Off topic here, but the Assault Chaingun is considered mediocre? What else do you suggest for a brawler-range explosive-damage ballistic weapon? (ex. for an Enforcer)
I generally use heavy maulers if I use an HE medium slot. More commonly I have heavy needlers and either a large HE weapon or missiles. The assault chaingun is problematic because of its spread and tiny per hit damage; it's much better to let a weapon "cool" and fire a somewhat-accurate high-damage shot to the edge of the weapon's range than to fling lots of tiny ones all over space.
^ this.
AC is at best an irritant because it just can't hit hard enough and consistently enough to be a threat to anything capable of movement.
In vanilla SS, if you want to mount a medium ballistic gun with HE damage which isn't a waste of time you have to mount a mauler.
Thinking on it, the Haephestus is really the large version of the AC so it's probably not worth the effort duplicating it unless someone can come up with a fun gimmick for it.
Keeping the not-AC to medium and giving it a short range and higher fire rate with quite a hard hit, but with a cooldown/reload period might be useful? Kind of like a future
volley gun.
[edit]
Found something that might need looking at....
Docked at Macau in Magec and got this:
http://i12.photobucket.com/albums/a224/Tifi78/iamerror_zpsbtpke127.pngThe superchill port music was playing, but no menu elements appeared and there was no response at all from the game and it had to be process killed from taskman.
Not seen this before.