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Author Topic: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)  (Read 87415 times)

AxleMC131

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #120 on: January 10, 2020, 01:04:59 PM »

Quick side question, how do you make emp weapon have arc? like the tachyon beam and ion canon? I'm fiddling around with custom weapon but cant seems to figure out. Am using the S&W editor.

(This is unrelated to Seeker, so should be in its own thread)

You need to add a special onHitEffect or beamEffect. Try opening the weapon file for the Ion Beam or the projectile file for the Ion Cannon's "bullet", and you'll see near the top a reference to an effect script.

Code
...
"specClass":"beam",
"id":"ionbeam",
"beamEffect":"com.fs.starfarer.api.impl.combat.IonBeamEffect",
...

Code
...
"id":"ioncannon_shot",
"specClass":"projectile",
"onHitEffect":"com.fs.starfarer.api.impl.combat.IonCannonOnHitEffect",
...

If you can't find those files, go into the starsector-core folder, find "starfarer.api.zip" and open that up. They'll be hiding in there at the corresponding file paths.
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FinalTwist

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #121 on: March 05, 2020, 11:32:13 AM »

Hi, really interested in this mod, but i notice its from 2015 with an older game version... is there a version out there that is for .91?
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Grievous69

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #122 on: March 05, 2020, 11:33:58 AM »

There is on the unofficial Starsector Discord
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TaylorItaly

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #123 on: March 05, 2020, 01:43:58 PM »

Can you please give us a link ?
I did not find it.
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Grievous69

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TaylorItaly

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #125 on: March 05, 2020, 01:52:43 PM »

 ;D
Thank you , but i mean a link to the version of the mod , i can not find it on discord....
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TimeDiver

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #126 on: March 05, 2020, 02:05:26 PM »

;D
Thank you , but i mean a link to the version of the mod , i can not find it on discord....

SEEKER_UC_v0.300DEV.zip should be the latest (preview) release.

EDIT: Link removed per request of mod author.
« Last Edit: March 06, 2020, 06:10:28 AM by TimeDiver »
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TaylorItaly

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #127 on: March 05, 2020, 03:59:38 PM »

Thank you very much !!!!
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Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #128 on: March 06, 2020, 09:25:06 AM »

Fyi I do intend to bring Seeker back to the forum (relatively) soon... That is after the big diable update though, so maybe this summer? Too much work, so little time.
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TaylorItaly

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #129 on: March 06, 2020, 11:44:51 AM »

That are good news.

May i ask , why you do not allow dl from this forum ?
I added it yesterday to my game  and it bring a lot of good stuff into my AO / Nex Universum , i really like it !!!
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Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #130 on: March 07, 2020, 03:27:08 AM »

The short version is that the current release is entirely different from what Seeker was supposed to be. Whith almost none of the planned content and features. I want to bring it back here when it is at least somewhat in the ballpark of what I promised.
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Starteri

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #131 on: March 14, 2020, 01:58:05 AM »

This sounds fun. I'll wait patiently  ::)
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EniesLobby7

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #132 on: March 14, 2020, 03:19:38 AM »

That is after the big diable update though
I am checking the forums everyday just to see that
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EdisonTrent

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #133 on: March 14, 2020, 02:26:34 PM »

I'll also be checking back here as I accumulate new mods.
A spacefaring greenhouse is right up my ally for SciFi "should haves" regarding interstellar tech.
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Bhdeale

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #134 on: March 23, 2020, 09:00:53 AM »

This mod sounds exactly like what I'd want to add to my Starsector game :) Looking forward to whatever you make!
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