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Author Topic: [0.97a] Nexerelin v0.11.1b "Clausewitz Protocol" (update 2024-02-11)  (Read 3013548 times)

DrakonST

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1680 on: March 17, 2018, 05:56:17 PM »

Nexerelin v0.8.3e
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Changelog
Code
* Add vengeanceFleetSizeMult faction config tag
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This will be like ["vengeanceFleetSizeMult":3,] to work?
« Last Edit: March 17, 2018, 06:03:57 PM by DrakonST »
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Histidine

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1681 on: March 17, 2018, 06:21:14 PM »

Yep
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balazsbence

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1682 on: March 22, 2018, 02:13:23 PM »

Hi guys!

I can't find prism freeport, where exactly is it? I know it's somewhere in hyperspace, but the map doesn't tell me anything. I'm sure it's in the game, because it sent a relief fleet once, I just can't find it. I'm using dynasector, but my (inner sector?) is the original.
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A Random Jolteon

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1683 on: March 22, 2018, 02:21:24 PM »

Hi guys!

I can't find prism freeport, where exactly is it? I know it's somewhere in hyperspace, but the map doesn't tell me anything. I'm sure it's in the game, because it sent a relief fleet once, I just can't find it. I'm using dynasector, but my (inner sector?) is the original.
It's by Yma. (or in that area)
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Histidine

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1684 on: March 22, 2018, 04:55:36 PM »

Prism Freeport will appear on the hyperspace star map when the Starscape setting is turned off.

(Also note that if you have SCY enabled, it'll be in the Acheron system instead)
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AxleMC131

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1685 on: March 22, 2018, 09:57:04 PM »

... I'm using dynasector, but my (inner sector?) is the original.

"Core Worlds" is the term you're looking for.  ;)
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DrakonST

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1686 on: March 26, 2018, 02:16:43 PM »

Car-r-ramba!
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DrakonST

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1687 on: March 27, 2018, 11:30:20 AM »

Often a game freezing when I come into shop on Prism Freeport. If it Prism from SCY mod that everything works steadily.

Last entries in the log:
Code
21526947 [Thread-4] INFO  exerelin.campaign.fleets.MiningFleetManager  - Trying mining fleet for market Nova Maxios
21526950 [Thread-4] INFO  exerelin.campaign.fleets.MiningFleetManager  - Spawned mining fleet of size 11
21527143 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - 0 out of a maximum 7 fleets in play for [data.scripts.campaign.fleets.DS_BountyPirateFleetManager]
21527143 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Could not spawn fleet - returned null
21527341 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.missions.MarketProcurementMissionCreator  - Created MarketProcurementMission: drugs to Yama
21527561 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - 29 out of a maximum 30 fleets in play for [data.scripts.campaign.fleets.DS_LuddicPathFleetManager]
21527564 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.fleets.BaseLimitedFleetManager  - Spawned fleet [Luddic Path raiders] at hyperloc Vector2f[7171.64, -2314.4424]
21527596 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.TradeInfoUpdateEvent  - Picking market updates
21527596 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.events.TradeInfoUpdateEvent  - Adding Metals(Prism Freeport)
21528891 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: C:\Starsector\starsector-core\..\mods\Nexerelin]
21528897 [Thread-4] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading CSV data from [DIRECTORY: C:\Starsector\starsector-core\..\mods\Nexerelin]
21528898 [Thread-4] INFO  exerelin.campaign.submarkets.PrismMarket  - IBB ships available: 0, 3
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Orloth

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1688 on: March 29, 2018, 06:24:24 PM »

I downloaded the updated version after deleting the old one from the mods folder and sadly I have gotten this the past four times I have tried to start the game:


99983 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [data/config/exerelinFactionConfig/Lte.json] resource, not found in [C:\Fractal Softworks\Starsector\starsector-core\..\mods\DynaSector,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Arsenal Expansion 1.4.9,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Artefact,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Combat Chatter,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Fractal Softworks\Starsector\starsector-core\..\mods\DIABLEAVIONICS,C:\Fractal Softworks\Starsector\starsector-core\..\mods\DisassembleReassemble_v0.10,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Flu-X,C:\Fractal Softworks\Starsector\starsector-core\..\mods\GKSec,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Galatia Complete,C:\Fractal Softworks\Starsector\starsector-core\..\mods\GrytpypeMoriarty,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Fractal Softworks\Starsector\starsector-core\..\mods\JP_RC,C:\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Looters,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Mayasuran Navy,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Metelson,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Neutrino corp,C:\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.06b,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin,C:\Fractal Softworks\Starsector\starsector-core\..\mods\SCY,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Shadowyards,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Ship and Weapon Pack,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Stop Gap Measure,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Underworld,C:\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib,C:\Fractal Softworks\Starsector\starsector-core\..\mods\prv Starworks,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [data/config/exerelinFactionConfig/Lte.json] resource, not found in [C:\Fractal Softworks\Starsector\starsector-core\..\mods\DynaSector,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Arsenal Expansion 1.4.9,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Artefact,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Blackrock Drive Yards,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Combat Chatter,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Dassault-Mikoyan Engineering,C:\Fractal Softworks\Starsector\starsector-core\..\mods\DIABLEAVIONICS,C:\Fractal Softworks\Starsector\starsector-core\..\mods\DisassembleReassemble_v0.10,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Flu-X,C:\Fractal Softworks\Starsector\starsector-core\..\mods\GKSec,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Galatia Complete,C:\Fractal Softworks\Starsector\starsector-core\..\mods\GrytpypeMoriarty,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Interstellar Imperium,C:\Fractal Softworks\Starsector\starsector-core\..\mods\JP_RC,C:\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Looters,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Mayasuran Navy,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Metelson,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Neutrino corp,C:\Fractal Softworks\Starsector\starsector-core\..\mods\New Galactic Order 1.06b,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin,C:\Fractal Softworks\Starsector\starsector-core\..\mods\SCY,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Shadowyards,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Ship and Weapon Pack,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Stop Gap Measure,C:\Fractal Softworks\Starsector\starsector-core\..\mods\Underworld,C:\Fractal Softworks\Starsector\starsector-core\..\mods\GraphicsLib,C:\Fractal Softworks\Starsector\starsector-core\..\mods\prv Starworks,../starfarer.res/res,CLASSPATH]
   at com.fs.util.Object.Ó00000(Unknown Source)
   at com.fs.util.Object.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.return(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.Ø00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
   at exerelin.utilities.ExerelinFactionConfig.loadFactionConfig(ExerelinFactionConfig.java:135)
   at exerelin.utilities.ExerelinFactionConfig.<init>(ExerelinFactionConfig.java:128)
   at exerelin.utilities.ExerelinConfig.loadSettings(ExerelinConfig.java:230)
   at exerelin.plugins.ExerelinModPlugin.onNewGame(ExerelinModPlugin.java:232)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.j.super(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Midnight Kitsune

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1689 on: March 29, 2018, 06:38:47 PM »

Have you tried redownloading the mod?
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Orloth

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1690 on: March 29, 2018, 07:07:03 PM »

I did, but I did it from the first page link. I will try it form the actual post of the update. I would not think it would make a difference, but no harm checking it.
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Orloth

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1691 on: March 29, 2018, 07:36:47 PM »

Same crash sadly.
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Snrasha

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1692 on: March 29, 2018, 09:45:49 PM »

Same crash sadly.
Paste maybe the mod list?< For be sure than you have not installed a incompatible mod with Nexerelin.
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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1693 on: March 30, 2018, 05:17:12 AM »

I downloaded the updated version after deleting the old one from the mods folder and sadly I have gotten this the past four times I have tried to start the game:
Hmm, two things you can try:

  • Update your copy of the Artefact mod
  • Open Nexerelin/data/config/exerelinFactionConfig/mod_factions.csv and delete the rows with "Lte"
« Last Edit: March 30, 2018, 05:19:20 AM by Histidine »
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Snrasha

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Re: [0.8.1a] Nexerelin v0.8.3e "Battle Stations!" (update 2018-03-17)
« Reply #1694 on: March 30, 2018, 10:28:41 AM »

I downloaded the updated version after deleting the old one from the mods folder and sadly I have gotten this the past four times I have tried to start the game:
Hmm, two things you can try:

  • Update your copy of the Artefact mod
  • Open Nexerelin/data/config/exerelinFactionConfig/mod_factions.csv and delete the rows with "Lte"
You have true, the save used per him seems old, because i see Looters mod(A retired mod) ... But the update who merge with the Artefact(1 month ago) break the save(i do not think only my mod because many others mods have break their save 1 month ago, but yeah), sorry :x.
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