"Remember that only Starsector Plus integrated factions will fully benefit from SS+ features!"
I've read and re-read over both of the mod descriptions and figured I'd ask, exactly what features are non-SS+ integrated factions missing out on? I've yet to try any of those yet so sorry if it's something completely obvious.
Also, I assume using a faction in corvus mode that doesn't support it just plain doesn't work. I'd love to play with that mode but I don't want to give up Blackrock Drive Yards. They're too fun both as an ally and enemy.
I am pretty sure that it means that balance and tweaks SS+ are missing from them, making some Mods not balanced compared to the ones adjusted by SS+. Also special bounties and boss bounties will only be posted from factions that support SS+. At least that is what I thought up to now. A lot of people seem to be using factions that do not support SS+ with no problems.
If you use a faction in Corvus mode, that does not support it, it will probably just not try to invade others and it's planet will not be able to be captured. At least I remember my first playthrough was with a non Corvus faction and it loaded it fine in game. I would see them around, but I do not know what was missing.
Corvus mode definitely is worth it
Ahhhhh painting the map in my own color.. what better end for a game..