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News:

Starsector 0.9.1a is out! (05/10/19); Blog post: Raiding for Fun and Profit (11/27/19)

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Author Topic: [0.9.1a] Ship/Weapon Pack 1.10.5  (Read 333692 times)

dctchdt

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Re: [0.9.1a] Ship/Weapon Pack 1.10.5
« Reply #630 on: January 04, 2020, 08:09:14 AM »

... only using these mods and gives that error

https://gyazo.com/817dc8f01060554048ffd8b143e3fefe

I don't see SWP in that list, and the error is a Nexerelin error (look at the filepath in the error trace). Are you sure you're posting in the right thread?

yes i just deteled it before i took the photo


Tired removing Nexerelin and starting same error https://gyazo.com/e9916d8332ceec4d530cd325175be771

nm fixed it im a moron XD forgot graphics libs
« Last Edit: January 04, 2020, 12:04:44 PM by dctchdt »
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AxleMC131

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Re: [0.9.1a] Ship/Weapon Pack 1.10.5
« Reply #631 on: January 04, 2020, 12:45:43 PM »

... nm fixed it im a moron XD forgot graphics libs

Hehehe, always gotta remember your libraries. (Sorry, I should have noticed that too but I haven't used GLib for quite a while.)
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GigaVivian

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Re: [0.9.1a] Ship/Weapon Pack 1.10.5
« Reply #632 on: January 14, 2020, 07:37:22 AM »

Hm any chance we could have another version of this mod with just the weapons; The before mentioned options only seems to deal with the boss ships and bounties.
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tokmak333

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Re: [0.9.1a] Ship/Weapon Pack 1.10.5
« Reply #633 on: January 16, 2020, 11:10:37 AM »

Would be that nice if arcade bosses appear in campaign for high bounty. Maybe drops some rare weapons for your ships or hullmods? Just an idea. There are many bosses but most of them are not used so it would be nice extra content for campaign
« Last Edit: January 16, 2020, 11:15:11 AM by tokmak333 »
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