Starfarer Extended is a mod to expand the original game.
- enables dev mode per default for better zooming.
- new ships and variants are spawned in faction fleets.
- tweaked weapon sprites
- works with any running campaign and other ship mods that dont modify the original factions.
to include the TTstation mod with Starfarer Extended look here:
http://fractalsoftworks.com/forum/index.php?topic=161.msg8761#msg8761new ships:
- aghast Destroyer (tri-tachyon) + strike variant
- centipede lrm support cruiser (hegemony) + mrm variant
- tipi fast carrier, can repair fighters only (mercenary)
- oort fortress (hegemony)
- scarab gunship (pirates)+ 2 variants
- owl cruiser (tri-tachyon) + 2 variants
- dragoon cruiser (pirates) + variant
- sheperd (pirates) and mynar (tri-tachyon) frigates with 1 variant each
- goose cruiser (hegemony)
- goose mk2 cruiser (goosefleet) + variant
- assel cult of lud missionary vessel (hegemony)
- creeper cruiser (independent/merc)
- gate cruiser (hegemony/independent) with new hellbore mortar and light extended range gauss cannons
- the hellbore mortar should be exclusive to this ship, and not be strippable, but i dont know if thats possible yet.
- fireant destroyer (hegemony) with new hagelsturm close combat weapon
and a sparrow fighter (mercenary)
new weapons:
- pulselaser OC, a shorter range overclocked version of the pulse laser
- hurricane medium mirv, a miniaturized version for medium missile turrets
- hellbore mortar, slower, bigger
- light gauss, less damage, more range
- hagelsturm short range "shotgun"
changelog:
0.1
- initial release
0.11
- changed aghast and medium mirv sprites
- changed aghast hull from 3 medium turrets to 2 medium and 1 small, changed variant loadout
0.15
added variants to campaign faction fleets:
- aghast_strike
- owl_pulse
- owl_strike
- centipede mrm
- scarab autopulse
- scarab storm
- medusa_PD
- changed sprites of 16 weapons
0.18
- added new pirate cruiser to pirate faction
- tweaked ordonance points, loadouts and hullmods for all variants
- included settings.csv and made dev mode default to "true" to be able to zoom out more.
0.20
- added sheperd frigate + variant
- added mynard frigate + variant
- added goose cruiser
- added goose mk2 cruiser + variant
- added goosefleet to campaign (no restart required)
0.21
- removed all unnecessary files from data/world to avoid conflicts with other mods
- added assel missionary vessel
- some stat and weapon/ship gfx tweaks
0.25
- renamed Oort.png to be lowercase
- fixed assel stats and turret coverage
- ship stats tweaks to scarab, owl, sheperd
- added creeper cruiser
- added gate cruiser
- added fireant destroyer
- added hellbore mortar
- added light ER gauss
- added hagelsturm plate shotgun
- made goosefleet weaker in OP
download:
https://rapidshare.com/files/2294931285/sf_extended_0.25.zip