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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.9.1a] ApproLight v0.8.6-RC1 (2020-12-29)  (Read 362414 times)

Seifer

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #150 on: September 01, 2016, 02:30:18 AM »

Amazing mod :) I have played it few hours on my Starsector 0.7.2a, the boss fleet is really tough, my Hiigaran dreadnought could not handle it solo haha ! But why does the Index mod (categorized) thread says Approlight is 0.7.1 mod ?  :P Anyway, I came here because of a game crash. Where can I post the log ? I think it's related to a ship subsystem: AL_Cataclysm, at it is mentionned in the error. Thank you in advance for your consideration  :D

Nevermind the crash, I'm pretty sure it was because I had not enough java memory, now I fixed it ^^ playing with many factions is a blast !
« Last Edit: October 11, 2016, 10:22:53 AM by Seifer »
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Serafin

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #151 on: October 11, 2016, 06:07:26 AM »

Picked one of boss ships from empty station.. and sudenly defenders appeared, won fight, but than others appeared...

Is there anyway to aquire these boss ships without ruining game with endless elites chasing you?
And is there way to increase unit limit in battle? mine so low that i can deply only 1/4 of my forces :(
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HellBent

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #152 on: October 23, 2016, 05:30:24 PM »

And is there way to increase unit limit in battle? mine so low that i can deply only 1/4 of my forces :(
One of the leadership skills does this
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HellBent

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #153 on: October 25, 2016, 02:58:15 AM »

Btw the engine hull mod doesn't work. It doesn't change the max burn speed.
Tested with the Atlas type class and one of the cruisers.
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Gezzaman

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #154 on: October 31, 2016, 05:31:23 AM »

So i managed to Kill a Fleet of approlight when they turned against my alliance ...

i picked up this item called Prime Core which worths 250,000 credits :D

the thing is..... it seems like approlight got extremely *** i killed their fleet / picked up a prime core that they are sending every friggin massive invasion fleet sized armadas to chase me down ..... what is happening? is it because i took the prime core?

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Serafin

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #155 on: November 01, 2016, 03:39:00 AM »

I gues you picked also ship from abandoned faciliti

I *** of them too.. ;p
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Gezzaman

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #156 on: November 02, 2016, 02:33:21 PM »

i didnt pick up any ship yet... i fought the big fleet in hyperspace, picked up a prime core and now they chase me where ever i go... I can barely play without save scumming... since a full fleet can wipe me out without my allies support :L

is there anyway of getting rid of them?
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Midnight Kitsune

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #157 on: November 02, 2016, 03:08:17 PM »

i didnt pick up any ship yet... i fought the big fleet in hyperspace, picked up a prime core and now they chase me where ever i go... I can barely play without save scumming... since a full fleet can wipe me out without my allies support :L

is there anyway of getting rid of them?
Yeah, turn off the mod
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Orikson

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #158 on: November 02, 2016, 03:24:46 PM »

i didnt pick up any ship yet... i fought the big fleet in hyperspace, picked up a prime core and now they chase me where ever i go... I can barely play without save scumming... since a full fleet can wipe me out without my allies support :L

is there anyway of getting rid of them?

Throw away the Prime Core. Or try hide it in a well defended station?

The problem with the feature of gathering the items needed for the ships is that they'll chase you all the time.

Unless you chain gather the materials, it's highly unlikely you'll be able to survive the onslaught of fleets.
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Gezzaman

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #159 on: November 02, 2016, 03:57:24 PM »

the thing is i dont even carry the core on me. I threw it into an abandoned station for storage.

when im home, ill save --> sell the core and see if that helps. ( it worths so much and is an important item so im hesitant in selling it haha)
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Weltall

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #160 on: February 24, 2017, 02:08:04 AM »

Just a random comment of joy. ApproLight makes me feel I am playing a JRPG game. It is the first time I ever got so into a faction. As far as unbalanced factions go, it is wonderful. It really makes me happy to play with it in my list~
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Takion Kasukedo

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #161 on: February 24, 2017, 11:47:27 AM »

This is pretty good to hear, someone enjoys a faction which is almost more than a faction.

(damn, I need to get around more)
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Weltall

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #162 on: February 24, 2017, 09:42:33 PM »

I just feel ApproLight fits me I guess. It really seems to try and pull me into their world, with just more than just veni, vidi, vici. Well, although imagination can create whatever scenarios it wants, I like it how the mind get's poked by ApproLight. Being able to gather pieces to construct a legendary ship. Having hierarchy where it is not enough to just befriend them to talk to Originem. A mysterious uncharted area where their enemies come from (which I tried to get close and regretted XD). Their own questline.

I definitely feel ApproLight feels like an odd, but very enjoyable to me, JRPG element pushed into the game.
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Originem

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #163 on: February 24, 2017, 11:19:44 PM »

I just feel ApproLight fits me I guess. It really seems to try and pull me into their world, with just more than just veni, vidi, vici. Well, although imagination can create whatever scenarios it wants, I like it how the mind get's poked by ApproLight. Being able to gather pieces to construct a legendary ship. Having hierarchy where it is not enough to just befriend them to talk to Originem. A mysterious uncharted area where their enemies come from (which I tried to get close and regretted XD). Their own questline.

I definitely feel ApproLight feels like an odd, but very enjoyable to me, JRPG element pushed into the game.

Thank you so much for enjoying ApproLight! I feel god damn warm about it!
I'm very sorry about the update of ApproLight, it has been 0.5.1a for a long time in China but the translator has so many work to do that it has to be delayed. The new version has been more balanced and change a lot of detailed things, also more playability.
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Weltall

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Re: [0.7.2a] ApproLight v0.4.6a(f1) -Prime-
« Reply #164 on: February 24, 2017, 11:31:45 PM »

Thank you so much for enjoying ApproLight! I feel god damn warm about it!
I'm very sorry about the update of ApproLight, it has been 0.5.1a for a long time in China but the translator has so many work to do that it has to be delayed. The new version has been more balanced and change a lot of detailed things, also more playability.

I wish I knew Chinese XD Although it is nice to know it's still being developed, even if out of reach. Patience is a virtue. I will be really happy when it comes, be it on 0.7.2a or 0.8a =) Thanks a lot for making this guys and for translating it for people like me :D
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