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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Author Topic: [0.9.1a] Nexerelin v0.9.5c "Corporate Warfare" (update 2019-10-20)  (Read 932501 times)

Histidine

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #225 on: May 23, 2015, 07:14:00 PM »

Have you tried a clean install of Nexerelin (delete the existing folder)?
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #226 on: May 24, 2015, 06:22:45 AM »

I did it around 4 times, reinstalled the game 4 times as well, checked every file in starsector core ehich could have bine the problem but they were all compressed files so I can't change anything... I don't know why it does this! Could you give me a copy of your game which works to see what are the different files and possibly find the problem?
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #227 on: May 24, 2015, 06:23:09 AM »

also I have java 64-bit
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #228 on: May 24, 2015, 06:24:55 AM »

Also all the mods I have installed are all compatible and installed them clean at least two times. they all work fine but as soon as I load exerelin it gives me this error
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Histidine

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #229 on: May 24, 2015, 06:44:12 AM »

Hmm. In the next all the mod scripts will come compiled in the .jar (currently a few are still compiled at runtime, including the mod plugin), which should (hypothetically) fix this unusual bug. In the meantime:

- Have you tried redownloading Nexerelin (as opposed to extracting from the same possibly broken download)?
- What version of Java are you using?
- Are you on the RC2 release of Starsector?
(none of this will probably make a difference, but just checking to be sure)
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #230 on: May 24, 2015, 07:36:00 AM »

I did all of it, I even went in the source code to try to change so things and make the game load Nexerelin load differently and it almost worked but I am not the one who wrote all of it so I would need to look at everything. I think what crashes it is the fact that it tries to load something at the wrong place from this file

C:\Program Files (x86)\Fractal Softworks\Starsector\mods\Nexerelin\mod_info

{
    "id":"nexerelin", # internal id
    "name":"Nexerelin", # displayed to the player
    "author":"Zaphide, forked by Histidine",
    "version":"0.3.8b",
    "description":"Choose your banner and fight for supremacy of sector (n)Exerelin!",
    "gameVersion":"0.65.2a-RC2",
    "totalConversion":"false",
    "jars":["jars/ExerelinCore.jar", "jars/Omnifactory.jar"],
    "modPlugin":"data.scripts.ExerelinModPlugin",
    "replace":
    [
   "data/config/settings.json",
   "data/campaign/econ/economy.json",
   "data/campaign/starmap.json",

        "data/world/factions/abandoned.faction",
        "data/world/factions/rebel.faction",
    ],
}

There is no place data.scripts.ExerelinModPlugin which I could find
 
I am most likely wrong and I guess you will find a way to fix this :)

also I am using java jre1.8.0_40 from here: http://java.com/en/download/manual.jsp.

http://fractalsoftworks.com/forum/index.php?topic=8726.0
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Histidine

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #231 on: May 24, 2015, 07:39:27 AM »

I clearly see a data/scripts/ExerelinModPlugin.java in my Nexerelin folder.

I don't know why you don't have one, but try putting it in: download
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #232 on: May 24, 2015, 02:10:55 PM »

So I create a script folder in the data one and put the file in the scripts folder? If thats what I was supposed to do it still won't load.
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #233 on: May 24, 2015, 02:12:23 PM »

hold-on, just remembered I need to make a plugins folder inside the scripts folder... lets hope it works :/
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #234 on: May 24, 2015, 02:14:05 PM »

nope... still won't work. gives me the same error. It tells me to check the log but for some reason it doesn't create one! It might be the download which is broken
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #235 on: May 24, 2015, 02:17:10 PM »

okay... I found the problem, it was the download! in the Nexerelin folder I only had 3 folders and 2 files: data, jars, sound, mod_info, nexerelin

I guess it was broken the night I was downloading it :) anyway, I will still stay because it might still be broken
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #236 on: May 24, 2015, 02:20:53 PM »

I don't understand! It gives me the same error but I clearly have all the files... -__- 

day 3: discouragment starts to appear... I think I might snap soon or later...
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Mealstrom

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #237 on: May 24, 2015, 02:33:21 PM »

fixed it :D It works, thanks for the help :)
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Nanao-kun

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #238 on: May 24, 2015, 06:11:30 PM »

Sounds like you just downloaded the Patch, instead of the full mod.
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Anontikon

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Re: [0.65.2a] Nexerelin v0.3.8b (hotfix 2015-05-12)
« Reply #239 on: May 28, 2015, 11:33:49 PM »

I have 2 problems when using this mod:

Omnifactory and Prism Freeport are nowhere to be found.

And my game crashes when I try to load a file up :(
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