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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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What do you desire most?

More ships
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More weapons
- 101 (19.6%)
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- 128 (24.9%)

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Author Topic: [0.9.1a-RC8] Tiandong Heavy Industries v1.2.1a - Updated 11/1/19  (Read 453267 times)

MesoTroniK

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #120 on: March 08, 2016, 02:00:19 PM »

Caricature, you have my permission to continue distributing that fix though I do want to mention that it would have been nice if you asked first. Normally my stance regarding such things would mirror that of which Tartiflette just stated but this update has been taking longer than I would like it to be so... Asi es la vida in this case.

Anyways I do want to mention some things regarding playing THI 1.0.6 with that new Jar by Caricature. There will be issues with it.
Anomalous ship AI issues
Non vanilla compliant custom missile AI behavior for the Apsis LRT
Weird bugs with some of the scripted weapons
Other stuff

So basically, use his fix at your own risk. I will be updating for real soon as my theory is something is done when it is done, not when it "works" as something "working" and actually being done is not the same thing.

Caricature

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #121 on: March 08, 2016, 06:49:54 PM »

Sorry, my bad; I understand entirely.
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radekplug

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #122 on: March 09, 2016, 03:38:16 PM »

use this fix for me work 8h played yesterday and a finish my second sesion of playing any crash happend shpis work normaly i have in fleet every destroyer form tiandong and i get bouy macrocanon capital.
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senor

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #123 on: March 16, 2016, 07:08:42 PM »

This is a "cheer Mesotronik on" post.  Eagerly waiting for THI update so i can start a new game.  i havent used this faction before, but it looks awesome.
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MesoTroniK

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #124 on: March 16, 2016, 08:49:51 PM »

Thank you, sorry it is taking a while but my free time for such things has been a bit limited as of late.

Random news from the future teaser. Do you like machine guns? Do you ever wish you had a bigger one?
https://gfycat.com/GiddyRemoteAlleycat
Hehe

Ceebees

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #125 on: March 16, 2016, 08:55:35 PM »

Oooh.

Is it PD tagged? ;D
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Alphascrub

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #126 on: March 16, 2016, 08:57:04 PM »

Thank you, sorry it is taking a while but my free time for such things has been a bit limited as of late.

Random news from the future teaser. Do you like machine guns? Do you ever wish you had a bigger one?
https://gfycat.com/GiddyRemoteAlleycat
Hehe

I one questions... does it daka?
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MesoTroniK

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #127 on: March 16, 2016, 09:00:29 PM »

Yes, and yes :)

CrashToDesktop

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #128 on: March 16, 2016, 09:18:43 PM »

I can't wait to mount this Superheavy MG on everything.  Balance is still...questionable, but I'm sure it'll be glorious either way. :D

I'm curious if it's going to be as rare as a snowball in hell, like the Heavy MG is in vanilla.
« Last Edit: March 16, 2016, 09:21:04 PM by The Soldier »
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CrashToDesktop

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #129 on: March 17, 2016, 08:58:33 PM »

We know what?  We need a Tiandong Mudskipper Mk.2.  More ill-advised modifications, that may or may not result in an even more ridiculously fitted frigate. :D
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I am officially an epoch.
Quote from: Thaago
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Hazard

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #130 on: March 18, 2016, 03:56:10 AM »

Speaking of ill-advised modifications and large mounts... Does anyone else wonder what a Tiandong retrofitted Onslaught would be like? While you can never have enough dakka, THI Onslaught with those Superheavy MGs in every mount might get pretty close. :D
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Serenitis

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #131 on: March 18, 2016, 04:47:05 AM »

Speaking of ill-advised modifications and large mounts... Does anyone else wonder what a Tiandong retrofitted Onslaught would be like?

A huge gun, with dozens of other guns mounted on it.
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Surge

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #132 on: March 18, 2016, 05:53:00 AM »

A tiangdong mudskipper that ditches the ill-advised mods would actually be very interesting.
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JohnDoe

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #133 on: March 18, 2016, 06:39:22 AM »

It's called Wujun (retrofitted Vigilance with a single large ballistic slot)?

I am surprised no one has drawn the parallel yet.
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radekplug

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Re: [0.7.1a] Tiandong Heavy Industries v1.0.6 - Updated 12/24/15
« Reply #134 on: March 20, 2016, 01:58:49 PM »

when we can expect update for mod with new weapons or shpis?
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