Updated the
hotfix jar with the colony expedition improvements. Place in Nexerelin/jars
This seems unreasonable...
I think there was also some associated bug. Blackrock was eliminated from the sector but had a resurgence. Immediately after the resurgence was successful, this raid was sent. I then went and captured the only Blackrock world, eliminating them again, but the raid was not canceled even though it was still 70+ days before the raid gathered when I captured the planet.
Hm. Well that
is a lot of fleets, but I expect it wouldn't spawn that many if the defenses didn't have a chance. How many stations & military bases do you have in that system, and do they have alpha cores?
On the raid not being cancelled: It's coming from the resurgence base, not the planet... which it shouldn't do. Fixed (not retroactively, sorry!) in above hotfix.
Im not sure what could cause this but every time i generate a new sector there it is, in the farthest place sometimes left and some right, a goddamit luddic church planet.
What i have to change in the configs to stop npcs expanding?
Disable for one faction: open its config file (vanilla factions have theirs in Nexerelin/data/config/exerelinFactionConfig) and delete the
colonyExpeditionChance line, or set it to zero
Disable for all factions: Nexerelin/exerelin_config.json, set
colonyExpeditionInterval to 99999
Found a bug I believe is from Nexerelin. Visit Novy Mir Starforge from DME with a contract and Nexerelin loads mining config. Couldn't exit the dialog menu.
Looks more like a weird interaction with the (vanilla) bar delivery missions, but I'll keep an eye out.