:20:08 AM »

Is the mod still compatible with the current game version?

it says 0.7.2a, thats a few versions behind starsector

Blue phoenix

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #238 on: October 29, 2019, 12:17:09 PM »

Is the mod still compatible with the current game version?

it says 0.7.2a, thats a few versions behind starsector
How can it be played on 0.9 then?
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connortron7

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #239 on: October 29, 2019, 09:14:59 PM »

Is the mod still compatible with the current game version?

it says 0.7.2a, thats a few versions behind starsector
How can it be played on 0.9 then?

It cant, it needs to be updated to be played on 0.9
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