DSS No-DachiFirst attempt at making a DSS ship. This one is (like the Tachi) a broadsider with a little twist : I'll like to make a "Phase Blade" system that will disable some weapon slots (the hardpoints on the "blade thingy"), while activating a small damaging anomaly that will both deal contact range energy damage (at ~20 to ~50 pixels from the blade), some short range EMP damages (100 to 200su), and annihilate any projectile that come in contact with it, while generating tremendous amount of hard flux for the ship.
DSS TachiThe first DSS frigate. Looks a bit odd, like the No-Dachi, but at least I got the basic shape and texture. Same system with less damages and range.
LNC ArbiterThe modified, lighter version of the Arbiter with only four medium turrets.
LNC SaucerThis one looks less like a sphere and more like an actual ship made to fly through space.
NRT AvalonDestroyer sized version of the Union. One communicating flight deck, two built-in medium fragmentation turrets to lower it's weapon rating.
NRT CarnwennanBelieve it or not, this is the new sprite for the former Pelican. NRT doesn't actually use asymetric designs, and I needed to make a new sprite for this one. Keep the medium ballistic hardpoint, loose a small missile hardpoint, but the two medium missile hardpoint became composites ones to better fit the missile/artillery destroyer role.
Oh, and don't worry for the old Pelican design. I'll use it in the GSE as a light missile boat.
NRT CrusaderYes, I said that the Crusader won't get a large turret. There, it got it. Since the Crusader is a standard cruiser and the Gungnir a light cruiser, that didn't seemed logical at all to find a turret on the light one and a hardpoint on the heavy.
NRT "Gemini" (needs a new name)Greatly modified version of the old Gemini escort cruiser. Keep the two large built-in fragmentation turrets, but got two new medium composite turrets to give the player more customisation options.
NRT GungnirAs said on the Crusader, the Gungnir changed from the large ballistic turret to a large ballistic hardpoint.
NRT "Hound" (needs a name too)Slightly changed the front section of the hull, making it look better around the small composite hardpoints.
NRT MantaThe Manta got an all new hull design, yaaaay.
NRT NestThe former Prey, newly named the Nest, is the NRT drone carrier. Mainly used to harass target, the Bird of Prey drones can't even fight missiles or fast fighter crafts. The Nest itself got two medium missiles hardpoint, two medium composite turrets, and a large composite hardpoint, making it quite versatile in any long-range fire support operation. It lacks the armor and the maneuvrability to became an actual battle capable ship.
NRT PreyLittle brother of the Nest, it only got one Bird of Prey bay, but can build replacement chassis quicker. Not really weaponized, it's just capable to defend itself against small ships, and is mainly used behind the battlefront.
NRT PridwenLight modifications to give it a better look.
NRT Turtle (old)This one was a heavier version of the Turtle with more weaponry and a better defense array.
NRT TurtleThe actual Turtle looses a big chunk of defensive turrets, but got two composite hardpoint to strike hard and fast before venting.
NRT UnionThe Union was always weak compared to other fight-capable carriers. With the two medium composite hardpoint, it can now be used as a fire-support ship, or fight against smaller cruiser without high risk of getting destroyed.