Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.9.1a is out! (05/10/19); Blog post: Raiding for Fun and Profit (11/27/19)

Author Topic: [0.9.1a] AI Core Production Industry (v1.0.0)  (Read 3309 times)

boggled

  • Lieutenant
  • **
  • Posts: 98
    • View Profile
[0.9.1a] AI Core Production Industry (v1.0.0)
« on: October 27, 2019, 04:03:41 PM »

[0.9.1a] AI Core Production Industry (v1.0.0)



This mod adds an industry called Kletka Simulators that can train new AI cores in a simulator. It will add them to your end of the month production similar to tech mining. "Kletka" means "cage" in Russian and is a reference to the game Prey.

To install the mod, simply download the .zip file from the link above, unzip it in your starsector mods directory, and enable it in the launcher. You can add the mod to a game in progress, but the mod most likely cannot be safely removed from a save file once the structures is built.

1.0.0 Changelog:
-Implemented sort-of final values for structure build costs, times, etc. They are much lower than I originally planned, but if you think they are still too high please let me know.
-Changed the Kletka Simulators from a structure to an industry.
-Updated the tool tip with highlight colors.
-Implemented version checker support.

Known Issues and Compatibility:
Spoiler
Known issues:
-None yet.

Compatibility with other mods:
Nexerelin - Compatible (I think).
[close]
« Last Edit: November 02, 2019, 12:07:09 PM by boggled »
Logged

shpooky

  • Ensign
  • *
  • Posts: 11
    • View Profile
    • Email
Re: [0.9.1a] AI Core Production Industry (v1.0.0)
« Reply #1 on: December 18, 2019, 07:49:16 PM »

nice
Logged

Codyrex123

  • Ensign
  • *
  • Posts: 21
    • View Profile
    • Email
Re: [0.9.1a] AI Core Production Industry (v1.0.0)
« Reply #2 on: December 19, 2019, 12:39:05 AM »

What AI cores does it train? Or is it a mix of all of them? Would be neat if you required an AI core to overview it to choose which it made, though that doesn't make complete sense seeing how an Alpha would probably react to such a thing.

Either way, I'm definitely downloading and trying this out, its exactly the kinda issue I have with the game at the moment, maybe I can finally stop keeping techmining broken!
Logged

boggled

  • Lieutenant
  • **
  • Posts: 98
    • View Profile
Re: [0.9.1a] AI Core Production Industry (v1.0.0)
« Reply #3 on: December 19, 2019, 04:28:58 PM »

What AI cores does it train? Or is it a mix of all of them? Would be neat if you required an AI core to overview it to choose which it made, though that doesn't make complete sense seeing how an Alpha would probably react to such a thing.

Either way, I'm definitely downloading and trying this out, its exactly the kinda issue I have with the game at the moment, maybe I can finally stop keeping techmining broken!

You can't choose which type of AI core to make, although you can install an AI core "overseer" to increase your chances of getting a better quality AI core. The percentages for each type are shown on the industry tooltip once it's constructed.

I don't want to add a UI to control production of the cores because that might introduce incompatibilities with other mods, and I don't want to clutter up the UI unless it's absolutely necessary.
Logged

Panpiper

  • Ensign
  • *
  • Posts: 4
    • View Profile
    • Email
Re: [0.9.1a] AI Core Production Industry (v1.0.0)
« Reply #4 on: Today at 09:35:24 AM »

This is a god send, thank you. I'm still quite the newb at this game, and I made what may have been a mistake by starting colonies too early. (My Duzhak was just too nice.) Now I can't venture into the unknown in search of AI cores, lest I be too far away to deal with what seems to be rather incessant 'missions' that are being sent to my colonies to do harm. This way I can at least slowly generate them. At the moment I've got all of two alphas. I expect I will put one of them on your facility. :-)
Logged

boggled

  • Lieutenant
  • **
  • Posts: 98
    • View Profile
Re: [0.9.1a] AI Core Production Industry (v1.0.0)
« Reply #5 on: Today at 10:24:04 AM »

Thank you! I'm glad you're enjoying the mod!
Logged