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Author Topic: Naysmyth Armouries - An update??!? [v0.3.1] [31/12/16]  (Read 9657 times)

CrazyDave

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Naysmyth Armouries - An update??!? [v0.3.1] [31/12/16]
« on: March 07, 2015, 10:37:30 PM »

>> Login Accepted
>> Security Level PUBLIC RECORDS Authorized
>> Security Level 2 Authorized
>> Security Level 3 Authorized
>> ...
>> Server v0.3.1 - updated 31/12/2016

>> Server DOWNLOAD here

Welcome to the Naysmyth Armouries Interplanetary Network.

Craft Currently in Production - Level [PUBLIC RECORDS] Access
Spoiler

Frigates
...
Ship Designation - Alfa Class
Ship Role - Heavy assault frigate

...
Ship Designation - Pchela Class
Ship Role - Combat freighter

...
Ship Designation - Tyazhesti Class
Ship Role - Missile twin-frigate

...
Ship Designation - Tyazhelyy Class
Ship Role - Light support twin-frigate

...
Destroyers
...
Ship Designation - Zheleza Class
Ship Role - Heavy combat destroyer

[close]

Craft in Development - Level [2] Access
Spoiler


Frigates
None Currently Planned
...
Destroyers
...
Ship Designation - Latun Class
Ship Role - Heavy tech destroyer
...
Cruisers
...
Ship Designation - Rossiya Class
Ship Role - Support Cruiser
...
Ship Designation - Sibir Class
Ship Role - Support Cruiser
...
Capitals
...
Ship Designation - Komissar Class
Ship Role - Heavy Battleship
[close]

Server Files Download - Level [3] Access
Download Version 0.3.1
« Last Edit: December 31, 2016, 09:28:45 PM by CrazyDave »
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Naysmyth Armouries, for all your blasting needs.

CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #1 on: March 16, 2015, 11:09:09 PM »

Pheew okay, I cleaned up the page. Most of those unsightly '//'s are gone so the page hopefully wont have you pulling your hair out... still more cutting to do though i fear. I should have most, if not all, of the information from ye olde page onto here within the next couple days and also should have some more perty pictures added to the page to break up those endless lines of text omg so many...

Anyway, mods coming along nicely, despite me starting uni, and I've got a couple of ships almost done and will be added to the page ASAP. Do people want a download? i was going to wait until campaign integration, but if you lot want i have some semi balanced ships in a semi balanced test mission ready to go mission ready :P.

Hah! Cheers for checking out the page :)
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Spoorthuzad

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #2 on: March 17, 2015, 12:38:53 AM »

I love the way you made the page. Its like your accessing a military database.
Love the shipsprites too, they look really good.

CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #3 on: March 19, 2015, 12:38:03 AM »

Okay, the lore is in. Although it isn't currently 100% up to date with the current direction of the project, i feel that it gives a good enough approximation to what the final version will be more like. Don't bother reading it if you have before, its just a copy-paste, but i'll probably make some changes in the future. :)
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CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #4 on: March 21, 2015, 02:34:08 AM »

Well ive now added two new ships:

the Morre Class, a light missile frigate, and the Rym Class, a heavy support frigate.

I've also added all of the currently planned ships to the Craft Currently in Production, and holy cheeseballs there's a lot of them.

Currently im planning on getting a few destroyers in the game before I start to get things working in the campaign. Maybe I'll make a few missions just to let you guys and gals tell me how terribly i balanced things :D
« Last Edit: March 21, 2015, 02:36:29 AM by CrazyDave »
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Lcu

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #5 on: March 21, 2015, 03:03:24 AM »

May i suggest a different way in writing your "console"?


>
>Servers last updated 21/03/2015
>Download last updated //ERROR - NO AVAILABLE DATA//
>
>Welcome to the Naysmyth Armouries Internal Network.
>
>Please Select A File
>
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Spoiler
66766766
66766766
66666766
66766766
66766766
Ctrl+F, type 6
[close]

CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #6 on: March 21, 2015, 03:52:03 AM »

mmm is that really so much better? i already cleaned up loads of unnecessary symbols that really just make things more difficult to read. I dont know though, what do other people think? if someone else says its better then ill change it, but right now i think im sitting on the fence. Thanks for the suggestion though, if i get the time (or just stop being so lazy) ill try it out and see how it looks. :)
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CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #7 on: June 18, 2015, 06:07:59 AM »

Wow. Okay. It only took 3 months or something, but the page has been updated to the current state of affairs. Basically, I'm currently in the process of redoing all my sprites (almost done), before continuing work on new stuff. I've run outta time this evening to post everything I've done though, but that will all be up tomorrow I promise! New ships and stuff.

I'll put a mission up for download soon-ish (basically when I've finished redoing my sprites) so that you can have a play with what I've done so far. :D
« Last Edit: June 18, 2015, 06:09:46 AM by CrazyDave »
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Ahne

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #8 on: June 18, 2015, 09:13:06 AM »

Nice , i like new factions, looking forward to the updates.
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CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #9 on: June 19, 2015, 05:51:15 AM »

Yeah I'm still here chugging away in the background xD

Two all new twin ships; the Tyazhelyy-Class and the Tyazhesti-Class, plus a bunch of sprite updates. Just a bit more work to do before ill have a mission download ready to go.
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HELMUT

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #10 on: June 19, 2015, 10:15:03 AM »

I really like the weird shape of those new ones. The big problem is that it's going to be very confusing to manage those. Nearly identical look and names... Also be wary of the missile variant as an over-abundance of missile mounts can break the balance surprisingly easily. The Junk Pirate Hammer is the perfect example.
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Sabaton

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #11 on: June 19, 2015, 11:52:23 AM »

suddenly this mod is going places, cool.
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CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #12 on: June 19, 2015, 09:48:13 PM »

I really like the weird shape of those new ones. The big problem is that it's going to be very confusing to manage those. Nearly identical look and names... Also be wary of the missile variant as an over-abundance of missile mounts can break the balance surprisingly easily. The Junk Pirate Hammer is the perfect example.

Yeah I realise that they may be a little too similar... hmm... perhaps I'll strip some of the armour back on the Tyazhesti which will also better reflect its stats.

Also, as for balancing, I was thinking that limiting the OP a whole bunch would do the trick; most of the Naysmyth missiles are going to be low cost and spammy, but build flux. And the Tyazhesti is a LIGHT missile frigate, not heavy, thats a typo.

suddenly this mod is going places, cool.

If by suddenly you mean very, very slowly, then yes. Yes it is. :P
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Toxcity

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #13 on: June 19, 2015, 10:14:13 PM »

I really like the weird shape of those new ones. The big problem is that it's going to be very confusing to manage those. Nearly identical look and names... Also be wary of the missile variant as an over-abundance of missile mounts can break the balance surprisingly easily. The Junk Pirate Hammer is the perfect example.

Yeah I realise that they may be a little too similar... hmm... perhaps I'll strip some of the armour back on the Tyazhesti which will also better reflect its stats.

Also, as for balancing, I was thinking that limiting the OP a whole bunch would do the trick; most of the Naysmyth missiles are going to be low cost and spammy, but build flux. And the Tyazhesti is a LIGHT missile frigate, not heavy, thats a typo.

Even if the pre-defined variants only use your mod's missiles, it's still good to be mindful of the missiles in vanilla when balancing the ship.

EDIT: The new ship sprites look great!
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CrazyDave

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Re: Mod WIP: Naysmyth Armouries - NEW modpage [no download yet]
« Reply #14 on: June 19, 2015, 11:15:57 PM »

Even if the pre-defined variants only use your mod's missiles, it's still good to be mindful of the missiles in vanilla when balancing the ship.

EDIT: The new ship sprites look great!

Yup! One of the forward hardpoints is already planned to be a ballistic slot, but if need be I can always change another. Its probably gonna need some testing beforehand though; I really feel that limiting the OP should do a decent job as is.

And cheers! :D
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