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Author Topic: [0.65.2a] Seeker (Dead. Click on the signature to get to the new Seeker mod)  (Read 123070 times)

Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #105 on: September 28, 2019, 12:58:35 AM »

Nameless is as scary and it comes with plethora of unique weapons .
Nameless is from Thalan though
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Hrothgar

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #106 on: September 28, 2019, 01:16:01 AM »

Yep, i dont specified from what it is i just remembered it's not from Seeker.
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maoid

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #107 on: October 14, 2019, 07:28:40 AM »

I'm uh. Very blind. Where is the download link?
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Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #108 on: October 14, 2019, 07:39:50 AM »

For many reasons Seeker is not yet available on the forum. There is however a bastardized ship-pack version of the mod available on the Discord.
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maoid

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #109 on: October 14, 2019, 07:45:21 AM »

Right, right. I remembered downloading the ship pack. Forgot about that bit. Mb.
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ASSIMKO

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #110 on: October 18, 2019, 07:00:14 PM »

And the version for 0.9.1a ???
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Dostya

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #111 on: November 09, 2019, 09:07:42 PM »

With regards to the Ravager Mk. 3: I thought I was going crazy when I kept losing my ships' shields while I effectively fed two combat capitals to a [REDACTED] because of it. Now I need to go rethink my farming strategy. Thanks, I hate it.

;)
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Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #112 on: November 10, 2019, 01:09:32 AM »

Admitedly there is an issue of rarity when it comes to those and the remnants. They should have one in a blue moon. But unlike other factions, they get the best hardware in priority, meaning that if I make the ravager rare to the remnants, it basically won't be used by other factions. So that's troublesome.
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ASSIMKO

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #113 on: November 18, 2019, 04:03:23 PM »




Prototype release: Three missions as an appetizer.



Uauuuuuuuu !!! Magnificent this video presentation. Looking forward to testing. Congratulations!!!! 8) 8) 8) 8) 8)
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STOLKAH

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #114 on: December 29, 2019, 12:57:37 AM »

Cant wait to try this!  :)
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Att~ STOLK

Daynen

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #115 on: December 29, 2019, 12:06:31 PM »

Fascinating.  Looking forward to seeing the full version; I see real potential here.
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TheLoneCenturion

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #116 on: January 02, 2020, 10:59:21 AM »

I absolutely LOVE space exploration events, I also love catastrophic random events that effect everyone in range and change the pace of the game.

I loved your other mods and wish you the best on this one, I would love to play it when ready.
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okj

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #117 on: January 08, 2020, 07:05:57 PM »

Is it just me or does the glare have a nasty knockback? Flung every ship i shot at out of range which is already very short for the glare
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Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #118 on: January 08, 2020, 10:28:16 PM »

It has. And it's meant to go with the Dawn, a ship that has a builtin mine deployment weapon and a phase skimmer..... See what I did there?
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okj

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #119 on: January 10, 2020, 07:08:23 AM »

Oh, new combo to check out  :D. Quick side question, how do you make emp weapon have arc? like the tachyon beam and ion canon? I'm fiddling around with custom weapon but cant seems to figure out. Am using the S&W editor.
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