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Author Topic: [0.9.1a] Nexerelin v0.9.4c "Mambo No. 9" (fixes 2019-09-11)  (Read 889861 times)

Nanao-kun

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #315 on: August 07, 2015, 10:26:44 AM »

Code
"frozen":{	# let it go
Pfffft.
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Outro

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #316 on: August 14, 2015, 12:03:22 AM »

I dig the Legend of the Galactic Heroes names.
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Cycerin

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #317 on: August 19, 2015, 05:58:45 AM »

I kept pestering Histidine till he added em. ;D
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OOZ662

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #318 on: August 19, 2015, 08:09:29 PM »

It might be nice to have a console command that sets all relationships back to default. It's an odd start when I import my big fleet from an old save to rampage across a new galaxy and everybody's neutral because they were all dead in the previous save.
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It is law that any specific ship you want will not be available. If it is available, it will be gone by the time you're capable of buying it.

Fantastic Chimni

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #319 on: August 20, 2015, 04:07:16 PM »

Is there a chance for crew to leave when put into storage? I ran out of supplies and ditched all but 2 ships in a pirate station I bought storage in. Took a freighter across to a different system to haul back 500 supplies and I return to find all but 10 of my crew no longer in storage. There is not enough crew in the station to buy to even run a third of my fleet. I also cant buy from the others in the system as they nearly universally hate me for using the black market too much to trade with me. I just lost all of my elite and veteran crew. Is this a glitch, or should you never put crew in a stations storage?

Edit: Also just got scanned for cargo by the same fleet three times in a single day. I cant avoid it because im at -24 rep with them and i CANT lose another factions stations. Each scan took 20k off of me. Three scans in one day by the same fleet. Read something where Alex said it was coded to only scan once every week if you paid.
« Last Edit: August 20, 2015, 05:27:06 PM by Fantastic Chimni »
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Fantastic Chimni

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #320 on: August 20, 2015, 05:27:49 PM »

It might be nice to have a console command that sets all relationships back to default. It's an odd start when I import my big fleet from an old save to rampage across a new galaxy and everybody's neutral because they were all dead in the previous save.

How do you go about importing an old fleet?
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Midnight Kitsune

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #321 on: August 20, 2015, 06:27:33 PM »

Is there a chance for crew to leave when put into storage? I ran out of supplies and ditched all but 2 ships in a pirate station I bought storage in. Took a freighter across to a different system to haul back 500 supplies and I return to find all but 10 of my crew no longer in storage. There is not enough crew in the station to buy to even run a third of my fleet. I also cant buy from the others in the system as they nearly universally hate me for using the black market too much to trade with me. I just lost all of my elite and veteran crew. Is this a glitch, or should you never put crew in a stations storage?
Did you click the personel tab in the storage? Also, you did STORE them and not sell them off right?
It might be nice to have a console command that sets all relationships back to default. It's an odd start when I import my big fleet from an old save to rampage across a new galaxy and everybody's neutral because they were all dead in the previous save.
How do you go about importing an old fleet?
Using the mod "Save Transfer" (get it here: http://fractalsoftworks.com/forum/index.php?topic=8950 ) along with Console Commands you can transfer almost every little aspect of your fleet to a new save, even with different mods!
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Stop trying to balance the game around a few minmaxers...
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Fantastic Chimni

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #322 on: August 20, 2015, 08:06:18 PM »

Quote from: Midnight Kitsune
Did you click the personel tab in the storage? Also, you did STORE them and not sell them off right?

I moved them all at once and there were 10 crew in storage, as well as all my other supplies, fuel, food, etc.
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Histidine

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Re: [0.65.2a] Nexerelin v0.5.0c "Rock Bottom" (patch 2015-08-08)
« Reply #323 on: August 21, 2015, 04:43:59 AM »

Sorry, I have no idea what might cause your crew to disappear in this manner. You can add them back with Console Commands for now.

If anyone spots this bug again, let me know!
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Histidine

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Re: [0.65.2a] Nexerelin v0.5.1 "Feast or Famine" (small update 2015-08-21)
« Reply #324 on: August 21, 2015, 08:54:26 AM »

Small-ish quality-of-life update.


Changelog
Code
v0.5.1
* Add Rural Polity as a possible market condition
* Urban Polity slightly less common; can only appear on worlds not considered a hostile environment
* Terran, jungle, arid, water, desert planets (but not moons) 25% more common
* Ore extraction and processing market conditions less common; hydroponics more common
* Add ResetRelationships command (won't work properly with mod factions in a Corvus mode game)
* SyncFactionRelationships is now just SyncRelationships
* Remove ssp_arcade.png background for now (fixes crash; applies to existing games)
* New Galactic Order no longer hostile to Tri-Tachyon
* Reload Prism's boss ship list on each market refresh (for factions added mid-game, etc.)
* Remove intel screen link from not-docked faction directory (prevents crash when clicking on cargo tab)
* Fix correcting of "orphans made" stat for prisoners/crew captured
« Last Edit: August 21, 2015, 08:56:01 AM by Histidine »
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Ahne

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Re: [0.65.2a] Nexerelin v0.5.1 "Feast or Famine" (small update 2015-08-21)
« Reply #325 on: August 21, 2015, 09:02:15 AM »

nice! downloading right now
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Black Crag

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Re: [0.65.2a] Nexerelin v0.5.1 "Feast or Famine" (small update 2015-08-21)
« Reply #326 on: August 22, 2015, 05:12:14 PM »

is it possible to get better relations with my starting faction? I'm starting off with The neutrino corp if that matters
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Histidine

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Re: [0.65.2a] Nexerelin v0.5.1 "Feast or Famine" (small update 2015-08-21)
« Reply #327 on: August 22, 2015, 08:30:02 PM »

is it possible to get better relations with my starting faction? I'm starting off with The neutrino corp if that matters
  • If there are enemies in the same system as your faction (including from a war you started, if it comes to that), you can kill them for reputation.
  • You can also kill their bounties, although I'm not sure if Neutrino issues them.
  • If you find any high-value prisoners, you can return them to a faction for +5 reputation apiece.
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Nemerid

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Re: [0.65.2a] Nexerelin v0.5.1 "Feast or Famine" (small update 2015-08-21)
« Reply #328 on: August 22, 2015, 08:53:15 PM »

Quick question: how do you mine anything? I haven't found any ships that say they are capable of mining.
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Midnight Kitsune

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Re: [0.65.2a] Nexerelin v0.5.1 "Feast or Famine" (small update 2015-08-21)
« Reply #329 on: August 22, 2015, 11:09:31 PM »

One suggestion: You might want to put the info about alliances in the OP
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Stop trying to balance the game around a few minmaxers...
Programming is like sex:
One mistake and you have to support it for the rest of your life.

Tired of having your game crash because of out of date mods? Then click here!
Spoiler
Get Version Checker today! Now with 90% less hassle! Simply toss it into your mod folder, activate the mod like a normal one and BINGO you will now be informed of any and all updates when you start SS campaign up!
[close]
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