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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Nexerelin v0.11.1b "Clausewitz Protocol" (update 2024-02-11)  (Read 3013017 times)

okwtony

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Re: [0.9.1a] Nexerelin v0.9.1d "Double-Zero Agent" (beta update 2019-05-13)
« Reply #2085 on: May 14, 2019, 06:47:44 PM »

Sorry for bothering you and thanks again for your help.By checking the loaded mods one by one,maybe approlight cause the error.I should ask Originem for help.
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faram45

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Re: [0.9.1a] Nexerelin v0.9.1d "Double-Zero Agent" (beta update 2019-05-13)
« Reply #2086 on: May 14, 2019, 06:59:02 PM »

Sorry for bothering you and thanks again for your help.By checking the loaded mods one by one,maybe approlight cause the error.I should ask Originem for help.

Isn't Approlight super outdated? Or did it actually work last update? :O
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Oblivion

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Re: [0.9.1a] Nexerelin v0.9.1d "Double-Zero Agent" (beta update 2019-05-13)
« Reply #2087 on: May 14, 2019, 08:31:27 PM »

Quote
Isn't Approlight super outdated? Or did it actually work last update? :O


There’s a chinese version updated for 0.9a on the mod page.
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<Nada>

Shad

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Re: [0.9.1a] Nexerelin v0.9.1d "Double-Zero Agent" (beta update 2019-05-13)
« Reply #2088 on: May 15, 2019, 04:36:39 AM »

Still getting a VC crash with latest version + hotix jar

Code
76004 [Thread-4] ERROR data.scripts.plugins.MagicAutoTrails  - Invalid line, skipping
76006 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [data/config/version/version_checker_nex.json]
76303 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - org.json.JSONException: JSONObject["preferNexusLinks"] not found.
org.json.JSONException: JSONObject["preferNexusLinks"] not found.
at org.json.JSONObject.get(JSONObject.java:406)
at org.json.JSONObject.getBoolean(JSONObject.java:422)
at exerelin.utilities.versionchecker.VCModPluginCustom.onApplicationLoad(VCModPluginCustom.java:58)
at exerelin.plugins.ExerelinModPlugin.onApplicationLoad(ExerelinModPlugin.java:267)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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okwtony

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Re: [0.9.1a] Nexerelin v0.9.1d "Double-Zero Agent" (beta update 2019-05-13)
« Reply #2089 on: May 15, 2019, 07:24:32 AM »

Still getting a VC crash with latest version + hotix jar

Code
76004 [Thread-4] ERROR data.scripts.plugins.MagicAutoTrails  - Invalid line, skipping
76006 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [data/config/version/version_checker_nex.json]
76303 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - org.json.JSONException: JSONObject["preferNexusLinks"] not found.
org.json.JSONException: JSONObject["preferNexusLinks"] not found.
at org.json.JSONObject.get(JSONObject.java:406)
at org.json.JSONObject.getBoolean(JSONObject.java:422)
at exerelin.utilities.versionchecker.VCModPluginCustom.onApplicationLoad(VCModPluginCustom.java:58)
at exerelin.plugins.ExerelinModPlugin.onApplicationLoad(ExerelinModPlugin.java:267)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

me,too.Still VC should be loaded with.
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DrakonST

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Re: [0.9.1a] Nexerelin v0.9.1d "Double-Zero Agent" (beta update 2019-05-13)
« Reply #2090 on: May 15, 2019, 08:50:37 AM »

Vanilla have limit of expedition to player colonyes. Maybe disable od double this limit on "Starfarer mode"?

Endgame on 0.9.1 feeling so boring...

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I a Russian. And i communicate with the help of Promt Translate. And I am a color-blind person.

marianojoey

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Re: [0.9.1a] Nexerelin v0.9.1d "Double-Zero Agent" (beta update 2019-05-13)
« Reply #2091 on: May 16, 2019, 03:44:03 AM »

Hey Histidine, thanks for the update, just wanted to tell you the "Hotfix" doesn't seem to be working (at least on Firefox). I see it as a link, but clicking on it doesn't do anything.
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Histidine

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Re: [0.9.1a] Nexerelin v0.9.1e "Double-Zero Agent" (fixes 2019-05-16)
« Reply #2092 on: May 16, 2019, 04:46:42 AM »

Welp, I'm a fool. The .jar not only doesn't fix the Version Checker crash, it couldn't possibly have done so, because that issue was fixed through a change in a config file elsewhere. And I broke the download URL on the OP besides.

Well, proper update:

Nexerelin v0.9.1e
Download

Changelog
Spoiler
v0.9.1e
* Fix integrated Version Checker crash
* Fix prisoners doing nothing
[close]
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Shad

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Re: [0.9.1a] Nexerelin v0.9.1e "Double-Zero Agent" (fixes 2019-05-16)
« Reply #2093 on: May 16, 2019, 11:54:33 AM »

So I gave away a market to independents, but 2 month later, my character is still the governor, and monthly good deliveries are still going there.

Spoiler
[close]
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Histidine

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Re: [0.9.1a] Nexerelin v0.9.1e "Double-Zero Agent" (fixes 2019-05-16)
« Reply #2094 on: May 17, 2019, 05:12:13 AM »

So I gave away a market to independents, but 2 month later, my character is still the governor, and monthly good deliveries are still going there.

Spoiler
[close]
Hm, was the transfer done before 0.9.1d? I tried it locally and it changed the admin correctly.
(With the current code, in theory it could occur if there's no local admin, but then you shouldn't be able to give away the colony anyway as far as I can tell)

Is there a person with the job title "Administrator" on the market comm board? If so, you should be able to quickly fix it locally with console by flipping the market to make it rerun the admin reset:
setmarketowner <market name> player
setmarketowner <market name> independent
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Shad

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Re: [0.9.1a] Nexerelin v0.9.1e "Double-Zero Agent" (fixes 2019-05-16)
« Reply #2095 on: May 17, 2019, 09:20:14 AM »

Version I am using is 0.9.1e. I have tried this with another market I own, and the same thing happened. This is a new thing, which started after the game updated to 0.9.1a (the game, not the mod).

I don't have ""Administrator" on the comm board, I have "Portmaster" or "Secretary". I noticed that giving planets with "Secretary" (I think these are ones I colonised) results in new generated leader (who is "Administrator"), but giving planets with "Portmaster" does not generaate a leader.
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Histidine

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Re: [0.9.1a] Nexerelin v0.9.1e "Double-Zero Agent" (fixes 2019-05-16)
« Reply #2096 on: May 17, 2019, 07:02:30 PM »

Ah, right, it won't work properly with saves from Starsector 0.9.

This should fix it:
- This .jar prevents it from happening again (goes in Nexerelin/jars)
- Copy and paste console command to retroactively fix existing markets:
Code: java
runcode List<com.fs.starfarer.api.campaign.econ.MarketAPI> markets = Global.getSector().getEconomy().getMarketsCopy();
for (com.fs.starfarer.api.campaign.econ.MarketAPI market : markets) {
if (market.getAdmin() == Global.getSector().getPlayerPerson() && !market.getFaction().isPlayerFaction())
market.setAdmin(null);
}
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Histidine

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Re: [0.9.1a] Nexerelin v0.9.1f "Double-Zero Agent" (update 2019-05-19)
« Reply #2097 on: May 19, 2019, 01:02:51 AM »

"Pay us or we'll go S8E5 on your ass"

Nexerelin v0.9.1f
Download

Changelog
Spoiler
v0.9.1f
* Enable spacer start
* Factions can demand tribute from colonies inside their territory, instead of immediately wiping it out
* Luddic Church, independents get some heavy industry in random sector
* Replaced Prism's heavy industry with cryosanctum
* NPC markets have halved population growth rate
* Fix invasions and raids insta-failing if source has no military base
    * Now both the spaceport and (if any) the military base/high command need to be disrupted to cancel a raid/invasion
* Fix agent anti-savescum mishandling its seed
* Fix admin sometimes not being unset properly on market capture
* Minor GUI/dialog fixes
[close]
« Last Edit: May 26, 2019, 05:23:43 AM by Histidine »
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Shad

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Re: [0.9.1a] Nexerelin v0.9.1f "Double-Zero Agent" (update 2019-05-19)
« Reply #2098 on: May 19, 2019, 05:36:48 AM »

If you accept the generous offer, can you go back on it later?
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Histidine

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Re: [0.9.1a] Nexerelin v0.9.1f2 "Double-Zero Agent" (hotfix 2019-05-19)
« Reply #2099 on: May 19, 2019, 08:35:24 AM »

Hotfix for agents.

Nexerelin v0.9.1f2
Download

Changelog
v0.9.1f2
* Remove agent anti-savescum for now (likely broken)


If you accept the generous offer, can you go back on it later?
Yeah, a button to cancel it appears in the same place.
(Or it'll go away on its own under appropriate conditions; e.g. if you become hostile with that faction)
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