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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.65.2a] Seeker (Dead. Click on the signature to get to the new Seeker mod)  (Read 123062 times)

Gothars

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #90 on: October 24, 2018, 06:12:22 AM »

(I decided against releasing it in here because it's not what Seeker should be)

Thank you for protecting the integrity of this poject! I really hope .9 helps you out.
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Vulpis

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #91 on: December 26, 2018, 04:53:04 PM »

Hey, since 0.9 is out do you know if it is helpful for your coding of this mod yet?
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dftst0

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #92 on: December 26, 2018, 09:36:11 PM »

Be patient.

There's 6+ months woth of work before even thinking about releasing something. It will come, in time.
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vorpal+5

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #93 on: May 30, 2019, 08:45:53 PM »

Any update on this one? Also I searched the 7 pages for a compatibility reference, would it be compatible with Nexerelin?

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Oblivion

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #94 on: May 30, 2019, 10:50:50 PM »

Any update on this one? Also I searched the 7 pages for a compatibility reference, would it be compatible with Nexerelin?


There are a couple dev versions of mods out in the Discord Server, Seeker being one of them. It's compatible with Nexerelin since it’s pretty much just a ship pack right now.
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<Nada>

vorpal+5

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #95 on: May 31, 2019, 12:16:21 PM »

But it adds events to trigger these fleets, right?
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Oblivion

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #96 on: June 15, 2019, 09:02:12 AM »

It doesn’t. All it does is add a bunch of ships (with a few unique ones) to the current factions. Somebody probably already answered your question but eh what’s the harm \_(._.)_/
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<Nada>

Hrothgar

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #97 on: July 12, 2019, 04:16:23 AM »

Still why it is not upgraded here? it's compatible with 0.9.1 .
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Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #98 on: July 12, 2019, 04:19:45 AM »

Because the barebone ship pack thingy available on Discord is nowhere near what this mod is supposed to be. It hopefully will be someday, but right now it's just not the same thing.
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Hrothgar

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #99 on: July 14, 2019, 01:27:50 AM »

That make sense. Good luck with this mod.
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Nartex

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #100 on: September 17, 2019, 09:18:50 AM »

Hey i get an error when trying to boot up the game

 (Error loading [graphics/SEEKER/ships/hidden/SKR_balisongTip.png] resource, not found in) and then a bunch of text that lists up all the mods i have.

I would love some help, the mod looks awesome.

Thanks
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Tartiflette

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #101 on: September 17, 2019, 09:35:04 AM »

That's a case issue since Linux/MacOS is case sensitive. Just rename "SKR_balisongTIP" into "SKR_balisong_Tip"
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Nartex

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #102 on: September 17, 2019, 09:47:56 AM »

Thank you! ;D
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Tackywheat1

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #103 on: September 27, 2019, 06:16:49 PM »

Wow... Just fought a Remnant raid (Large legions) with no Radiants but 5 NOVAs and a Solar. Barely pulled off a victory and that was with 2 Sindrian Strike forces helping (large 20 capital, 100 ship fleets). lost my first Paragon. Wow are NOVAs scary
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Hrothgar

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Re: [0.65.2a] Seeker v0.1 - Prototype (06/06/2015)
« Reply #104 on: September 28, 2019, 12:55:50 AM »

Nameless is as scary and it comes with plethora of unique weapons .
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