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Author Topic: [0.9.1a] ApproLight v0.8.0-RC2 (2019-12-12)  (Read 132349 times)

Originem

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[0.9.1a] ApproLight v0.8.0-RC2 (2019-12-12)
« on: October 31, 2015, 05:30:03 AM »


Warning:This is the main part of the mod. Missions text and ApproLight Plus is still under translation.


-Recommended Mods-
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-ApproLight 0.8.0RC2-
-ApproLight Plus 0.3.4RC1(Translation not fixed and may cause Bug)-


    After the collapse of Domain, during the time when Tri-Tachyon Corporation was revivaling, a group of employees of the corporation discovered a very powerful energy source - Deuterium-antideuterium Reactor(DaDR) by pure coincidence. It's not radioactive and extremely efficient. The blueprint is very complex and written in an unrecognized language. If it is fully translated, the technology on the blueprint could reshape the whole world the same way as Industrial Revolution did. Beside the blueprint of DaDR, some other mysterious technologies were discovered as well. It was believed that the technologies must be developed by aliens. These group of people did not disclosed their findings, they chose to hide the secrets from the rest of the world, they chose to wait. With the aid of many advanced AIs they continued to study their findings, Truth Originem was one of the men who pushing the progress of the study the most.
    They stood out among the others with the "unknown knowledge", they became high ranking officers, department heads and generals in Tri-Tachyon Corporation. Truth Originem, the leader of the group, created the puppet regime known as Spectre Nexus in order to seize control of the corporation. They also worked closely with the scientists from Hegemony who have access to the ancient technologies. However Truth Originem's ambition was far beyond Tri-Tachyon Corporation's expectation, he used media and with his blood and iron policy, he cut their loose from Tri-Tachyon Corporation. With the help of a Hegemony oligarchy family, Truth Originem founded the Council of Appro-Light secretly. The council was in a awkward situation at the beginning, when the pirates disclosed its presence, many factions sanctioned and attacked the council. Against all odds, the council survived, with the latter help of Foundation of Borken, the council expanded fast and became a powerful corporation seizing control of advanced technologies.







Features:
Large quantities of ships and weapons.
Complex hullmods that have three "layers" to arrange reasonably which are designed around "buffer".
Special weapon effect called "Fire Corrosion" to destroy enimies armor.
Good flux dissipation and mid-range combat capability.
Anti-ApproLight faction: Immortal Light.
Special prime ships.
Special station: Unos station.
Special bar event: Lock Box.


Prime Things
Spoiler

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Unos Station
Spoiler

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Lock Box
Spoiler
Collect the chip, unlock the box.
Complete the lockbox event to obtain the Doctorate blueprint(an angry battleship).
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Ships(Large Image Warning!):
Spoiler

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Contributors:
Spoiler
Further translation by Avatier
Sprites materials and some scripting help by 19_30s
Unos Station picture sponsored by 19_30s
Items and ships drawn by BZone
Items and ships drawn by Nitline
Items and ships drawn by Light Of Shadow
Sprites help from Nia
Sounds help from MesoTronik
Sounds help from Light Of Shadow
Doctor MK.II model made by _bude
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Changelog
Spoiler
2019/12/12/0.8.0/RC2
1. Fixed some text problems.
2. Updated some BGM.
3. Divine Knowledge class peak CR seconds decreased from 420s to 360s, OP decreased by 10, delete built-in hull mods: ECCM Package & Delicate Machinery.
4. Increased the cooldown of the D.S buffer system(DaDr) by 5 seconds.
5. Fixed the Prime ship's buff problem.
6. Improved the damage calculation of Pyrosphere Cannon. OP:70->40, range:1000->700, damage/flux per shot:750/7500->500/5000, the total damage of ring is about 6000, ammo regen: 50s->30s, charge down:20 -> 15, projectile speed 800->600.
7. Tried to fix Null Exception caused by Anti-Deuterium Resonance Engine.
8. Updated Bachelor-class sprites.

2019/12/3
0.9.1 English version(beta~) published!
Well, there are thousands of lines of changelog so I couldn't just write them all, let alone they are not translated.
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« Last Edit: Today at 02:54:31 AM by Originem »
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THEASD

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #1 on: October 31, 2015, 05:54:25 AM »

PERFECT ;D
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HELMUT

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #2 on: October 31, 2015, 06:17:34 AM »

I think it would be better to add a bitbucket/dropbox download link. I'm not sure we can directly download it from Baidu. Or it's just me that didn't found out how.
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Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #3 on: October 31, 2015, 06:35:42 AM »

I think it would be better to add a bitbucket/dropbox download link. I'm not sure we can directly download it from Baidu. Or it's just me that didn't found out how.
Ok,wait for a moment,because of GFW i cant use bitbucket/dropbox.I'm asking Deathfly for help :-[
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Tartiflette

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #4 on: October 31, 2015, 06:54:18 AM »

HA! FINALLY! T'was about time ^^
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Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #5 on: October 31, 2015, 06:57:24 AM »

HA! FINALLY! T'was about time ^^
BUT its still chinese version.I'd better make a simple English Ver. :-\
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Nanao-kun

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #6 on: October 31, 2015, 09:01:14 AM »

It's times like these when I wish I could read Chinese. And Japanese. And Korean. :-X
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Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #7 on: October 31, 2015, 05:44:09 PM »

It's times like these when I wish I could read Chinese. And Japanese. And Korean. :-X
Sorry for that :-X
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Nanao-kun

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #8 on: October 31, 2015, 05:57:25 PM »

It's times like these when I wish I could read Chinese. And Japanese. And Korean. :-X
Sorry for that :-X
Nah, it's not your fault. It's my fault for not even speaking my native language of Korean. :P
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Clockwork Owl

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #9 on: October 31, 2015, 07:52:09 PM »

It's times like these when I wish I could read Chinese. And Japanese. And Korean. :-X
Sorry for that :-X
Nah, it's not your fault. It's my fault for not even speaking my native language of Korean. :P
You're Korean?
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sirboomalot

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #10 on: October 31, 2015, 09:35:36 PM »

Nice ships, I love that there are more mods from China making it here! Is there a link to the Knight mod?
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Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #11 on: November 02, 2015, 02:48:20 AM »

Nice ships, I love that there are more mods from China making it here! Is there a link to the Knight mod?
http://pan.baidu.com/s/1kT3uNLd
You can download from Baidu, but its still a chinese version!
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HELMUT

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #12 on: November 02, 2015, 05:03:14 AM »

Another problem i had when i downloaded from mediafire. I got this when i tried to extract from the zip.



I managed to fix the issue by removing the "??" in the file name. It seems that Chinese characters doesn't work very well on western computers.
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Originem

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #13 on: November 02, 2015, 05:18:14 AM »

Another problem i had when i downloaded from mediafire. I got this when i tried to extract from the zip.



I managed to fix the issue by removing the "??" in the file name. It seems that Chinese characters doesn't work very well on western computers.
hum, its a awful problem. I'll try my best to publish a simple English Version(without Ship and Faction desicripition) as soon as possible :P
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HELMUT

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Re: [0.65.2a] ApproLight v0.3.2a (WIP)
« Reply #14 on: November 02, 2015, 05:58:20 AM »

No, actually the game runs fine, the Chinese characters are replaced by "?" but it still works. I'm talking about the characters in the zip file we can download.

Spoiler
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Those prevent the user to extract the mod. Perhaps it's just me, but it would still be better to remove them just in case.
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