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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.7.1a] Fleaden New Regime v1.1.2  (Read 51146 times)

Weltall

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #90 on: March 17, 2016, 10:18:21 PM »

O.O Why it is dead? Because it is not updated to 0.7.2a?
« Last Edit: July 13, 2016, 09:00:14 AM by Weltall »
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Snrasha

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #91 on: March 18, 2016, 03:13:34 AM »

This is maybe because author is banned, maybe not. (None idea why he is banned, also.)
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Spoorthuzad

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #92 on: March 18, 2016, 03:42:05 AM »

Shame, It was a good looking mod.
Why was he banned? ???
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Midnight Kitsune

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #93 on: March 18, 2016, 03:57:02 PM »

Shame, It was a good looking mod.
Why was he banned? ???
From what I have heard, he was banned for sprite theft (explains why it was good looking) and then claiming it as his own, but that could be false
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Surge

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #94 on: March 18, 2016, 04:02:59 PM »

I'd believe it honestly, he seemed a bit...eccentric..
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sycspysycspy

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #95 on: April 05, 2016, 03:20:12 AM »

He has several issues besides "referencing others' work", including sharing the game key...
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Weltall

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #96 on: April 06, 2016, 12:07:58 PM »

>.> He actually gave out his game serial?
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Mr. Nobody

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Re: [0.7.1a] Fleaden New Regime v1.1.2
« Reply #97 on: April 06, 2016, 11:18:36 PM »

Pirate faction with stolen assets and shared keys.

You can't fault him for lack of coherence.
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