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Starsector 0.9.1a is out! (05/10/19); Blog post: Personal Contacts (08/13/20)

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Author Topic: [0.9.1a] Hiigaran Descendants v2.0.4/v5  (Read 337951 times)

Mahalah

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #840 on: June 26, 2020, 08:20:45 AM »

Where or how to get Sajuuk Khar ship? There is no BP and no Bounty, so where do I get it?

you may find one in sufficiently big hiigaran military market but it's like, 10 times rarer than the Paragon
it also has a very low chance to appear in the biggest hiigaran fleet, an easy way to spawn one is to request a huge fleet (> 2000 fleet power) from a hiigaran market by the nexerelin special command dialog
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Viking8008

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #841 on: June 26, 2020, 09:17:09 AM »

Where or how to get Sajuuk Khar ship? There is no BP and no Bounty, so where do I get it?

you may find one in sufficiently big hiigaran military market but it's like, 10 times rarer than the Paragon
it also has a very low chance to appear in the biggest hiigaran fleet, an easy way to spawn one is to request a huge fleet (> 2000 fleet power) from a hiigaran market by the nexerelin special command dialog

Ty a lot!
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Mahalah

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #842 on: June 28, 2020, 05:18:42 AM »

Where or how to get Sajuuk Khar ship? There is no BP and no Bounty, so where do I get it?

you may find one in sufficiently big hiigaran military market but it's like, 10 times rarer than the Paragon
it also has a very low chance to appear in the biggest hiigaran fleet, an easy way to spawn one is to request a huge fleet (> 2000 fleet power) from a hiigaran market by the nexerelin special command dialog

Ty a lot!

btw which version of the mod are you using? in NoFoodAfterMidnight's version (v5) the Sajuuk-Khar will not spawn in markets and random fleets as there's no blueprint for it
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Draco

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #843 on: September 16, 2020, 10:32:29 PM »

I'm sorry for this request, but is it possible to see the real sajuuk? That ship is magnificent and unless you lose it in the homeworld campaign in theory the hiigaran will keep it
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Kwbr

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #844 on: September 17, 2020, 02:32:54 AM »

this mod is inactive so it's unfortunately unlikely to be updated unless someone like nofood picks it up again. also don't really think the sajuuk would translate well to starsector's top-down style, it'd just kinda look like a boring featureless wedge. maybe if it was on its side or something but then it'd be asymmetrical and not in the good way.
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Draco

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #845 on: September 17, 2020, 11:04:28 AM »

this mod is inactive so it's unfortunately unlikely to be updated unless someone like nofood picks it up again. also don't really think the sajuuk would translate well to starsector's top-down style, it'd just kinda look like a boring featureless wedge. maybe if it was on its side or something but then it'd be asymmetrical and not in the good way.
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I think it would look good, if I knew how to add it I would do it, right now just improve the weapons, especially the one belonging to said nabe which is a short very long range ships, I think it would be very well seen from above since I have some that Another mod that adds ships that are flat in that sense and the sajuuk if done well, thanks to its size its unique details would be seen, such as the brightness that runs throughout the hull when firing the cutter - it is the name that I have given to his weapon, I don't remember what it was really called XD -
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Rathorn

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #846 on: September 20, 2020, 03:53:43 AM »

Ok, I've been playing around with this and trying to do a balance pass in what little free time I have. My only issue so far is an occasional ctd with the error "failed to find hii_tarii_wing" which is afaik always a missing entry in the ships csv file, and maybe I'm dumb but I can not for the life of me find anything anywhere with the name tarii, not in the wings, not in the hulls, not in the variants. Anyone else have this issue or know where I should look?
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Draco

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #847 on: September 20, 2020, 10:31:58 AM »

Ok, I've been playing around with this and trying to do a balance pass in what little free time I have. My only issue so far is an occasional ctd with the error "failed to find hii_tarii_wing" which is afaik always a missing entry in the ships csv file, and maybe I'm dumb but I can not for the life of me find anything anywhere with the name tarii, not in the wings, not in the hulls, not in the variants. Anyone else have this issue or know where I should look?

The same thing happens to me, I balanced all the weapons and ships, now they are as what they should be at a realistic price, but always in a certain situation the game tries to spawn that wing and exploits java, I tried to find the problem but I can't find it, according to the file it must be a fighter, the problem is which one, there is a star wars mod that happened the same thing but in large ships and it was due to some wrong weapon according to its author
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Rathorn

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #848 on: September 20, 2020, 11:10:49 AM »

The same thing happens to me, I balanced all the weapons and ships, now they are as what they should be at a realistic price, but always in a certain situation the game tries to spawn that wing and exploits java, I tried to find the problem but I can't find it, according to the file it must be a fighter, the problem is which one, there is a star wars mod that happened the same thing but in large ships and it was due to some wrong weapon according to its author

Yeah, I've looked in every file, can't find anything named tarii in title screen variants, wings, hulls, variants, etc. But I added a ballistic variant of the sajuuk, so that's nice at least.
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Draco

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #849 on: September 20, 2020, 11:58:32 AM »

The same thing happens to me, I balanced all the weapons and ships, now they are as what they should be at a realistic price, but always in a certain situation the game tries to spawn that wing and exploits java, I tried to find the problem but I can't find it, according to the file it must be a fighter, the problem is which one, there is a star wars mod that happened the same thing but in large ships and it was due to some wrong weapon according to its author

Yeah, I've looked in every file, can't find anything named tarii in title screen variants, wings, hulls, variants, etc. But I added a ballistic variant of the sajuuk, so that's nice at least.

First of all, what version do you have? I understand that V5 is incomplete, I have 2.0.4 but I have the same error, the difference in your case is that everything is in its place
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Rathorn

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #850 on: September 20, 2020, 05:01:11 PM »

First of all, what version do you have? I understand that V5 is incomplete, I have 2.0.4 but I have the same error, the difference in your case is that everything is in its place

I'm also using the 2.0.4 version. I've given up for now, but if anyone comes across a solution, I'd love to hear about it.
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Draco

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #851 on: September 23, 2020, 04:10:56 PM »

I am going to try to take over from the mod and turn it into a Homeworld mod not only of the hiigaran, I do not promise anything I am new to this
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Draco

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Re: [0.9.1a] Hiigaran Descendants v2.0.4/v5
« Reply #852 on: September 27, 2020, 07:49:29 AM »

For now I have only added one ship, as I am new to this I will try to do this as quickly as possible, all the possible help is appreciated, I have also done a bit of balancing in the ships that are still balancing, the main objective is realism at certain points

Hiigaran's Resurgence
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